>low level, common or otherwise weak enemy shows up for half a second before you destroy it
>combat music pumps at max volume
Vidya trops you love and hate
>in-game: one man killing machine
>in cutscene: knocked out with rifle butt
>treasure hidden behind a waterfall
>play children's game
>years later autists developed all sorts of sick fetishes while you just thought it was fun at the time
>Abstract game has an elaborate story
>Game is a walking simulator
>kill boss
>wins in the cutscene
I feel like even still devs don't understand the connection between player and gameplay
Cuckoldry lowering your respect stat
>game gets a lot of hype and praised as the best of it's kind
>visual novel weeb shit
>rivalshit
>cutscene: characters die when taking one gunshot
>gameplay: shoot character exactly 1.5938x10^348 times in the head and they lose 1/4 of their health
>soak up LMG bullets and shotgun rounds point blank like they're waterguns during gameplay
>get incapacitated by a single shot from a 9mm pistol in a cutscene
>enemy takes on several dozen NPCs and takes multiple shots to all vital areas while not falling in cutscene
>one-shot it with a mundane ability after cutscene
Reminder: if you can press a button to cause an interaction, it’s a game
WALKING SIMULATORS ARE GAMES
VISUAL NOVELS ARE GAMES
cope
>final boss isn't some hulking monolithic monster
>just a normal sized dude
I fucking love that shit.
>Word processors are games
>OS are games
>Pocket calculators are the original Gamboy.
>Who were you expecting to find at the end of all this? God? The Devil?
>No.......It’s just me.
>a game played by electronically manipulating images produced by a computer program on a television screen or other display screen
Pretending to be retarded?
My favourite videogame trope is when my love interest cucks me for someone else
>level up gun skill
>gun shoots harder
>comedy relief character does something smart
>there's actual comradery among the villains and friendly banter instead of endlessly trying to one-up each other and backstab each other for a higher position
Gameplay wise
>Cosmetic changes occur with different armor/weapons
>There's JUST timings on weapon hits for damage and speed benefits
>Rival battle is just you with a different color palette and minute differences in style
>protagonist realizes he enjoys killing people
>comes to terms with it surprisingly quick
>obnoxious pottymouth female character who's supposed to be badass yaaas queen slay archetype gets killed off
>female character overpowers male grunts
>Your co-host never thanks you for snacks and then fucks your ex from four years ago and then your lawsuit for $20 million fails and people make fun of you when you stream Fortnite because the kids like fortnite
Ebooks aren't games.
>female character's stats
>Weight: ???
>Random enemies that should fight each other actually do instead of just ganging up on the player
>Reach the final boss
>He's already dead because you're too slow
text adventures are games
with that being a fact and word processors taking input and outputting images of letters, word processors are most definitely video games
>type 58008 into calculator
>haha bideo bames!
What a fucking failure.