Vidya trops you love and hate

>low level, common or otherwise weak enemy shows up for half a second before you destroy it
>combat music pumps at max volume

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>in-game: one man killing machine
>in cutscene: knocked out with rifle butt

>treasure hidden behind a waterfall

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>play children's game
>years later autists developed all sorts of sick fetishes while you just thought it was fun at the time

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>Abstract game has an elaborate story

>Game is a walking simulator

>kill boss
>wins in the cutscene
I feel like even still devs don't understand the connection between player and gameplay

Cuckoldry lowering your respect stat

>game gets a lot of hype and praised as the best of it's kind
>visual novel weeb shit

>rivalshit

>cutscene: characters die when taking one gunshot
>gameplay: shoot character exactly 1.5938x10^348 times in the head and they lose 1/4 of their health

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>soak up LMG bullets and shotgun rounds point blank like they're waterguns during gameplay
>get incapacitated by a single shot from a 9mm pistol in a cutscene

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>enemy takes on several dozen NPCs and takes multiple shots to all vital areas while not falling in cutscene
>one-shot it with a mundane ability after cutscene

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Reminder: if you can press a button to cause an interaction, it’s a game

WALKING SIMULATORS ARE GAMES

VISUAL NOVELS ARE GAMES

cope

>final boss isn't some hulking monolithic monster
>just a normal sized dude
I fucking love that shit.

>Word processors are games
>OS are games
>Pocket calculators are the original Gamboy.

>Who were you expecting to find at the end of all this? God? The Devil?
>No.......It’s just me.

>a game played by electronically manipulating images produced by a computer program on a television screen or other display screen
Pretending to be retarded?

My favourite videogame trope is when my love interest cucks me for someone else

>level up gun skill
>gun shoots harder

>comedy relief character does something smart

>there's actual comradery among the villains and friendly banter instead of endlessly trying to one-up each other and backstab each other for a higher position
Gameplay wise
>Cosmetic changes occur with different armor/weapons
>There's JUST timings on weapon hits for damage and speed benefits
>Rival battle is just you with a different color palette and minute differences in style

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>protagonist realizes he enjoys killing people
>comes to terms with it surprisingly quick

>obnoxious pottymouth female character who's supposed to be badass yaaas queen slay archetype gets killed off
>female character overpowers male grunts

>Your co-host never thanks you for snacks and then fucks your ex from four years ago and then your lawsuit for $20 million fails and people make fun of you when you stream Fortnite because the kids like fortnite

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Ebooks aren't games.

>female character's stats
>Weight: ???

>Random enemies that should fight each other actually do instead of just ganging up on the player

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>Reach the final boss
>He's already dead because you're too slow

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text adventures are games
with that being a fact and word processors taking input and outputting images of letters, word processors are most definitely video games

>type 58008 into calculator
>haha bideo bames!

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What a fucking failure.