Comfy quarantine Civilization thread. Post your games, discuss mods.
Civilization
Still isolated, the portuguese are prepareing to settle new lands. A barb city has popped up to the northwest.
Civ VII fucking when?
Haven't played in a while. Multiplayer games lasting ten hours burned me out.
The whips crack to hurry production, and the cities of Lagos and Braga have been founded.
>try C2C
>game crashes before the industrial revolution
>try R2R
>game crashes before renaissance era
Dammit I just want to start a space colony!
BABA YETU YETU ULIYE
then play alpha centauri, any normal civ 4 game should be won by the industrial era at the latest anyways
Calendar is finished and we can finally begin to build those spice plantations.
Are you playing archipelago? Probably the best choice for a Portuguese player to be honest
Fractal
Well it looks like you have no shortage of coastal cities, once you research metal casting and build the colossus you can rush economics for the portuguese unique building and get insane commerce from ocean tiles
Don't know if I'm bother with the colossus, since astronomy obsoletes it and I need that for foreign trade routes since I'm isolated. But yeah rushing economics seems like a powerful move especially since I built the great lighthouse.
Hey, Immortal player user here. Glad to see all the new cities, and we're not even in 1 AD yet. I think our situation is pretty healthy for an isolated start.
You will either pop a Great Merchant from GLH or a Great Scientist from Libraries. The Scientist is more optimal for the Astronomy bulb path or an Academy in Lisbon; if you haven't gotten Currency yet, it's possible for the Merchant to bulb it as well. Otherwise settling it isn't the worst thing in the world.
Out of curiosity, is Confucianism still available?
Confucianism has been founded, tempted to go for mausoleum or the great library since I have marble. How does this city plan look to you? The lower X is plains/hill for what it's worth.
GuimarĂ£es is also looking good to get a great scientist as soon as I can get some whip overflow into that library.
Those sites look alright to me. I think I'm a bit more partial to the higher X (plains hill is great but it wastes a forest unless you have the worker turns to chop that down, and with all that jungle I'd not be too sure about it, and that city has to get an Expansive Granary, Harbor and two Work Boats so forests are nice), eastern B (saves a forest and claims a few more grassland tiles) and the grassland hill to the east of northern A (saves a forest, a grassland river tile (you might want to farm all the tiles until the city is maxed and then convert those to cottages since the city has no food), and ocean tiles are still better than two peaks).
At some point you might want to conquer that barb city, primarily in hopes of getting a 10 xp unit for a future Heroic Epic in case we really are going naval domination. With sufficiently early Astro you can backfill techs and even do some galleon drops on a backwards civ.
Looks alright.
With no real way to get a religion there's no way to get Pacifism for mass Scientists, so we probably will have to get through the Astro beeline the hard way with hopefully an Academy at least. Optics is kind of a meh bulb because it's not the most efficient (scientists get like 2400 beakers and Optics is worth 800, so an Astro bulb is worth more).
The more I look at this the more I feel like we might be well served by a quick detour towards Aesthetics->Literature->Music (?) while trying to snag Mausoleum, GLib, or both, while running scientists / building research in cities with production that have nothing better to do.
So with metal casting finished, should we now go for a literature detour? Or maybe currency to build wealth? Ignore current picks, was just checking what it takes when clicking Astronomy.
you should definitely go for currency, looks like you're close to finishing your phase of rapid early expansion and those extra trade routes and gold production will help you raise the beaker slider above 50%
At this point with the population we have available the land looks decent enough (lots of space and commerce) that we can probably delay Optics some more without hurting too much (and there's not much incentive to whip extensively). IMHO go Literature first since it's cheaper and there's a possibility that a Merchant pops out in which case I'd get Currency with him (as I'm slightly iffy on settling GPs).
Also, when you do move towards Optics, get Compass before Machinery for the cheap Harbors.
Filled the rest of the land
BABA YETU
Is civ 4 really that good? I only played 6
Looks good.
Really this is a peculiar kind of iso start because the land is so commerce rich. With a more cramped / shittier land start the push to Astronomy is more pronounced.
Going Currency isn't bad here either, I'm just not sure what to do with the eventual Great Merchant. Settling him will provide around +10% increase to the science slider. Could probably also save him for a Carrack trip to the Temple of Artemis city, I guess...
According to a lot of people it's the best. It probably helps that it's a bit more challenging than the sequels mostly because the AI is kinda bad at managing One Tile Per Turn system and thus falls apart in warfare. But really, each Civ game has something good going for it.
>One Tile Per Turn
One Unit Per Tile, wow, I'm retarded.
i wish you could automate your cities in civ 5
Finished currency and heading towards Literature now. Got some forges up and running
It's definitely more than a bit. Civ 5 and 6 deity is a joke compared to Civ 4's.
Civ 4 stacks of doom are retarded
Civ 5 is the Civ GOAT
While Civ4 stacks of doom are, perhaps, not ideal and too simplistic, I'd offer that the variety of units and approaches they unlock, with the promotion system, makes up for it. Also, the stack of doom game is simple enough that even the AI can be threatening within this frame. Civ5's game of 1 Unit Per Tile looks more complex, but the AI simply is underequipped to use it, meaning warfare is ultimately less satisfying. Would rather play checkers against a competent opponent than chess against the proverbial pigeon, really.
dont know and dont care. after firaxis released the abortion that was Beyond Earth, i swore i would never give them my money again, and i havent changed my mind.
We have spawned our first great person, Harkuf, the great merchant. What should we do with him? He could bulb Code of Laws for us or maybe we should save him for a later golden age?
If you're spending too much on maintenance, then bulb Code of Laws and start building courthouses. Since it looks like you have a pretty compact empire, I'd just wait until the Mausoleum finishes then start a golden age.
I would probably save him:
>I don't like settling much (It would basically amount to around +10% of science rate, not great, not terrible)
>the tech he bulbs isn't a priority (no religion, no need for courthouses since they are expensive as shit and Wealth is better) unless we decided we want Caste or Philosophy (going Civil Service blocks us from bulbing Machinery/Optics/Astronomy with Scientists)
so it's either saving him for a trade mission to the ToA city or a Golden Age with Mausollos to do a massive switcheroo later.
Really would prefer a Scientist, but not much else to do. We still have a robust commerce empire and a lot of land still, so delays to Optics/Astronomy aren't a big deal.
What's our Demographics situation like?
Civ 4 was so good, bros... Realism Invictus PERFECTED the game. I need to return to what's probably the best 4X humanity has ever concieved.
>start building courthouses
Non-Organized Courthouses only really start paying off if you're paying -11 gold in maintenance. Otherwise running Wealth is better. 120 hammers is a huge investment.