How did this random game made with in-house anti-crack software manage to beat the system?

How did this random game made with in-house anti-crack software manage to beat the system?

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because denuvo is well documented and the crackers a hacks who can't RE something without 99% of the work already being done for them via exploits

Still no heavy rain, or beyond two souls, or red dead 2, or re3. Scene is dead since they don't want to spoonfeed the next generation of hackers and crackers and prefer to be elitist.

>implying new talent doesn't appear naturally like they did back in the day
the scene will be fine. 4 uncracked games doesn't mean the scene is dead by any means, and it's only a matter of time until they get cracked. well, except rdr2, who knows maybe it'll take another 6 months

Paid professionals will be better than hobbyists if you let them.

>"random"
nigger

I think the new generation is generally just not interested anymore. Look at how dead the PS4 scene is. I sold my homebrew PS4 since the firmware is so old. I know it isn't all about getting free games, but the majority of us care about only that! Who cares about retroarch on PS4 if it works fine on a mini PC or pi? And who cares about booting a crappy version of Linux off USB 2.0 and SATAII limited hardware on the PS4? The Netflix app sucks, Plex sucks, everything sucked on it and all it was good for was the exclusives.

Yes, the wild west GTA clone is just another random game, consolebabby.

I'm always surprised that the scene still exists, I really don't get why anybody with any technical skill would want to be a part of that unbearably autistic shit

>consolebabby
strike 2, dipshit. anyway what's RDR2's secret; why hasn't it been cracked