Do you have to be autistic to play Stellaris or can I approach it as a comfy space empire management game...

Do you have to be autistic to play Stellaris or can I approach it as a comfy space empire management game? I'm looking for a slower paced strategy game that I can play "casually"

Attached: Stellaris_390x400_3x-0.jpg (1170x1560, 210.72K)

Stellaris can be slower paced, if you look at it from the perspective of nothing ever really happening after mid-game.

It's an extremely casual GSG/4X hybrid. Casual enough that it actually has a console release.

It's a pretty good 4X, games takes a long ass time as it evolves from space colonization to space conquest to space domination. I spent literal months on some games. It's not complicated to pick and start. Then there's Endless Space 2, an even more simpler space 4X if you want something just as slow but a bit simpler, both are good imo

I'm gonna be honest, I mostly wanna look at the sweet border/territory porn

Attached: 0vybqljq1xgz.png (1920x1080, 2.19M)

It’s pretty simple and casual for 4X standards but there’s quite a lot of variety of play styles if you have certain DLCs and it’s a pretty fun game overall even if the AI is braindead

It's not as autistic as some other titles, but still 5 autism levels beyond stuff like Endless Space.

Which one do you prefer, Stellaris or ES2?

I don't think I've managed to finish even a single playthrough
2450-2500 is an absolute clusterfuck
There is way too many planets and pops to manage
Even x0.25 planets is a lot when you consider that every planet you conquer is a mess and needs to be fully rebuilt while wasting your resources on the xenophileshitters that are imposssible to reorganise

Attached: Desktop Screenshot 2020.04.11 - 00.56.04.41.png (1920x1080, 2.38M)

Aren't there options to play on smaller maps?

Minerals 5000
Influence 5000
Cash 5000

Rate me bois

Attached: Snapchat-103460000.jpg (1925x3840, 808.75K)

Just play borg and assimilate everyone

I used to love ES2, the game throws a lot of events and it's fun to go trough them and their outcomes. I recently went back to stellaris, i think games are not as exciting as ES2 but they are more long term fun... if that makes sense.

>I'm looking for a slower paced strategy game that I can play "casually"
I haven't played it since launch but you can start up a game with only you and one computer opponent and then kill them via console commands to essentially just play the game as a single player experience, vs crises, fallen empires etc

Stellaris is an absolute fucking snorefest. How people can even enjoy non character based strategy games is beyond me.

>non character based strategy games
wtf do you mean by that? What's an example of a character based strategy game?

I'm guessing he's talking about shit like CK2?

Do you not know how to take screenshots?

I tried Stellaris but for me it's boring as fuck.
I didn't get very far in the game but something just irked me the wrong way. I think it's the lack of personality and how bland everything is. All I did was sending exploration ships to scout new planets so I can build new mining stations so the number on the upper left tab gets bigger.
Compared to ES2, where the early game has quests, events and exploration is actually fun because of the weird shit you find and all of the minor civs. Stellaris had nothing like that. ES2 had it's faults too but the game at least had soul, something Stellaris lacked.

I wish distant worlds: universe hard stellaris' presentation

It's "comfy" if you can get past the abysmal micro that pervades almost every aspect of the game.

Stellaris is boring and all the mechanics are still shit.

Filename nigger

My interpretation reads "character" in a very broad sense: pre-established characters, races or factions. Whether we're talking about StarCraft races, Civilization civs, or playable characters in Crusader Kings, each has a distinct identity, individual flavor and pronounced strengths and weaknesses (in good games, at least). Even when the mechanical differences are slight, having Gandhi lead India gives even an AI player a face, while in Stellaris you're interacting with Presiding Speaker Fwi-Song of Kha'ugla Space Confederacy, and rare is a game where mechanical differences are smaller than in Stellaris where everyone starts from the same spot, while all the customization options do is add largely interchangeable +5% bonuses while the endgame tends to be the same unless you deliberately restrict your options for RP reasons.

This way it makes sense for me at least since I think it is a major problem in Stellaris (in principle Stellaris would seem to allow amazing customization, but how it actually plays in mechanical sense makes it blander than each faction getting one unique unit and one unique building), even if I wouldn't call that character based strategy gaming.

Agreed
Even fucking chess pieces has more character and are more interesting than anything Stellaris can conjure. I don't give a fuck about any of the empires or people I meet. They're just bland non-existant entities that are only there to trick player that he's "not alone", when in fact he is because all of the factions and AI empires act the same - they all hate you and will attack you but they're so dumb that they'll send their fleets piecemeal so your doomstack just destroys them.

>or can I approach it as a comfy space empire management game?
It's better that way.
It's actually quite bad and shallow from the perspective of a 4x game, and quite bad and shallow from the perspective of a grand strategy game.

If you aren't autistic and just want your comfy casual time you'll actually enjoy it more.
I tend to tell people to avoid it, but it might actually be for you user, but please pirate it first.

I mean, you're supposed to roleplay. All video game characters are non existent entities.

>please pirate it first
way ahead of you. I'm not gonna buy a hundred dlc's

Well, that's just half of the story. You can reasonably RP your own faction and Stellaris actually offers somewhat reasonable tools for that, but the other half is interactions with alien empires, and that's where it utterly falls apart. They're basically identical: even if one player had utopian ambundance living standards or whatever, nothing in your interactions gives even a hint about their population living in utopian bliss. Even if you looked up what civics they're running, you might still struggle to remember which faction is which because they're completely featureless with generated names.

It's brain-dead easy on the lower difficulties, don't worry about it.