Gameplay from early 2000's

>gameplay from early 2000's
>graphics from 2011
>ai as horrible as in previous titles
>absolutely no content besides 1 hour tutorial
>contains none of the content that's been promised for years

5/5 would get screwed again by yet another Early access scam where devs will run away with the money after selling empty promises.

Attached: bannerlord.jpg (460x215, 46.88K)

Other urls found in this thread:

en.wikipedia.org/wiki/Armenian_Genocide_denial
moddb.com/mods/medieval-conquests
nexusmods.com/mountandblade2bannerlord/mods/400
youtu.be/ZiJg4MR4UkI?t=20
twitter.com/NSFWRedditImage

>It's fun
Good enough for me!

You aren't having fun, it's artificial.

biggest letdown in recent memory, reforged excluded

I'm having fun, but I didn't pay for it. It's worth about £15, at a push. When it's fully released (or really even about 75% done) it'll be fantastic! Same as Warband.

There's no reason to play this over warband.

I can't even remember if I've ever been this disappointed. Almost 10 years of development and this is all they could deliver? It seems taht they have absolutely no idea what to do with m&b and this is their retirement plan.

Υeah, well at least drones are satisfied. Gonna play some Pendor to forget about all of this.

Yeah the price is absurd. It's just empty world By their math the complete game should cost like 250$.

I think its possible to have fun in the game, but as it stands Warband remains better.

And yet I've put 60 hours into it already

Based.

>game is made by devs who deny a genocide

early 2000's had the best gameplay, whats your point?

Which one?

If you wanted a Bannerlord thread you should have just said so.

Attached: 1585367538596.jpg (763x889, 153.48K)

Proofs?

armenian

>Absolutely no content besides one hour tutorial
You really think people would do that, just go on the internet and tell lies?

>cavalry clips through trees
What the fuck is this bullshit

its not a jrpg

But this isn't a Nintendo game.

black powder mod when?

Attached: Asuka.jpg (550x550, 78.44K)

en.wikipedia.org/wiki/Armenian_Genocide_denial

>I can't even remember if I've ever been this disappointed
Oh come now, last time you looked in the mirror, you remember.

Definitely not as good as Warband currently. Will probably be as good as or better in a couple of years once the mod scene is developed.

NOOOOOOOOOO YOU CANT HAVE FUN WITH A GAME I DONT LIKE NOOOOOOOOOOOOOOOOOOOOOOOOO STOOOOOOOOOOP NOOOOOOOOOOOOOOOOOOOOO

oh no bros how are those devs ever gonna recover

Underrateds

>graphics from 2011
That run like graphics would run in 2030.

Bannerlord is great because I've been having a blast playing Warband AD 1257 again.

>game is written in C#
There's a reason why there are already 245 mods just this week.

>absolutely no content besides 1 hour tutorial
Warband's 15 minute tutorial was also the only "content" of that game. If you mean linear quests in the sandbox world.

>Warband AD 1257
Did you know about Medieval Conquests, a mod built on top of AD 1257?
moddb.com/mods/medieval-conquests

Is it better than AD 1257 - Enhanced? I've been using that, but there's a few issues. Text alignment on the landowner screen in cities, for one. CTDs when some created lords get fiefs, for another.

>go to town #1 and try to talk to anyone
go to town #3 and try to talk to anyone
go to town #5 and try to talk to anyone
Repeat ad infinitum

Whoa what a great rpg!

I like it. It's not done and certainly not polished but it's still pretty fun. Even if it's a reskin of warband it's still fun and some parts of it like tournaments and levelling your army are more steamlined now. Smithing for example sucks right now but once stamina gets scrapped and armor is added then it'll be good. It's definitely not worth a full price yet but it'll definitely get better

>>where devs will run away with the money after selling empty promises.
>turks are releasing major hotfix patches every day since release
>just today released an opt-in Beta and Alpha in which they said the alpha is designed to assist modders
The game has been out for 11 days in early access, and the devs are adding more and more shit seemingly on a daily basis. If you really want to be a nitpicking fuck, wait until it's 'released' to bitch about it.

I just download all mods and then find out.

>Patches are literally fixes that should have either been Day 1 or, you know, fixed in the pre-release development cycle
You know why they released Bannerlord as Early Access as well as I do. They were in the shitter due to mismanagement and figured they could milk the money from both their older, core audience and the newer one whose taste for games like Bannerlord has been spiked by things like Mordhau and Chivalry.

Attached: 1501429416934.gif (235x240, 1.93M)

No you're supposed to raid villages, kill random deserters and raid caravans. And solo kill hundreds of unwashed peasants who try to rebel against you razing their village alone to gain lots of levels.

I've sunk 55 hours into it already, but I really don't want to burn myself out on it now that it's so barebones.
Problem is I have nothing interesting to play while they put more meat on it, so I just keep coming back.

>There's no reason to play this over warband.
Well, right now yes, especially if you have poor computer.

Bannerlord isn't going to get a full release ever. They'll probably abandon it after max 2 years and then come up with M&B 3.

That's the Warband gameplay cycle. The Bannerlord gameplay cycle is kite around a group of unwashed fucks throwing so many stones that you have to wonder where they've been storing them, until either you get bored and make a mistake or they run out and you lance them from +15 your spear/lance's range.

If this was a 'cash grab' like you say it is, they wouldn't be doing jack shit and would just release the fucking thing tomorrow. Why put time and money into something if you don't want it to actually be good? Why make an opt in beta and alpha? Why fix basic bugs and crashes? You've already got your money.

If it never 'releases' and we get 2 years of continual patches, hotfixes, and support as we have for the past 11 days then the game will be incredible 2 years from now. Arbitrary 'early access' title or not.

Did I say it was a cash grab? The reality of development is that it takes money. If you spend 10 years faffing about and having barely anything to show for it, you have much less money than when you began. So at that point, you wrap up what you have, scale back things that cause egregious issues, and then release that build as "early access".
I wonder how many of the fixes and such have actually just been reworked from earlier in-house builds that fixed those issues but introduced either new ones, or spread their support structure too thin.

Play it like you normally won't. I have 3 plays already in mind.

The current one is just making a simple kingdom maybe getting a family. After that it's a merchant king run where I just try and buy everything with as little combat as possible. And the last one is my Knights Tale run where I only get 2 companions and I go from kingdom to kingdom doing tournaments.

Attached: 1534559514804.gif (680x382, 563.82K)

>already a mod for dismemberment
nexusmods.com/mountandblade2bannerlord/mods/400

>ability to execute enemy lords
>start a kingdom
>systemically execute every single enemy lord
>when a faction is completely eliminated the game searches for a viable kingdom to dump the vacant lands to
>khuzait snowballed and took 80% of the map
>execute last khuzait lord
>instantly get 80% of the map

Attached: 16687687687.png (228x291, 83.06K)

youtu.be/ZiJg4MR4UkI?t=20

"In development for 15 years"