Why do you buy games, user?

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>buy games

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Spending money temporarily sates the void in my soul.

>piracy is communism
The sooner you learn the difference, the better, OP. Piracy is much more ethical

>DRM
>Streaming
>Buying a "license", you never own anything
That sounds like abolition of personal property to me

Marx was objectively right. There is no refuting this.

You never owned it from the get go.

And with Day One Patches being so necessary physical games in this day and age are kind of pointless outside of trading.

>Day One Patches being so necessary
kek

>My freshman philosophy instructor told me so

Haven't you seen all the REEEEEEing post on the days of major releases?

If you want to deal with game breaking bugs and single digit fps then be my guest.

I want to support the devs I like and I want them to make more games.

>implying piracy is communism
stop trying to bring this anti-scientific judeo-rambling philosophy into everything

ideologically piracy should be more "anarchist" than "marxist" like ya know
real pirates

Like most things wrong with the world it was either started by a beady eyed bong or a deranged kraut

Why do people care so much about wanting other people pirating? Just let them buy and support the developers while you can pirate their future games to your heart's content because more people supported the developers.

t. inferior cuckitalist

if you want to support devs, you shouldn't give money to their execs. I'm sure they wouldn't be happy about you financially enabling the very same
poeple who told them to crunch

Stop projecting.

>gib shit for free

The devs already got (under)paid to make the game. You're just lining a CEO's pocket when you buy it.

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this thread make paypiggies seeth

...

Most paypiggies are SJW simps, bud.

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too bad the average commie is literally too fucking stupid to ever make any significant changes in the world
communism will never become a thing in any country because of that

go back to happily earning that second yacht for your boss, wagie. It's the way of the cuckitalist after all!

Commies don't support piracy you faggot piratechads are anarchists

Why are games being released as buggy messes in the first place?

>Marx was objectively right. There is no refuting this.
There's no need to refute him because he failed to refute Hegel and is a materialist bugman.

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Anarchists are just baby tankies.

>implying

To meet release deadlines.

No need to refute someone who was obviously already wrong.

i7881
because I like playing them.

already passed the thief era in my life, didnt like it, so now I just buy what I play and if I dont have the cash for the hobby then I just play what I already have

Then why did he try to refute him? The fact of the matter is that Marx is a midwit and he constantly gets things objectively wrong in Kapital. His level of erudition is completely dwarfed by Hegel's. He's was totally batting out of his league.

I pay for things that I like so that the effort I put into my job feels more justified. If I only spend money on necessities, I'll be tempted to settle for a lower-paying menial job.

And yet Marxism is still widely discussed to this day.
Where's all the discussion about Hegel again? Oh yeah, right forever stuck in the past as the irrelevant garbage that it is

>use hegelian dialectics
>arbitrarily cut them off at the point you are comfortable with
And yet there has been a post-Marxian antithesis and synthesis. Curious, no?

why are you telling that to them and not OP, faggot?

slav here. You're a fucking retard m8.

>t.

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Yas Forums is the board of the alt-right, so OP doesn't belong there. Also the thread would probably get deleted faster there than here because of that.

>implying the opinion of a subhuman matters to me
go back to squatting in your shit hovel

Hegel is exponentially more important than Marx.
>Where's all the discussion about Hegel again?
In academia, amongst people who actually study philosophy.

>people who sit around all day and do nothing but talk and gossip are the only ones who care about Hegel
my fucking sides!
You can't make this shit up!

I buy a game only when pirating it is more inconvenient.

Case in point: Bannerlord.
I bought it because it's received an update almost every single day since launch. It's on 10 right now in the course of 12 days. It'd be a pain in the ass to constantly redownload updates from a torrent, having to constantly recheck every day if there's an update. Steam does all that automatically.

you're participating in the dialectic whether you realize it or not

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If you're going to pirate nobody can stop you, but if you're gonna pull this "Moral" argument out your butt to try and convince more people to pirate there are several flaws with it.

For most mainline games (we'll get to indies in a moment), the only way to support the devs IS to purchase the finished product.
>But they already got paid! They don't see a dime of revenue!
Yes, they were paid, but that payment amounts to an investment by the higher-ups, who are expecting a return on their money in the form of a game that sells. If the game doesn't sell, they'll either close the studio, thus depriving the devs of work, or keep them open but force them to twist their creative vision (if they had one) even further to meet some imagined mass-market appeal, diminishing the quality of future games. At no point will anyone holding the purse strings think "We aren't making our money back on this game, we need to give them more money/divert (more, their fair share of) revenue towards this failed project." Assuming that is your intend, to make some kind of moral stand. Speaking of which, I almost never see any attempt by pirates or the pirate community to put out any kind of statement to publishers, explaining why they won't pay, and why they might.

But that still leaves indie games, people who self-publish, who risk everything to pump out games, and get a higher level of return back...but you didn't mention them as an exception, nor does anyone really, except maybe to cast aspersions on the quality of the title. In all the times this thread gets made and remade, I almost never see anyone advocating piracy make any kind of exception or indies.

If you're going to pirate cause you just don't want to pay, whatever; if you're the type to pirate to try, then buy, whatever; if you're going to pirate mainstream games but support indies, that's consistent; but if you just blanket pirate everything, don't pretend like you actually give a shit about the devs.

I pirate by arbitrarily set standards that change frequently. Usually how much money I have in my bank account.

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>he needs moral standards/reasons to justify piracy
lol who gives a fuck just do it moron

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No, you see, I only pretend that there are standards. It's much better this way and I get to have philosophical discussions with folks IRL from a position of superiority: as a principled person.

Because if I don't buy it I never fucking play it.
I need the decisionmaking that comes with spending money and the desire to recoup the costs.
No wonder Yas Forums hates video games, I hated them too when I was just mindlessly pirating games, playing an hour and going back to pirating more games.

Oblivion worked the way of Bakunin.
You have a shit world and thousands of millions of people each borrow ideas to do their own beautiful thing and make it bearable.

Marx would be seizing the content of modders, repress his creativity and have a small wealthy group dictate what they want to see next.

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When you think about it it all works Bakunin's way. Deviantart was chaotic and beautiful, SCP was random guys writing their own fun stuff loosely around a theme, hell, the old internet was so fucking random and endless and now it feels like the same old fossilized websites. Vidya? the same. It's always the old story about that badass person who did something wild, or sometimes a bunch of people with gathered out of nowhere around an idea and managed to do the impossible. Marx was a retard living on literal tendies. Bakunin was the autist with the spark of creation. He knew.

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supply and demand, I only buy good games, if stupid whales and retard in general fuck the Market they'd fuck the whole world with communist, in every aspect

I buy indie games because I want to support developers. Also it is useful to have cloud saves and easily accessible patches.
The only games I pirate are games that use Denuvo or force me to use their shit launcher.

>Yas Forums is the board of the alt right
Its the board of politics. Just because communism is constantly getting its shit pushed in by all the other enlightenment age political philosophies doesn't change that.

I wasn't really advocating for piracy, at least that's not what I had in mind, however you raised a good point regarding Indies. I also agree how pirates communities should be more outspoken about the pitiful state of the gaming industry.

I really want to raise one concern tho, these harmful practices we're pointing at, be it those harming the consumer, or the developer, are exclusively the result of these money moves. Or at least that's a very observable tendency. HECK, they'll __sack__ their employees even when the company is doing great, I don't remember which studio did something like that, was it rockstar or something?? IDK

Supporting the devs is cool and good, but we're also stuck enabling these kind of practices. And who knows what really goes behind the curtains, could be worse than the interviews for all that I know ..

Finally, as far as my personal consumption goes, the only indie I pirated was undertale and I assume toby fox is already filthy rich, I have no remorse

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cause i cant fucking mod them if they're pirated. some devs do deserve the money op, you fag. not everyone of them's todd

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thread should have ended here

Maybe if they worked in some shitty AAA company that has retarded sales projections but indie devs and studios that are treated right under sane publishers have better chances of working on newer projects.

baku was an insane cunt that wanted to destroy, not create

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>I really want to raise one concern tho, these harmful practices we're pointing at, be it those harming the consumer, or the developer, are exclusively the result of these money moves. Or at least that's a very observable tendency. HECK, they'll __sack__ their employees even when the company is doing great, I don't remember which studio did something like that, was it rockstar or something?? IDK
Agreed; for better and worse, this is the damned-if-you-do, damned-if-you-don't reality of the industry, which something should be done about, around which there is a conversation to have.

But when most of these threads amount to
>lol imagine PAYING for things gg cucks devs already got paid anyway what's the problem
I don't typically hold my breath.

But now that more and more indies have proven themselves to be actually good developers, actively avoiding the pretension art-hipsterism of the early movement (though you still get some pockets), there's some hope. And digital distribution platforms like Steam and GOG and .io make self-publishing easier.

Have you bought any physical games lately? Almost every game has a minimum of 50GB+ on release day. Some game discs are literally just steam launchers

the guy thought the revolution would start in the united states.
how fucking wrong he was.

wtf i love marx now?!

I buy the games I really like. I pirate everything else that I just want to try.