When are they going to fix artifacts?
Risk of Rain
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SOMEONE HOST
I never realized those were supposed to be parents until right now
t. ror2 baby
Name an artifact that needs to be "fixed" so I can laugh at you.
there's nothing that needs to be fixed
command because the menuing is really clunky as fuck. i should be able to use a d-pad with it, but cant
10 MAN RISKY BIGGER BAZAAR, DROP IN, BANDIT
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1) DOWNLOAD download2032.mediafire.com
2) EXTRACT TO ROR2 FOLDER WHERE EXE IS
3) PLAY THE FUCKING GAME
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why does it never rain?
was the risk of rain 2 the friends we made along the way?
dumb dog
>controller
lmao
turn on itemshare you stupid fuck
Swarm because it behaves weirdly in multiplayer.
YOU MAKE ME LOOK BAD
>why does it never rain
we've been over this user, it rains in the final stage of 1
4/10
5/10
command boxes that spawn too close to roofs/walls will clip into them and you can only retrieve the items if they spawn on your side of the wall, very noticeable with teleporter events since teleporters spawn under trees/low roofs/halfway in walls all the time
they also confirmed that sacrifice's drop rate isn't working as intended
and I personally hope they change spite to at least be something like it was in game one, these aren't funballs, these are boring as shit
Void Realm is completely broken, it can be done really easy on pre-loop and gives you so many free items. Command\Sacrifice Reliquary also very abusable. Update kinda broke the game. Now if you aren't doing those realms you pretty much gimp yourself on purpose but if you do game is piss easy.
Legitimate problems
someone make this with mul-t or han-d and shattering justice
Wow just like the fucking first game
Yeah Void is super busted, easily done out of the first stage and the fact it pauses the timer for you to get your free shit is just the cherry on the pie
Horde bosses dont feel fair
Im not saying that they arent fair but i feel kind of fucked over when I get them
they'd be 1000000000000000% better if you get the elite item they dropped every time you get one
just stack guillotine, wisp, and uke and they all pop before the teleporter even hits 5%
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Sacrifice drop rates should be affected by difficulty instead of difficulty coefficient
because you could be on stage 2 get fucking 4 elite brass bells with the same hp as a normal boss while throwing 4x as many attacks out as a normal boss along with the 4-5 other brass bells that get spawned alongside them
NOT based
been getting horde of many bells/beetle gaurd on stage 2/3 lately and it's aids
hitting the stage 2 tele at ~4 minutes and stage 3 at ~8, especially awful if they're overloading since aoe isn't that useful if you can't keep hitting all of them
hotpoopoo said they don't know why it's happening but that they'll try to find out and fix it, it's a confirmed bug
reminder that artificer is dog
i am so fucking ready to have sex with your favorite survivor. give me one good reason i shouldn’t
They're a man, baby
cringe
how the fuck am I supposed to deal with 3/4 overloading greater wisps/elder lemurians on the third stage? are they gonna fix this shit?
I actually can't, mostly cause I want to see how you intend to have sex with a plant
just find a guillotine bro
acrid has acidic cloaca
I still don't get why Hopoo is so obsessed with aspects being super secret bonus item. They aren't even that powerful. Just make them a regular drop to add more variety to the runs. Maybe even add some active abilities to each aspect like fire one will ignite enemies around you like gasoline, ice one will freeze them but without the execution gimmick and so on so fuel cells will be also useful with those. Like, it's so easy to turn it into some fun mechanic which will add more excitement to the runs.
>red command essence drops from chest onto a ledge, doesn't fall off
>thank god
>select item
>item spawns off the cliff and falls into the void
HOPOOOOOOOOOOOOOOOOOOOOOOO
Horde bosses seem much easier to me, I don't know. AOE items do so much damage to them they're trivial compared to one big dude
You can't get lemurians on the third stage, drizzlet. Just git fucking good, those bosses aren't even that hard.
They should really bring back the RoR 1 character select screen.,
there are like 40 more enemies offscreen that crashed my game when they spawned
>join ten man
>can only see like what three other people chose
agreed
based walterposter
If you're going slow enough that the difficulty coefficient lets that happen that early you deserved to die
>stack a couple clovers to farm for an aspect
>get ice 3 times in a row
HOT POOP POOP
I feel your pain, at this point I just don't use command/sacrifice outside of all artifact runs
yeah the increase in horde of many in early runs is a confirmed bug, no idea when fix
the current one we have is cool but the ror1 character select screen had a charm to it
hitting the teleporter on stage 2 at 3 minutes is slow?
you're talking out of your ass, hopoo has literally confirmed it is a bug
I haven't played since the update
I meant 4th
>those bosses aren't even that hard
yeah, try dodging 6 fireballs at the same time with Artificer.
and assuming you don't get instakilled, you have to spend 6 fucking minutes kiting around the map trying to chip them away. super fun.
oh it's a bug? I thought I had read something like that but I wasn't sure. dope
discuss
Where's the mod that turns the survivors into cunny?
you were supposed to vote for them to add a loli hero
>try dodging 6 fireballs at the same time with Artificer.
Just use alt R and jetpack.
difficulty shouldn't even be there
architect is an obnoxious zoomer meme that proliferates fatposting
chris should be above randy
punished ror2 chris should be below hopoo
>Paladin sounds super dumb and unfitting to the RoR cast
>you just know Hopoo will add him instead of Chemist
imagine the odor of booze and potato emanating from this irishman
imagine the odor of hamburger and covid emanating from this amerifat
Paladin would fit if it's the one fuck that praised the survivors in ror1, and its just a crazed lunatic that wears paladin armor
Looks like there's some stuff that just goes through prooh. Maybe I shouldn't have tried to do this trial this late into the run.
begone whaler
the red pill is realizing Acrid is the chemist character already
>chemist
>not weaver
Teleporting between holograms you set up that duplicate your attacks sounds SO FUCKING COOL
plus the weaver aesthetic just sounds like it'd be really sweet on its own
Paladin sounds like literally nothing since we don't have any idea about its gameplay. I have no idea why people are hyped for it, are they all retards?
Going by what was said about it's design it should be a clayman though, claypeople are the only seemingly intelligent race since they use clothing and weapons. Machine guns, even.