I found disco, but did I find Elysium?
Disco elysium
Elysium is the name of the planet the game takes place on. "Disco Elysium" is itself a reference to the fact that the shattered globe covered in Pale looks like a disco ball from space.
I haven't played this shit, is there an actual disco?
akshully it's the name of the night club.
Yes, there is one called Elysium
i found it at the church and on the island's bed
It's okay to admit you didn't unlock any of the dialogue where this is explained
It's okay you don't even get that Elysium is the broken mess behind the title
Potentially.
what is the pale? I did a single playthrough but didn't get the super deep world building stuff.
The thought cabinet is hamstrung by needing skill points.
As far as I can tell the Pale are like standalone patches of entropy. Like holes in space and time, slowly expanding and eating away at anything that comes into contact with it.
meant for
Favorite character?
that sounds dope. I hope they do another game in the universe where we can see actually see the world outside of an crazy man
Yeah, I feel like it's meant to be played around with across multiple playthroughs, but once I found the first few I liked I was afraid to spend points learning and unlearning any more when I didn't even know what their benefits would be.
The Pale is an expanding area of non-existence that is consuming the planet. At its thinnest it's like a fog that distorts your memory as you pass through it, at its deepest it's literal nothingness where everything stops being able to exist.
It covers almost three quarters of the world and is growing at a rate that will consume everything in 28 years. It's possible that humanity created it simply by existing.
who's mid bottom cutie? i don't remember seeing her face anywhere
>Main developer is gay, coincidentally, faggot is censored, and there's no way to remove this censorship.
>Game claims to be a "CRPG" and have "Branching pathways" and "Epic decisions". There are none of these. The game has 1 set path, and the choices you make along the way merely affect the set dressing.
>The game features Eceleb voice actors, and uses their likeness for some characters. Worse, these ecelebs are from antifa podcasts like Chapo Trap House and Red Scare.
>The game claims to allow you to go down any political path. However, taking right-wing thoughts and choosing dialogue will harm you. Left wing ones will grant EXP and Money.
>When receiving a prize at The Game Awards, the developers went up on stage in cringe soviet "Costumes" and promoted the word of mass-murdering lunatics who killed several million people.
>outside of an crazy man
One of their ideas was a sequel was a pregnant woman who could talk to her unborn child
So, don't get your hopes up for a normal protagonist
>talk to her unborn child
I feel like that wouldn't make for great conversation.
Joyce was some of the best dialogue for me.
Did you never talk to your tie
Might be an early concept for Judit. I don't recall that design either.
Not him, but I got a heart attack when I attempted to retrieve mine.
Fair point.
The two little mutants. They were simultaneously the funniest and saddest part of the game for me.
JESUS CHRIST THAT'S WHAT HARRY LOOKS LIKE WITHOUT THE CHOPS?
It's all focused on Cuno, though. Cunoesse says next to nothing and you can't talk to her by herself.
Which is really jarring when you can't even question if she really killed someone
Cunoesse is much more emotionally cut off than Cuno, but you still get a bit of insight on her with high empathy. Mainly that Cuno's literally the only person that she has left to rely on, and that she's horrified by the idea of the police separating him from her.
Instant regret
I feel like there are a lot of things I want to see followed up with a direct sequel, but I can't imagine them accounting for all the different versions of the protagonist you can end up with in the end.
Just some user scrolling by but given this is happening how come there are still people working and even going on strikes? This pale shit seems like end of the world stuff.
It's looks so much fucking worse if you also lose the expression, like the saddest, most broken looking person you could ever imagine.
>However, taking right-wing thoughts and choosing dialogue will harm you. Left wing ones will grant EXP and Money.
>Right-wing thoughts make you a brick shithouse with alcohol while commie thoughts cost 2 really good skill points and barely lets you recoup the investment if you choose every possible commie dialogue in the game
This bait has always been shit
Kim's good. The dice maker was really chill.
my cute wife annie of course!
The Pale has always existed, it's part of their every day lives. The island the game takes place on was considered a miracle because it was found behind what was previously thought to be impassable Pale, until someone finally sacrificed enough ships to sail through to the other side.
Ships, planes and radiowaves can pass through the thinnest parts of the Pale, with difficulty. Life goes on because there's nothing to do but try to work around the Pale and get on with it.
I almost want to do it for my second playthrough now.
>This pale shit seems like end of the world stuff.
It probably is in the long run, but it's very slow. So people just work around it and try to go about their daily lives. Like we do with the Yellowstone volcano, or climate change, or the constant threat of nuclear war.
cope
Most people aren't aware of the fact that the Pale is slowly consuming the entire world and it is in fact world-ending if the book set in the same universe but several years later is any indication
She's playing me for a sucker in every conversation, but I really liked Klaasje's character.
She's a good blend of being a manipulative pragmatist who's still emotionally involved enough to actually want to see some form of justice done in the end.
>tfw they added a HARDCORE mode
What does it do? I haven't had a chance to try it out yet.
Was anyone else super stressed out during the Mexican stand off? What a masterfully done sequence
The end is coming in 20 or so years according to the game
Checks are harder, healing items cost more and you get slightly more XP as compensation
That's what it says anyway, haven't tried it myself either. Also says you should pick your clothes and thoughts more carefully so I'm assuming it means checks are significantly harder than before
Yes, they did exactly what they intended. Couldn't agree with you more.
Having not just Harry himself be an unreliable narrator but his skills too was brilliant.
A part of me was disappointed that it wasn't the final confrontation, because I thought the countdown to trying to stop a tribunal massacre gave a stronger sense of tension than anything that came after it, but it was still a strong sequence.
I think that my outcome was almost as bad as it could have gotten, but I thought it played out in a satisfying way in the end. With me naively trying to talk the shooters down without throwing anyone under the bus, resulting in a civilian getting executed, prompting me to take a chance in opening fire and making a 50/50 shot.
Sounds like you found brain damage. Might as well just neck yourself.
>and radiowaves can pass through the thinnest parts of the Pale, with difficulty
Actually, I'm pretty sure the Pale helps send radiowaves far further than they normally would go because they figured out how to modulate the Pale and compress it to carry waves.
They have to boost it through the Pale using manned station bouys to get it through to the other side and there's all sorts of interference that comes through. The "ghost" in the DCA doorbells is a signal from years ago that, due to the way the Pale works, got 'caught' in the wiring and there's words from several difference sources leaking through Ruby's compressor device.
In terms of total physical distance it's probably larger due to the Pale being, you know, an empty void where distance starts to lose all meaning but getting radio through it at all is a gruelling task.
how did this faggy smeared tumblr art style ever catch on? It looks like shit.
My favorite bit was how you had no way of knowing that there was a third merc, and when you see him he's just this horrifying drunken fuck in full combat armor spouting gibberish and waving around the biggest gun there. He genuinely unnerved me.
>you had no way of knowing that there was a third merc
Mostly because he only got into Martinaise the same day the Tribunal happens
I like how the Pale airships travel on inertia because force stops working at a certain point into the Pale.
My favorite bits were where they fail a skill check and they either desperately try to convince Harry to use awful dialogue choices anyway or just start apologizing to him for not having anything better.
>Put me in front of a firing squad. There are no words to express how much I failed you.
Authority is the worst for giving you terrible dialogue with no way out
>I said DANCE you yellow monkey fucker!