What the fuck were they thinking?

What the fuck were they thinking?

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They made it better than the original enemy retard

What's wrong with it?

They turned Nemesis into a xenomorph and this is the thing you have an issue with?

have you even played the game?

I hope you like horrible hitboxes and janky as fuck animations worthy of colonial marines

More like just a giant Licker.

what a fuck is your problem? thats the best hunter we got in years, maybe ever

Learn to aim bitch nigga

The only problem is that they don't decapitate you.

More like just a fucking xenomorph.

this lol they took the fucking super licker from the first anderson movie and made nemesis turn into that. it's pretty god damn funny. also, making the beta anatomically different than the normal hunter was a good move. shame they removed normal hunters and beta doing poison damage.

I thought the RE3 hunters were always different than the RE1 hunters.

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Noooo he needed to be Nemesis-but-shirtless in his next form, variety bad

aiming has nothing to do with poor animations and horrible collision detection you fucking idiot

>and horrible collision detection you fucking idiot
Just run away and shoot, poopbutt.

You're going to get filtered buy some Dark Souls 2 hitboses near the end anyway.

I'm glad OP felt the need to make a thread just because he can't cope with a slightly difficult enemy

Played it and have no idea what you are talking about, you may be an actual retard

It's not difficult you retard, it's just poorly programmed and not fun to fight. The instakill animation looks exactly like the normal slash attack. The forwards and backwards leap is about 3 frames long.

The R3make hunters are a mix of the beta and regular ones i think

assistedbabby confirmed, neck yourself

The animations were pretty janky. Also
>Throat slit instead of a decapitation
Resident Evil needs its balls back

LEARN TO AIM,

BITCH NIGGA.

The fact they made their instant kill a cutscene, which has a jank hitbox that can tag you even if they're facing the wrong way is retarded. However if you keep moving or keep the pressure on them, they'll never use it.

I forgot these things one hit kill.

Get good i guess, hunters are supposed to be threats. Go play RE1 advanced mode. THOSE are Hunters.

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>Resident Evil needs its balls back

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fuck you faggot, go play outbreak on very hard. THOSE are hunters

Quit being a pussy and learn to play video games

Have YOU played the game?

Wait a fuckin second do those flea things have human faces?

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Grenades kill them, or just about kill them, in one hit.
Or you can just punch them and run.

It doesn't, instant kill slash is way slower. Just dodge punch them nigga. If you're Jill and have grenade launcher then you have no excuse.

i ain't doing that jank ass shit. I might die of boredom at the "now loading" screen.

quit defending shoddy programming, I've been playing games since before you were in diapers faggot. I know shit programming when I see it

It's cute though

and human teeth

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>can't even emulate PS2 games

I know you aren't supposed to say this on super cool hipster Yas Forums user, but i really do not care for the outbreak games. I would rather play Dead aim.

based save theme
youtu.be/B_pi376qR4I

DO YOU EVEN AIM BRO

Do you need a lightgun to beat this? I played all the way up to the final boss with a controller, but he was way too fucking fast.

is getting hit with the lunge while on caution a instant kill?

>"hunter"
>waits around passively, attacking telegraphed so badly to make sure the casual masses can counter
I feel they were much more dangerous in REmake. I remember GTFO every time one popped in.

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fpbp

trash taste

>toss flashbang to stun
>toss hand grenade to win

Unbelievable. How do you zoomers manage to tie the laces on your shoes without someone helping you?

Ey. Leggeh.

flashbangs are actually defective and frag grenades are finite. that double hunter room is undoable if you already used all your grenades

flashbangs work perfectly fine, and will blind both in the double hunter room no matter where you throw it. I just completed this section myself.

>needing any form of grenade to kill Hunters
The dodge and counter on both characters is stupid broken, especially on hunters, there's no need for either
Maybe just zone the one-shot kill swipe to not risk it, but that's about it

if with jill you have to time r1 to the last second with carlos you have to time r1 as soon as they do the attack animation and it's an easy punch
flashbang is just terrible against them even more so in that room, instead of getting stunned you get 2 hunters doing random attacks until they can see again, you can try to open the door and lure one so you fight 1 hunter 2 times instead of 2 in 1 room and punch into slow motion better kill them now with the punch than later with jill

>The dodge and counter on both characters is stupid broken
Seriously. With how OP those are there is absolutely no threats.

They'll open the door once you agro them. Flashbangs are in this game for this section exclusively and so that you'll use them against the hunters. Why is anyone having trouble with them?

How did zombie Brad speak?

With his vocal cords

>Final hospital scene as Carlos where you hold off
>Fucking hunter enters
>Surrounded by zombies and that thing, so toss grenade as last resort.
>Start spamming the space bar like a little bitch as it charges towards me, thinking I can dodge like Jill
>Carlos decks the hunter in the face, and it falls back as the grenade explodes
It's been a long while since I've felt so lucky

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The real question is was his zombie just mimicking Martin, or was Brad saying his final words?

What the fuck were they thinking?

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they are

>Jill fighting retarded dog Nemesis in a closed off area with zombies coming in periodically
>Carlos just sits up there safe and sound giving his support by yelling

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you mean glitch through the door after awkwardly obstructing it because they weren't actually programmed to open doors unlike in the REmake which came out 15 fucking years ago