What is your favorite class ot play in RPGs?
What is your favorite class ot play in RPGs?
Sword Wizard, which includes stuff like Red Mage, Paravir, Spellblade, Sword Magess, etc.
1st playthrough/character: warrior with a 2-hander and plate armor
What I like to 100% the game with or commit to as my main: some kind of magic archer or warlock
Witch is the best design on this picture.
Every non-mage is fine, i wanna play the game rather than spamm fireballs to everything without ever loosing hp due to one-shooting ennemies. Only exception would be summoner, being mage but even more broken.
Favourite would be rangers/rogues/drain tank bruisers
You're a faggot and need jesus in your life.
Black and White dress, enough lewd but not slutty, she won't die from a cold just by any wind on her body. The Gold lining works too. Probably a mage princess / Oracle class
I always play as a wizard/mage/sorc, anything with magic in other words. Too bad it sucks most of the time.
The one with the biggest mana pool
this. spellblades really get my dick hard, but they're never done enough, or well enough.
Red Mage and FFV Mystic Knight were pretty good though.
I like it not because she's almost naked it's because of the hat
>he just wants to hit things like a retard instead of wielding the ultimate power
A woman of the church should not be exposing her breasts like this
Summoner/necromancer
Beserker.
And the outfits in OP's image suck really bad.
Blue Mages, Summoners, and beast tamers. Anything that lets me use monster skills or convert monsters over to my side.
>beige Anzu
Maids.
DT2-2 LOCALIZATION NEVER
So for real when is Dungeon Travelers going to escape the Vita? I don't want to play DRPGs on anything but Switch now
Switch sucks for dungeon crawlers, the vita is better suited for it.
>not showing off your blessed body as proof that god exists
And what's your thought process behind that? The Switch fulfills the comfy in bed capability that portable DRPGs are made for and has a bigger screen, so I dunno what you could mean by that.
I like to make big booms, hehe.
>swimsuit model class
Fuck localization, I just need a port.
The switch is uncomfortable to hold and heavier than the vita. Especially for playing in bed you don't need a big screen, but the console being heavier is a massive negative. There is literally no reason to put this game on yet another handheld when it's inferior for playing in handheld.
Never ever, it's going to sink with it.
>tfw actually like big breasts like this on characters
>nobody actually draws the porn with good proportion or style so it always looks like monstrosities making me settle for pettanko.
why
I'm using this one along with the quinque viae next time I see a fedora-tipper.
Post mefmera.
>pettanko
>settle
You're just unfortunate to have shit taste.
Uruguayan Coindexter
Monk and Blue Mage-esque jobs
I like B-cups or so actually the most,
B>C>D>A>Flat>E>F.....
Either way nobody draws good boobs in anime porn, its either flat or monsters and its not fair user.
This is the only game that did spellblade right.
And it's an online game.
And it's closed.
Ninja. Throwing weak weapons for big damage is fun.
Sorcerer.
Mystic Knight in Dragon's Dogma was so good
>DDO had an actual spellsword with cool magic sword swings
Fuck capcom for never bringing it over to the west
Why do JRPGs turn wizards into colored lights launcher?
Because JRPGs are usually turn based or have shit animations for turn based combat.
>Edeldyke
Didn't even read your post, your opinion is automatically shit and not worth listening to
Thanks. I will now proceed to pleasure myself with this mefmera.
The kind that gets hit and hits back harder. No blocking, no reducing the damage, just hitting back harder.
Otherwise, I like to play something that's well-rounded, even if it isn't particularly good.
in the wargame that later became D&D, wizards basically existed as an artillery piece, which is still how they work in most games (big damage, long distance, relatively slow, not good in close combat).
>The kind that gets hit and hits back harder. No blocking, no reducing the damage, just hitting back harder.
Like what, some kind of guy who gets more attack speed / damage when his HP gets lower, someone who reflects damage they recieve, something that has a move that deals more damage the more damage they recieved while casting?
Have complementary pits
Not fair this game is stuck being on vita
Based
No, that one is no good.
Any of that but the damage reflection really. My favorite is the counter-attack that does more damage based on how much you take though.
Fighter/Warrior
Sorcerer
I also love the concept of paladins but they're usually not in any games I play. I've played the baldur's gate saga and diablo 2 as one, though.
Cannoneer. If that doesnt exist, big ass AoE elemental mage.
I can't really shit on you after seeing your picture, not even at the otherwise unforgivable lack of apostrophes. May God bring you many B-cups while I enjoy my pettanko.
I'm such a cheapskate in RPGs I always go for a white mage in order not to consume items
Beastmaster with a giant wolf.
>he just wants to hit things like a retard
FUCK YES BRO
Is this DDO? I meant to get into it one of these days, but now it's fucking too late.
Yeah. There's also something called Spirit Lancer that's pretty neat too.
The idea is pretty cool but I never see this in any games except some shitty Diablo clone I played forever ago and apparently Maplestory. What a waste.
Final fantasy tactics advance 2 had a cannoneer, though it was not quite as badass big explosions as i wanted it to be, and instead was just a MP recovery slave.