Just beat RE2. What did I think of it?
Just beat RE2. What did I think of it?
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i think it was shit
the controls are archaic and the graphics looked like shit
You thought the dialogue and cutscenes were shit but you enjoyed the exploration and resource management. You thought the bosses were a waste of time and detracted from the game. You really liked the save room music.
>25 fucking saves
How is that even possible?
Nice ranking faggot
Fuck off zoomer
Zoomers can't live without autosaves
>beat the game
>Leon A
>Rank D
>Saves 25
probably bait.
i just saved whenever i could lol. still had like 10 ribbons left. didn't really load much because I only died once at the final boss because i didnt have my magnum.
what autosaves?
A bit too much of a retread of RE1 but with solid presentation values and pacing.
>dialogue and cutscenes were shit
yep, so bad it's good but still not as good as RE1. got the rest right, but I enjoyed blowing up the croc and the moth.
>muh zoomers
Fuck off cancer
it was my first playthrough. going after ranks would just make it worse.
overrated and didn't age well
Haven't played RE2 in 7 years, what moth I literally don't remember that
You didn't beat it, try scenario B (load the save)
What version is this? Letters and background look strange
I love it but prefer RE1. You need to play Scenario B btw if you haven’t
Looks like an AI upscaled gamecube version.
Good job! Glad you had fun.
There's a moth in one of the rooms in the lab area
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Probably his first time I save scummed a lot on my first playthrough
The one in the room with the computer (GUEST). Had I not read in here that the moth was a boss, I wouldn't have even known because he went down in 18% flamethrower fuel and a single shotgun shell. Kinda funny that this is considered an argument against cutting content in RE2make.
>tfw got so used to keyboard for tank controls that I have to set up on the emulator too instead of using a controller
I can’t imagine playing these games on anything but a controller
Lmao I completely forgot about this. Honestly everything they cut from re2 was good, stupid things in the game in the first place. RE3 cutting the clock tower is a bit fucked though
Its perfect to play, seriously. Try remake 1 or 1 and 2 sourcenext port.
wasd to move, Shift to run, control to aim, space or E to shoot/open doors, Q to 180º if remake, C for inventory and tab for map.
>"wow so thats what all the fuss was about? waste of 2 fucking hours of my life"
thats what you thought of it
Yep, RE2SDH
I’ll give it a go, I’ve been addicted to RE1 recently and wanted an excuse to try the PC port
Have fun, man. I'm replaying RE1 DS on actual hardware and it feels weird now that I played most of those on the keyboard
Thanks!
Yeah, it's funny how the crows and the moth are brought up a lot as arguments. Guess people need to nitpick really hard to find "flaws" against RE2make.
Nah, I thought it was a solid 7/10, definitely better when it released in 1998. Hasn't aged that well but still enjoyable.
Games dont age you low IQ drone
zoomer hands wrote this post
Yes they do nostalgiafag
My gf is a peak zoomer and she loved my first play-through of RE2 so much she wanted to see the other scenarios. kys.
No they dont. If they're shit now it's because they were always shit.
nigger they are still aging
the first mario is an aged game but it aged like wine
do you think if a game is good it just defies time and space?
If a game is good it'll always be good, see the original Deus Ex for instance.
There is no such thing as aging.
They really need to rerelease the PS1 games, I think the PS3 was the last console they were ported to and in the US the only version of RE1 available is the clown music one and in the EU the game runs at 50Hz so everything’s slow as fuck and IIRC increases your play time
Doom didn't age well. Is doom shit?
>Just beat RE2
Finish Claire B and then try making this thread again
you can save up to 39 times, iirc
Yes the original doom (no sourceport). Is garbage
what is this? font is way too clean
Zapping is the only real consequential cut from RE2make and at least it improved and expanded on other areas. RE3make cut too many areas from the original along with Live Selection and didn't add in enough new stuff to compensate.
>beat
you unlocked the second half with that
REmake 2 cut down hard on characterization, cinematics, music, direction and storytelling.
You get only a sliver of what was originally there.
You get caricatures of people like Annette and Irons, and lose out on the original semblences of depth they had, as well as descriptions informing you both of the main characters and the character of the person who owned the item.
You lose out on actually being able to understand the story. In RE2, in both A/B Scenarios, there is a clear understanding of where the t-103 came from, what his goal is and how he dies. In RE:2, the 2nd Run doesn't change anything, so he dies on the elevator with Claire, and then comes back undamaged to fight Leon in the lab. Annette will die in front of Sherry after shooting acid rounds at her husband, only to come back alive to do the same thing for Leon's campaign, and then die for real. She also presumably fixed the gaping hole in the roof.
You get like 3 memorable songs compared to a soundtrack that was completely memorable.
You lose out on the amazing direction of RE2's FMVs and main game, resulting in major scenes like the meeting of Claire and Leon, Sherry's infection and recovery, Ada's deaths and returns, all losing heavy amounts of impact, and just feeling stock by comparison, like the cutscenes were done at the last minute.
You lose the immaculate storytelling through the already mentioned item descriptions, but the files are massively cut down here as well, resulting in the fall of RPD going from a grand fall to a short whimper, where people no longer contemplate suicide but instead try to go out like Rambo in a random scrap of paper. No more plans of escape and stories of how people got saved and couldn't return the favour.
Funnily enough, RE:3 succeeds in surpassing the original in most of the above areas. The issue with that game is exploration and pacing.
this dude didn't even play the game
Why’s it called zapping?
> BUT 3 IS TOO SHORTTTTTT!
Both remakes suck ass.
>You get like 3 memorable songs compared to a soundtrack that was completely memorable.
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Is this even in the final game? I've NEVER heard it play.
Damn dude you sure convinced me.
You're a brainlet
>Both remakes suck ass.
I can go through my points if you want
In regards to characters, we get a few decent things with Claire and Leon but the rest are pretty well butchered.
Sherry is a fucking psychopath this time around. In this game she's forced to watch her mother die and ten minutes later she's begging Claire to buy her pets. At least when Sherry says "I saw it in a movie" she didn't have her mother die right in front of her and traumatize her for years to come.
We lose out on pieces of Ada's character with the removal of being able to inspect her gun after her fall, as well as her now sliding the rocket launcher down a shaft instead of throwing it down in front of Leon's face.
Ben got royally fucked over. He's barely there now and instead of being a self-serving rat that would rather hide than attempt to escape, he was put in prison by Irons (this also ruins a tad bit of Irons' character during the outbreak) and he doesn't get a chance to tell Leon to fuck over Irons with his dying breath.
Irons... Oh Christ what the fuck did they do to him. Instead of having a slow build up to the Chief being fucked up, and meeting him in his office where he keeps his weird demeanor, he shows up, points a gun at Claire's face, kicks Claire in the side and runs off. No attempt at trying to remain subtle like in the original, just fucking rolls up to fuck people up, and then he explodes and that's it. Claire and Irons had a full fucking conversation before he exploded, now he just says 'YOU WERE TOO LA' and then dies.
Annette got fucked over as well, but what do you expect? She mumbles to herself autistically because "CuhRAZEEE Science woman" it fucking sucks. She doesn't give a shit about her daughter anymore either, and that death scene didn't convince me like in the original where she drops her spy shit when Claire brings up Sherry being in danger.
I don't even hate RE:2, but Christ this shit was bad.
Cinematics, it's obvious how those were butchered. No more flair for the dramatic, just a lot of the shit 7 went for with the attempt to not have perspective change in a cutscene unless it's a VHS tape, and I can't hit that skip cutscene button faster.
Worst part is, the VHS tapes are way the game shines with the cinematics. Birkin getting shot up was great, not as good as the original, but better than fucking ORC.
Music, dear God, you have to admit they fucked this up. Half of it is unhearable, another quarter is good, like the G3-5 boss themes, Super Tyrant and 4th Survivor. But the last quarter is just bland, and the worst part is, the save room theme is bland. It sounds like 7's shitty save theme, it's not distinct like how RE1-3 maintained distinct save room themes that tied into the feel of the game. Worst part is, RE:3 has not just one good save theme, but two, because it uses a better save theme in the RPD that actually sounds like the RE2 one.
Direction ties into cinematics, and I did a fairly good job of explaining that, so let's move on to storytelling.
Over half the files are cut, as are the distinct differences between the 4 scenarios, and any attempt to make even 2 scenarios connect is forgotten in favour of more Ghost Survivors tripe. Again, RE:3 had like 50 fucking files, and a good chunk of them were good shit. RE:2 has like 25 and all of them suck except for the few they copied over.
FUCK RE:2fags.
Here's how you make a good RE game.
>get the team behind RE:2 to do level design and puzzles
>get the team behind RE:3 to do story, files, characters, cutscenes and boss fights
Easy
>We lose out on pieces of Ada's character with the removal of being able to inspect her gun after her fall
Oh I know who you are! You're the RE2 autist! We've had this discussion before. I think the real reason you're butthurt over REmake 2 is that you're a fixed camera shitter. Dude Resident Evil is an OVER THE SHOULDER series. That's the way it is. Get over it. Most fans (like me) love REmake 2 for the shining masterpiece that it is. I feel sorry for you.
>the state of your post
lmao
You can't even debunk this
>not limiting the t-103 to the second campaign ruins the surprise
>no unique Birkin fights like the original, now both characters fight G1-3 in the same areas as before, and then Claire gets an exclusive G4 fight
>can't get all 4 keys as either character + use of keys reduced overall
>less optional areas
>Sewers are expanded and good puzzles are added, but the environments are less distinct than the originals and leads to a more drab area
>Lab is completely streamlined, less optional areas
>the overpowering darkness is good in some moments, but compared to the original it leaves the REmake looking washed out
>the story is surprisingly told far worse in the REmake, with the t-103's motivation being just about completely gone, as well as other things like the helicopter just being there and the player not knowing why
>the B scenario is completely neutered, where in the original replaying either character's B scenario would lead to a myriad of unique events and being able to explore areas not normally explorable (like Irons' office and dungeon in Leon B)
>In addition, story beats exclusive to different scenarios and even different characters are removed entirely, like Annette's moments
>Sherry will always get G-Embryos implanted, Ada will always fall off the railing
>Leon doesn't see Ada drop the rocket launcher
>music overall is far worse aside from the t-103 boss theme and G3 boss theme (which are just sampling things from the original), as well as HUNK's theme (which is more like a Mercs theme than the original HUNK theme)
>no EX Battle, which also means Chris Redfield doesn't appear in the game and Ada isn't playable beyond her little section
>files are made worse across the board unless they're direct copies of the originals
>you can no longer see Ada drop her gun after she falls, examine it, and read the line "It's Ada's gun. It's not loaded..." utterly ruining the true impact of the scene
It's a fucking remake you brainlet. You don't replace the original. You play both games and appreciate both. REmake 2 is a fantastic remake and add a lot of shit and you can't deny it.
>you can no longer see Ada drop her gun after she falls, examine it, and read the line "It's Ada's gun. It's not loaded..." utterly ruining the true impact of the scene
Nigga just write down that line on a piece of paper and read it during that scene if you miss it so much. I'm glad that I'm not as much of an autist as you. Eternally seething about how they ruined the "characterization" of NPCs from a PS1 game.
>It's a fucking remake you brainlet. You don't replace the original.
I was told very differently back in 2015 when newfaggots cried that RE1 was "unnecessary" because daddy Capcom finally put REmake on a console they owned.
>REmake 2 is a fantastic remake and add a lot of shit and you can't deny it.
It adds a lot to level design and puzzles, which I never denied, check my post where I say "FUCK RE:2fags", but it takes away from SO MUCH across the game that those factors become inconsequential by comparison.
Imagine shilling with facebook images.
The tyrant in the A scenario is the best about the remake. If you play the original you feel confident because you think he is not there. I wasn't aware and scare the shit out of me.
>I was told very differently back in 2015 when newfaggots cried that RE1 was "unnecessary" because daddy Capcom finally put REmake on a console they owned.
But every fan of the series know that this isn't true.
Woah there Collapse, Expansion, Looming Dread, and No Time to Mourn are all good
Leon doesn't even react to marvin turning and then having to kill him in the original.
Yeah, because I fucking fought against the REmake HD faggots that jumped on the game and dogpiled RE1 as "outdated" until they shut the fuck up, and I'm doing the same with people who call RE:2 immaculate or a perfect remake.
RE:2 isn't even a remake, it's a reimagining.
>It adds a lot to level design and puzzles, which I never denied, check my post where I say "FUCK RE:2fags", but it takes away from SO MUCH across the game that those factors become inconsequential by comparison.
Level design and puzzles are the soul of RE.
The soul of RE is many things.
>nooooo you cant just play the game blind you have to read a guide step by step to do the exact sequence of events required for an OPTIMAL PLAYTHROUGH just like i did
>uses mods on first playthrough
cringe zoomer shit
Yeah...but the atmosphere of the RPD makes it all worth it.
>inconsequential by comparison
The main gameplay is never inconsequential