"fighting games take too long to learn"

>countless numbers of tutorials online
>plenty of game/character specific discords that you can go to ask for help in
>more games including fleshed out training options
i dont understand how people still believe this when they are the most casual friendly they've ever been.

Attached: Gyanko.png (1209x797, 660.03K)

fighting games are gay

can you name me a recent fun fighting game?

Who cares? Post more fatty.

Attached: 1325135.jpg (848x1200, 147.64K)

How does someone telling you what buttons to press make things any faster to learn? These people were never the ones figuring out the combos or the other tech. Someone telling you to use a specific move to anti-air doesn't actually make anti-airing any easier. Someone telling you to block low for anything but jumping attacks and overheads doesn't make it any easier to actually alternate back and down-back to successfully block a string of attacks during a match.

It's not that Fighting Games are too hard to learn, it's that they are too competitive and reward skill too much.

When you lose in a fighting game you can't blame the teammates or the RNG, sure you can bitch about the character but there's nothing stopping you from just playing that character as well. People don't like getting demolished by somebody vastly superior to them. This is why games like Smash and Mario Kart makes sure to have features that "evens the field" so that newcomers have a fighting chance.

Basically, with Fighting Games there's nowhere to hide; if you suck you suck.

Attached: 1321321321.jpg (653x653, 79.17K)

I don't want to play fighting games though.

I want to impregnate Gyanko and make her extra fat.

Source on who she is? I want to draw her.

Because it's still one of like 3 genres of games that require practicing to get decent. Like more than just playing casually to get decent.