Enemies scale to your level

>enemies scale to your level
Who the fuck thought this godawful mechanic was good? It basically kills any incentive to progress your level. It makes Oblivion even more dogshit than it already is.

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youtu.be/PUfkJrt4dLI
twitter.com/SFWRedditGifs

>talking shit on oblivion

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i like oblivion despite its giant list of flaws, but the leveling system always bothered me

Because most RPG games that don't have enemies scale are shitly balanced so if you play with even the smallest bit of competence the game becomes piss easy after the first five hours (see Witcher 3).

>you level up
This mechanic is rarely good, to begin with

thats just modern games being shit. But Oblivion is pretty old

agreed, what is the incentive to become mechanically better if you are guaranteed to be able to press X to win if you play long enough?

It wouldn't be that much of a problem if it weren't restricted to bloating numerical values like it's no tomorrow. Imagine if new enemies would also learn new combat manoeuvrers, gain new abilities and maybe start to work together.

But why the fuck would you put so much effort and energy into this if normies eat up whatever you shit out if it's hyped enough anyway?

Who was in the wrong there?

Does someone still have the webm where the elephant steals the hat of some guy and uses it as his own hat? I can only give you this webm in return. Fuck your thread btw OP

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meant for

OP here, sure i do

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I love elephants so much. I wish I had an elephant the size of a pot bellied pig.

Thanks!

they're sweet animals but their skin/hair looks gross to me, I try to like all animals equally but if I'm being really honest I think I only small and furry ones are cute like dogs, cats, squirrels so on.

Baby indian elephants still have mammoth-like hair, but they lose it as they get older

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>game let you exploit physics

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Now post that giraffe

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It's good because it makes it so you can't just brainlessly grind the same enemies over and over to become too powerful for your current stage of the game.
Level scaling gives you an incentive to move forward, while non level scaling usually gives you an incentive to stay in place.

Goats are rad

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goats are fucking crazy

RESIDENT EVIL....FIVE

>enemies can commit suicide

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>Game has numbers
Why is this still a thing?

the answer to this is actually get good. you can easily kill even high tier enemies on the max difficulty in oblivion if you know what you are doing. this is without any cheap stuff on top of it. you can play the game max difficulty legit and thrive. you guys just suck

comfy animal thread?

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the greater western dabinchad bird

>enemies can open doors

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But why would it do that.

>>>/reddit/

sure, why not

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>enemies support each other

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She just wanted the D that badly.

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animals are reddit? what are you a faggot?

>Let me just pirate those bananas, bro

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THERRRRE GOES MYYYY HEEEERO

based ellybro

>Shadow of the colossus

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Did somebody say cheetah time?

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why is it doing that? i didnt know altruism could be seen in turtles

they're just too based bros

>the game incentivizes you not to use consumables

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I love Oblivion but the scaling was ass. I was an autist that would train skills in The Wizard's Tower, and even if I trained 20 levels of restoration and acrobatics, the enemies would scale on that level increase. This just inflated their HP pools, even when my overall damage did not increase. Therefore leading to you spending 20 extra seconds slapping a Troll with your sword with no added difficulty. By end game on ~expert difficulty, I had a spell that would reduce Endurance and drain health 100 just so I could quickly dispatch HP walls.

The problem with Oblivion's leveling system and level scaling is that the enemies scale to your numerical level, but that increases when you use your primary skills enough times. If you make your most-used skills primary, then you can level up while all your other skills are under-powered and can't handle any of the enemies because they're level 10 but most of your stats and abilities are still lagging way behind. The best way to design a character is to make your LEAST-used skills, like swimming, your primary skills and then just swimming laps to level up a few times when enemies start being too easy. It's a fucking mess and the worst part of an otherwise-decent game.

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>Safe zone suddenly starts spawning enemies near the end of the game

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Animals are so cool

d'awwww look at how tasty it looks

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YOU

>villain has a more noble goal than the hero

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every single time

>enemies can bukkake over you

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>I'm scrubbing-cleaning! Hurry-scurry, close the curtain, quick-fast, man-thing!

>local Italian finally convinced by his wife to take a shower

>enemy can use sneak attacks to gain initiative

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cute

Kek

>plague rat off duty

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No need to ask when YOU JUST KNOW

The only thing that makes me understand furries on some level

happy tasty steak

it kind of feels ceremonial at this point

>AI has terrible navigation

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it might have been trying to fuck, who knows

>boss can be seduced

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Post more insect shit.

god i hate chimps

>enemies can cause environmental damage

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>game has jumpscares

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>enemy can "fertilize" you

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That same white man kills that elephant and its whole family for tusks.

elebant :DDD

>enemies can cleanse debuffs

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that's because you are more retarded than any animal or plant you fucking moron

youtu.be/PUfkJrt4dLI

>enemies can operate vehicles

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It didnt wanna be in that 3rd world shit hole anymore

>Level scaling gives you an incentive to move forward, while non level scaling usually gives you an incentive to stay in place.
If find it the opposite. What's the point if I still take the same amount of time to kill an enemy at lvl.50 with maxed everything that it did at lvl. 1 with shit gear. Keeping everything leveled around you kills progression.

man nature is efficient

he must work at based department:animal division

kek
truly funny
I love how people say they love exploring in games but as it turns out this exploring is limited by either
>being too weak for the mobs there
or
>lacking the item to even go there
or
>waiting for a plot event to open that up

so someone tried to avoid all of the above and it ended up looking like that trash.
non-linear games, heh, moar like, I make you believe you have free will and not only you swallow it like a clueless moron you tell everybody how much you enjoyed being a fool

>Battlefront 2 Space Combat

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bingo

>he doesn't twink his oblivion character
>he doesnt deliberately choose skills he doesnt use to stay at a low level and maximize +5 attribute bonuses
>he doesn't play breton+apprentice exclusevly
>he doesnt make a death touch weakness to magic 100% for 1 sec, drain healrh 100pts for 1 sec, weakness to shock, fire, frost 100% for 1 sec, shock, fire, frost damage 5pts for 1 sec maximizing into a death touch lv 1 (25 dest), lvl 2 (50dest), lvl 3 (75dest), and lvl 4 (100dst)

Fucking plen. Oblivion is great because you become a god. Then you hunt down and reset for transcendent sigils with shield. Then you collect shield, reflect, and spell absorbtion items and you walk around a god giving people your touch of death and taking no damage.

Morrowind and oblivion were fun because they weren't balanced and they punished mele cucks. Who the shit plays a fantasy and doesn't use magic?

nigga that's kawaii

>boss has multiple phases

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fucking horrifying, not being able escape while watching this long piece of shit crawling towards you and injecting venom into you.

Poor mantis bro

why be mechanically better when i can make a machine that can be mechanically better for me?

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

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i cant remember where i herd it but.
they moved from a house on the ground floor and the dog would just hop over the little railing and wounder around, this was the first day there and the dog did what i had always done.....

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it was a nice thread Yas Forumsros but i'm out

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>enemies can use stealth tactics

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Literally me

because chinks are subhuman. The building's various floors has a halfwall near the edge like that, so they trained the dog by hopping over the lower floors then brought it up to the higher one.

what is it about goat hooves that allows em to sequence break real life?

Parasites dont use venom

I don't get it user, you posted potato.
Unless you're implying I'm a potato or something.
Then fuck you.

You forgot, still being trapped, alive, and fully conscious, as your organs slowly dissolve inside you.

>100% camo

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Is that an insect on the tail of the snake or the fucking tail itself, wtf

>liveleak
>dog

nah

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Kek

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that plant is having and orgasm and jerking all over that bee

For the mice in your house.

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Why do elephants always look so happy and goofy, they're like one of the cutest animals.

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>party members come to help you

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think you posted the wrong picture

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Nobody's ever told me what this is, exactly.
Looks like a fungi, but what type?

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See the stick the guy next to the elephant is holding? They beat the elephants on their ears with that to train them to do these tricks. Most elephants like this develop scarring and pathological fears because of it

There's a reason why dumbo was created, elephants are charming.

>party member did the best he could do

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the hawks could fuck them all up

>rain world.webm

>game has dismemberment mechanics

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fuck racens

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What's a good name for this?

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>level scaling
>Who the fuck thought this godawful mechanic was good
People who want the game to be difficult for the sake of difficulty and those who do not understand the concept of doing so many things that by the end your character becomes a god.
Because some people cant stand the fact that after lvl 20 game holds no challenge for you (except the word to explore, things to do, quests to do, etc etc and become more powerful).

>Look at me! I'm a human!

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>I dunno that green insect really stands out is that supposed to be cam-
>the fucking flower eats it
Thanks nature, very cool

fuck elephants are gross. id love to kick that thing in the mouth with my steel toed boots

aww look their friendship is blooming

>melee enemy has a long reach attack

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>Stanley Parable

>Dog missteak.webm

altruism in animals is such a cool thing to watch

I remember rekt raycon threads.

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At least they know whats for dinner

its not fair the squid caught the crab fair and square

Level scaling is Oblivion's most glaring issue. Its not a gamebreaker, but it fucks with the game badly enough.

I wish that was a fedora so I could make fun of that elephant.

Shadow of the Colossus

It's look better in my hentai

That is fucking badass.

>I never asked for this

why the fuck are these seagulls so suicidal?

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>trying to play DDR after a few years

>even with the smallest bit of competence the game becomes piss easy
And unfortunately for you, that is how it should be.