Can we agree Random Encounters was the worst idea in vidya history?

Can we agree Random Encounters was the worst idea in vidya history?

>Playing FF7
>Finally leave Midgar
>Huge world in front of me
>This plays: youtube.com/watch?v=6UARM4q7hHU
>"Finally, I get to explore this amazing wor..."
>DING DING DING RANDOM ENCOUNTER
>YOU MUST DEFEAT TRASH MOBS EVERY 10 SECONDS, WOULDN'T WANT YOU ACTUALLY ENJOYING THE GAME, WOULD WE?

Fuck Random Encounters

Attached: Chocobo_encountered_ff7.png (640x451, 329.38K)

You can just run away you dumb fuck

OP wanted a walking sim lol.

>trash mobs
Back to WoW faggot.

*whooooshes and blurs your screen in your path*

Race chocobos and get an Enemy Away materia.

In FF7 it's spaced out enough to me but I've been playing Dragon Quest 5 lately, you can have a fight about every 3 seconds of walking it's insane, feels like an exaggerated filler.

>zoom zoom, the post

LITERALLY ALL YOU HAVE TO DO IN FF7 IS TURBO A TO KILL 99% OF ALL ENCOUNTERS; STOP ACTING LIKE IT'S THAT BIG OF A DEAL

Wrong.

No

I see it more at " Fuck this shit's huge, something please break the monotony, this is boring as fuck "
Done poorly though it is a detriment to the game, more or less. Like as good as it is, in Skies of Arcadia, at times there's just too many random encounters, but FF7 is fine.

Man what a good theme, what a good game. Feels good to have played it in time, the 90's and early 00's will never come back but we can always go back to them.
Also, you're a fucking faggot.

Agreed 100%
One of the reasons that make jrpgs unbearable for me
Encounters worked well in DQ 11. Just do it like that

>emulator acceleration

I'm playing this on the PSX unlike you uncultured plebs.

Chrono Trigger is the only JRPG that did encounters right

>You almost always see enemies in advance
>70% of encounters can be avoided
>Combat is fast and to the point

No

Is CT the only JRPG you have ever played?

Truth

no, the good jrpgs make you auto win shit encounters if your level is high enough

Non-random encounters are superior but after the SNES era I felt like they got toned down to a bearable level. I couldn't even bring myself to finish FF6 because of the fucking insane encounter rate and I only just barely managed to push through 4 and 5. In those games you could easily get 5 encounters trying to cross a single room.

Why the fuck would you want to avoid encounters?

Play New threat mod

You're the reason they made FF7 remake the way it is.

Dq11 did the same

Most likely
The only people I know that praise CT to this day are people that have played about as much JRPGs if not less than P5 fans or Mario RPG fans

Nope, real visible encounters like Lufia 2 had them are superior.

Those plebians! We JRPG connoiseurs have superior taste and intellect compared to common riffraff
I tip my hat to you, sir

It's hard to call a game the best the genre has to offer if it's the only one you played.

no

Without random encounters the survival aspect almost disappears completely.

Good thing plenty of people who play multiple JRPGs can at least call Chrono Trigger among the best.
It might be a bit basic in the “actual battle actions” department but the pacing is so top tier you’ll usually have a new technique to play with often enough you’ll barely notice. Its English translation was shockingly good in its time, the soundtrack is top notch, and every major encounter manages to have a distinctive and memorable feel.
Every individual thing it did, other games did better at some point, but it’s a graceful whole.

No one is denying the game is good. Just that people like are stupid.

lol

I know, but trust me, there are a lot of people who pretend Chrono Trigger is bad. We’re on Yas Forums after all. But fuck man, you can get what he’s after out of Persona 5, and everyone knows its issues.

> implying the Mario RPGs are in some way bad

Random encounters exist to save time/money on level design and enemy AI. It's not a limit of technology, Chrono Trigger had field encounters on the SNES. There's really no advantage to it, it was a relic they should have done away with much earlier.

Play FFXII, faggot.

I like random encounters as a test of endurance and a show of growth in your characters.

I believe this to an extent, but random encounters are also a good way to enforce stat checks (HP/healing checks) without making it super blatant that the enemy is just there to make sure you’re not running some meme build that will get obliterated by the boss. When a game normally lets you avoid enemies but funnels you into one or two “common” ones before a notable event, it’s way more obvious than just constant random encounters I think.

JRPG's are awful

More and more jrpgs are adopting that style over random encounters, hell persona and fucking dragon quest decided to bin them completely.

They tend to be a bit basic but I like them on principle, since when they’re good they’re really good and they tend to explore the full potential of their own mechanics. Most sane people who are relatively experienced in video games are likely to have a similar opinion.

>JRPG
>EXPLORE

HAHAHAHHA LMAO

Attached: 1578784073709.gif (640x360, 438.85K)

random encounters only served to bloat playtime, preventing you from beating the game in a rental weekend

yeah it's outdated
in ff8 and ff10 you have the option to disable encounters, which was rare in jrpgs

>You fuck up and you're in the middle of a dungeon with your party 90% dead.
>If a game has random encounters you'll have to claw your way out to earn survival.
>If a game has on-field encounters you're at no risk and can just easily walk by enemies to safety because they NEVER do a good job chasing you down, and there's usually some mechanic that guarantees you a pre-emptive strike every single battle.
random encounters have their place

no. they may not be the ideal system but they are far from the worst.

>You fuck up and you're in the middle of a dungeon with your party 90% dead.

Who the hell is this bad at RPGs? At games in general? If you're in this position, you deserve the game over/long trek back from an earlier save.

I like how Evenicle did it, where there's a bar that increases as you step- showing when the encounter is going to happen.

Then, you at least can make decisions strategically on if it's okay to push forward or if you really can't make it to the next town without a heal.

Attached: Evenicle-Tio.png (170x198, 38.65K)

>some bosses require 10 Knights of the round summons
>couldn't skip this in 1997

Jesus christ how mind numbing was it then.

I only have a PS4, is it on the ps4store? Is it better than FF7R, not that FF7R is a bad game just wanted to get more jrps now since i like ff7R a lot. Doesit hav e good graphicx

Play any JRPG still modeled after Wizardry and things can still go south for you really fast.

As someone younger than Alpharad by a few weeks, I hate to admit this, but I agree with this post so, so, so, so, SO hard.

Attached: Stella Nox Fleuret.jpg (1280x720, 80.31K)

Legend of Dragoon does something similar, with an icon above your head that goes from green to red to show you how close you're getting to a random encounter.

god chocobos are so cute i want to hold one

who

Is it like a mine sweeper thing, or is it more like a building gauge?

Either way, I like it as a mechanic.

The biggest Smash e-celeb in the history of e-celebs. Alpharad's born in 1995, so you probably can call him and me and probably Barry zoom zooms, though I don't know what the age cut-off is here.

Interestingly, like most Smash e-celebs, Alpharad likes anime but doesn't like RPGs. On the flipside, I myself am dissatisfied with current anime (here's looking at you Okada, with what you've done with Obari Gundam!) but live and breathe JRPGs.

Attached: Uhhh, this guy.jpg (320x320, 16.03K)

The real problem with random encounters is that most enemies after the NES era became worthless cannon fodder, so now battles are just a minor irritant at worst instead of something you have to actually make sure your party is properly equipped and stocked up to survive getting hammered by for a length of time.

Attached: wipes your party.jpg (340x275, 49.87K)

>knowing this much about a literally who e-celeb
Holy fuck please actually kill yourself, doubly so if you're baiting.

Attached: 1584265859025.png (550x591, 468.11K)

>Modern anime exists to just tease LNs
>Modern RPGs are afraid of turn-based combat

Bad times.

One of the most pleb-tier zoomer opinions I’ve seen in a while. Quality shitpost user.