If Comstock knew what would happen, as evidenced by the wood carvings that depict all the important scenes, how come he didn't do anything to prevent these things from happening efficiently?
Additionally, why did he need a blood heir at all?
Also, once he knows Elizabeth derives her powers from a split finger, why don't Comstock and Fink lose a toe to a tear so that they can become demi-gods too?
And most importantly: WHO WAS POTATO BAG HEAD??? (At the very beginning, the first cadaver you meet, who is this?)
Moreover, if you want to make bad puns about the name of the game, consider BioShit Infinot before you run mediocre puns by me.
Landon Ward
cause it's a shit game by a talentless jew hack
Dominic Bailey
Because Ken Levine wanted to make himself feel stupid so he made up a nonsense pseudo-theory about multiple universes that he himself didn't understand nor strictly followed for the world and story of Bioshock: Infinite.. That should explain every plot hole. Not make them make sense but explain why there is so many of them and how there is nothing you can say or do to make them make sense.
Dylan Williams
Take your meds.
Adrian Morgan
>Ken Levine wanted to make himself feel stupid That's an unusual goal and an unusual approach.
Levi Lewis
the fucking retard actually said so on red*it or something way to out himself
Luke Hernandez
Really? 10 Internets to you if you find me a link or a picture.
Camden Barnes
>another look at me I found a plothole im so smart thread nobody cares bro also System shock 2 >>>>>>>>>>>>infinite>>BS2>BS1
Caleb Campbell
I'm actually interested in hypotheses anons may have about these points. I know I'm smart, I don't need brainy points from video game analysis, but I am curious what anons can come up with (many of the points I raised are straight from anons), and I want more. I like thinking about fishy plots.
What about System Shock 1? Nobody ever mentions this. Is there an updated version for SS2?