Has anyone here beaten pantheon of hallownest legitimately
Is it just me or does this game suck? It feels so tedious and monotonous. The reward system is so lacking
Delivering a polished product is as valuable as delivering new ideas to a genre. HK is a hodgepodge of a lot of ideas from different games, but it put them together well, which isn't a given most of the times. The handdrawn-looking artstyle and animation is distinct and memorable and will age pretty well. You can sink in time both by going pure gameplay and by pondering the story behind it and taking in the world, if you're so inclined. Considering that and the amount of content the developers delivered for a surprisingly small price, the game is an amazing overall package.
>There were dozens of times when I picked a direction, realized that oops, this way is going somewhere new, I must have missed an optional branch with a power up, only to go back and realize that nope, BOTH directions lead to somewhere new.
When the fuck was that? After 10 hours? 20? I've been playing for 8 and the game still punishes my exploring with deadends.
It's just very very boring
>When the fuck was that?
Not him, but literally anytime after the two hour mark.
Not him, but you can buy the lantern and go to Crystal Peak immediately, even before City of Tears. Or go to Nest. Or w/e, pretty much everywhere is open, to an extent, once you have Mantis Claw.
No. It's pretty much just a bit better than a polished turd though. Once the initial cool-factor of the nail bouncing wore off and nothing else was introduced it turned into a mediocre hack & slash for the rest of the game.
>because it falls flat on its face in terms of interesting environments, rewarding exploration, and meaningful progression
Explain your point
Imagine going Forgotten Crossroads > Greenpath > Crystal Peak > Forgotten Wastes > Darknest > Ancient Basin > Kingdom's Edge > Royal Waterways > Resting Grounds > Infected Crossroads > Fog Canyon > Queen's Garden > Greenpath > Howling Cliffs
I think you could do it. Literally finish the whole map before even entering the city.
>I've been playing for 8 and the game still punishes my exploring with deadends.
First off, you literally hate Metroidvanias.
Second, git gud at finding a way through. There are literally up to twelve entrances into some biomes.