>no graveyard
>no park
>no clock tower
>no giant worm
>no brain suckers
>no crows
>no spiders
>no multiple endings
>no Barry
>no actual extra costumes (Regina, etc)
>game is barely ~5 hours during very first play through at Hardcore difficulty and 3~4 hours tops with a second play at Nightmare and NO speed run
>no ink ribbons, even at the hardest difficulties
>several "new" characters in the story which literally get killed off almost immediately with no development whatsoever
>Dario's inclusion literally goes nowhere
>Kendo's scene is even shittier and even shorter than in B2R
>the extremely straight-as-a-stick plot is constructed in such a way that Nicolai doesn't escape no matter what, which is an absolute-fucking-contradiction to the entire franchise's canon
>Nemesis is a fucking joke of a pushover and his second form is literally a copypasta off of Birkin's third form in original BIOHAZARD 2, which makes no goddamn fucking sense because Nemesis is a T-virus creature, not G-virus based (which allows such forms of mutations)
>powder mixing and bullet making mechanics were neutered heavily to the point of being laughably useless as you get infinite knife from the very start of the game and you get dodge mechanics with a lot of invulnerability frames, as well as Nemesis constantly dropping a lot of ammo and even on hardest difficulties ammo lying literally everywhere, so there's never a shortage unless you're an absolutely lame loser of a retard like Patrick Boivin or Woolie
>severe lack of weapons and modifications, you literally basically only have a couple pistols, ONE shotgun, and a grenade launcher, by the end of the game. No mine thrower, no homing missiles, no sawed off shotgun, no rocket launcher (fucking LOL), no ice grenades (but now you can shoot "mines" from grenade launcher instead...yaaaaay...), no enhanced bullets
>NO BLUE HERBS
>Hospital is retconned to all shit and Brad's death is absolutely nonsensical blasphemy
>ugly animations and lighting
4/10