Game makes you fail by succeeding

>game makes you fail by succeeding

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who tf has barter 50?

People who want Pack Rat. and by extension want to carry around 28 bottles of sunset sarsaparilla (me)

Fuck that shit.
Bobby, I know that's you

Dean was a sensitive little bitch and got buttblasted when you told him to fuck off with his bullshit

sounds like the average trumptard

I believe it is you who got buttblasted by his shaped charge

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Hello yes, is this the new vegas thread?

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was this the kid fucker?

>not having 100 barter to make legat fuck off and buy copious amounts of alchohol and bullets for cheap

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New Vegas needed more speech-checks that aren't automatically the best possible option
99 times out of 100 you pick the highest skill-check that you can pass and you'll get the best outcome

That's not even an exaggeration. The OP pic is literally the only case where it's a bad idea to choose the speech check option, which is why it caught so many people out.

what would be the point in the speech skill if it was useless half of the time?

being usefull options to have the other half of the time?

I think they just need more potential fail states after the speech check instead of having it be an instant win button. Didn't they do that in Fallout 1 and 2 sometimes?

What happens in OP?

This. It should be like 70% of the time it works out, the other 30% of the time it's a horrible mistake. That way you have to actually think about how you should be handling the situation and whether or not persuading someone to do something stupid is a good idea or not.

HOW DARE AN NPC HAVE AN UNEXPECTED REACTION TO MY INPUT!!!

It is possible to commit no mistakes and still lose. That is not a weakness. That is life.

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The way you talk to him in the first conversation determines whether he's friendly or hostile at the end part of the DLC. Choosing that speech check triggers the hostile flag instantly with no way of going back. It's kinda fitting since he has a huge ego and outsmarting him would understandably piss him off, but it's still pretty dumb for that and only that to be what makes him want to kill you even if you've been otherwise nice to him.

it's not aceptable when it's the ONLY such event in the game. every other one of the 3000 barter checks you make lead to an immediate benefit to the player; you are trained to just always pick it

>SHUT THE FUCK UP

you already have infinite money in new vegas by default, why put points in barter?

because i play with jsawyer ultimate and other mods that fix the economy
becacuse pack rat is a necessity when you're playing hardcore mode

There's also the quest where you have to save a guy's family from Legion slavers. With a speech of 40, you can convince them to make a run for it, causing their slave collars to blow up and kill them all. It's pretty fucking hilarious.

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How can I lose if the other guy is dead, not so smart now.

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>you already have infinite money in new vegas by default
I'll bite. How,exactly?
>inb4 blackjack-roulette combo
Not infinite. Actually just enough to cover my expensive implants + 1 or 2 good guns.

Dilate tranny

I actually like the idea of a "speech check" not always giving a positive outcome- I think Deus Ex HR had something like this, where if you used the conversation enhancer aug you'd lose points with people who knew about it and how it worked. It's a nice little thing that can make the game a little more deep than "I pick the dialogue with my stat by it".

>not pumping barter and speech to 100
hang on, there are people that don't do this?

Wait, is that a bad end? I assumed it was fine since later on you don't have much of a "final" confrontation with Elijah anyway if you want the gold. So in my second run through I just had a last showdown with Dean instead, which I felt was pretty nice to tie things up.

>Implying killing that shitter is a bad ending
lul

It's hoax. I clearly remember passing this check and not fighting him after that. Either way, Dead Money is one of the best examples of RPG game, where results of your actions and words can be totally unexpected.

You can fuck up in the Witcher games trying to use axii against the wrong people. It even lets you try against things like the Golem in 2 that obviously won't work.

>Yas Forums complains when speech checks are insta-win
>Yas Forums also complains when speech checks actually help you less in the context of the story and characters
Does this place just want to hate New Vegas?

fallout.fandom.com/wiki/All_For_One

if a challenge exists to save them all, then it's something to strive for

I never understood people who care about challenges and achievements, but you do you bud.

they grant xp, sometimes even perks

fallout.fandom.com/wiki/Fallout:_New_Vegas_perks#Challenge_and_special_perks

If you're always trying to be nice with everyone, no matter how you feel about them, you're playing the RPG wrong.

there is no correct way to play an open world RPG

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This, that bitter cunt deserved to get shot, just like everyone else who was too retarded and/or obsessed to let go.

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It's part of the whole 'gotta 100% the game' thing that people crave when playing. I used to be like that from 16 (when they were first introduced on the 360) up until about five years ago when I simply became too busy to care

>The lesbian is proficient in fisting weapons
it's the little things, no matter how obvious

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As always, Yas Forums incels hate charismatic attractive male character. Jealous that you will never be as cool as him much?

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>Simping for a zombie

he just doesn't like anyone he views as smarter than him, he's very egotistical, he's not one that wants to 'share the spotlight', so you basically have to lie to him, tell him what he wants to hear in order to have him come around, it's actually pretty clever that they did something like this, that the speech options would have him turn against you because of his personality.

>I'll bite. How,exactly?
He refers to the fucked economy in New Vegas which make it impossible to not be rich just after a few hours of playtime.

People who like to role play in a role playing game. Shocking, I know.

It's the least fucked up economy in the series.

He was selling illegal weapons and had to be convinced you were not going to rat him out to the NCR or House.

Get off the computer Dean

So is fucking eating all 4 world leaders. Do you do that every playthrough also?
>charismatic attractive
I prefer my men not insecure, obsessed or looking like they sleep face in the deep frier, but whatever gets your motor going bby
I dunno. For me point of playing RPG is playing the way I want, not going out of my way to do some shitty sidejobs.

Dialog skill checks shouldn't be "I win" button.

Nah, it's by far the most fucked. Only Fallout 3 comes close. In Fallout 1 and 2 you can get rich quickly by stealing and murdering but in New Vegas you will get rich without doing anything at all.

Unironically Fallout 4 has the best economy in the entire series.

Then maybe making the "No." sound more convincing.

So how many of you sided with yourself

In fallout 2 you can just start with 8 luck, get it to ten and level gambling to 120. boom. Free money forever, since you don't even get banned from casinos untill that point.
Also, goons aroung Vault city carry some EXTREMELY expensive weapons, and you don't even need to fight them for it. Somebody else can kill them for you.
In fallout 3 there is just nothing to spend money on. It generally the low point of the series.
In fallout 1 you can just get your steal skill to 200 fairly quickly, and then get free stuff, including endless skill books.
In FNV to get economy to absolutely broken state you either need high luck and casinos, or high barter + repair. You won't have "endless money" just randomly.
In conclusion - you are wrong. There are ways to break economy in almost every rpg. It is an unfortunate result of several