You will never have a ecoterrorist gf that will occasionally rape your mind with her worms

>you will never have a ecoterrorist gf that will occasionally rape your mind with her worms
why even live Yas Forumsros?

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No thanks, I dated a neo-pagan vegan treehugger once. Bad times, my friend.

>not capturing and mindbreaking her yourself

How did they never top Alpha Centauri?
it's still the greatest 4x ever made
also, we must dissent

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>having this shit taste
I should ask the UN to invoke “sanctions”

How to make something that is better than Alpha Centauri.
1. Take everything people like about the vanilla game and Alien Crossfire.
2. Polish all the things people liked.
3. Take all the things people genuinely disliked about the games and fix them.
4. Make the factions even more distinct, give them certain elements that would make them stand out more and aren't achievable through research.
5. Far larger maps than in the vanilla games.
6. More global shenanigans (especially with Planet Busters).
7. More players on map (preferably so that all the factions would be on it).
8. More unit types and more mods for said units.
9. Allow to mod Mind Worms and such.
That's only some of them. Probably people will come up with more stuff.

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she got a hairy bush

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every time someone mentions this game I feel like replaying it.
then I uninstall after 5 minutes

They must stop being afraid to tackle serious philosophical and socio-economical issues instead of going for the lowest common denominator of muh elves love trees muh alien zerg hive etc

I'm sure this was one of the secret projects videos from Alpha Centauri but I have never been able to find it when looking online so maybe it is from another game but it was about linking all your workers into a hive mind with some quote about removing fear and emotions or something. It is driving me crazy not being able to remember properly where it is from, sound familiar to anybody?

i think it's weird that player controlled mind worms don't function as privateers when the mechanic has existed since Colonization 1994

mind worm units should be indistinguishable from the planet ones until you kill them and find their handlers corpses among the swarm

I'm pretty sure you could nerve-staple your folks in alpha centauri. I forget how though.

Isn't it Neural Amplifier secret project? The quote is "Against such abominations we organize our defenses on the principle that one strong and able mind can shield the many" - Spartan Battle Manual, but the video itself is about removing fear 100%

is this a stargate reference?

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yeah it sounds like the dream til you actually do it and then I tried it like 3 different times cause I'm a retard

the genejack factory facility is the only one I can think of that matches in AC. it's not a wonder so it only has a voice-over and no video though.

>My gift to industry is the genetically engineered worker, or Genejack. Specially designed for labor, the Genejack's muscles and nerves are ideal for his task, and the cerebral cortex has been atrophied so that he can desire nothing except to perform his duties. Tyranny, you say? How can you tyrannize someone who cannot feel pain?
>Chairman Sheng-ji Yang, "Essays on Mind and Matter"

No, it not either of them. It must be a different game.

alphacentauri2.info/wiki/Blurbsx.txt
If you feel like doing some reading, that's the text of all of the tech quotes in the game, including the expansion.

Also you can check some wonders from Call to Power since the futuristic era wonders were very similar in tone to AC secret projects

Agreed. Kinda bizarre that everyone would recognize to whom which Mind Worm belonged to.

Thanks, it was from the AI Entity from Call to Power. My description was shit though. I can finally think about these games without going insane again.

Not to mention other kinds of creatures in the game...

I usually played Deidre more techy and instead of mind worms had a conventional army with green reactors.
The idea of a environmentally friendly army was just too funny.
>Carbon neutral tanks
>Bio degradable ammunition
>Always separates and recycles the remains of the enemy forces

This game really hates windows 7, it keeps crashing every 5 turns even with all the unofficial patches.

>Game has an American faction
>They're retarded (and I mean retarded) evangelical space Christians who hate technology and Jihad everyone
>Has a bunch of space minorities as other factions
>All are geniuses, leaders, businessman, technological innovators and military leaders
The game is cool but it is a shame that the agenda is so fucking obvious. WHITE AMERICANS = BAD, EVERYONE ELSE = GOOD.

Good, fuck whit*ids and fuck americans.

The Believers are literally in the right though, play the game with an IQ above 80 and you'd be able to notice this

They aren't just a mass of mind worms, they're led by empaths who control them. Wild mind worms are controlled by Planet, humans need empaths to control mind worms.

This is just a contrarian interpretation, Miriam leads all her followers to a mass suicide.

Truly an awful awful post, Miriam's faction isn't an American faction since the leaders are just mouthpieces for their political ideology, not ethnicity. Also you're calling the Believers a "bad" faction when the Hive is literally right there? Also Miriam never hated technology, she was only very careful with it, pointing out the possible problems with unchecked progress, and a lot of secret projects prove her right, especially the ones with her voiceovers like Self-Aware Colony. Get out of my thread before I unleash the mindworms.

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>Game has an American faction
It does not.
>They're retarded (and I mean retarded) evangelical space Christians who hate technology and Jihad everyone
They literally turn out to be kind of right.
>Has a bunch of space minorities as other factions
>All are geniuses, leaders, businessman, technological innovators and military leaders
Attempting to contrast this with Miriam is basically just discrediting a gifted theologian. Why do you follow the agenda?
I know this is bait, but I can't stop myself from taking it.

>since the leaders are just mouthpieces for their political ideology, not ethnicity
This is also exactly a thing that was wrong with the new game.

>This is also exactly a thing that was wrong with the new game.
Even if they hadn't made the identity politics mistake, the characters were all uninspired and lacked personality as compared to our guys.

>Good factions who try to change the people to fit the new paradigm
Deirde, Yang, Morgan
>Bad factions who try to continue doing shit that killed the old Earth
Lal, Spartans, Zakharov, Miriam

>Morgan
>not continuing to do shit that killed Earth
pick one, he's literally the consoomer overlord and wants to drain up all of Planet's resources

they're all fucked up.
the most fun part of the game is that you can larp as various types of dystopias, full of self contradictions that only makes sense if you're completely coked up on ideology.

Even though I love Morgan, this is correct.
Pretty much every faction just spirals out of control, doing the mindless nonsense that fucked Earth up in the first place. Yang also just asserts that his hyper-communism will make things better. In my opinion the Gaians are the only ideology that could conceivably be sustainable, but it is done at the cost of ooga booga tree-hugging, let's make the fungus and mindworms prosper.

>cost of tree hugging
its a little more than just tree hugging, isn't it?
they end up pretty much going native while sacrificing their humanity.

Yes. They literally subjugate humanity in the name of Planet.

post you're reviews user, I would like to know more.

Is it true she has a network node?

biggest network node on the Planet

damn...

Deirde wants to mold man into his environment so that the former lives as long as the later does.
Yang wants to break individuality so that humanity can survive anything.
Morgan wants to reduce everything to money breaking all connection between man and his surroundings so that at least the rich and innovative can move on once the world is sucked dry.

All they have end game although I agree that Morgan's "plan" is far more up to chance than the rest. In any case those three are in different league than someone like Spartans who just want to do push ups and drive around shooting rocks and each other or Miriam who waits for God to intervene.

>The tragedy of Earth is not that so many died. Death is an inevitable part of life. The tragedy is that so many died as victims. When the crisis came, they were helpless, unable to use their deaths to buy anything of value. Millions of otherwise intelligent people had been tricked into ignoring a fundamental truth: that no man has any rights if he is unable to personally defend them.

>He doesn't want soldier mommy to teach him to be the best version of himself and to live with purpose

>Implying unlocking the secrets of the universe and trancending to the next level of existence isn't literally the only goal worth pursuing

Zakharov > all

>Deirde wants to mold man into his environment so that the former lives as long as the later does.
To drive one thing into having to depend on another I would call subjugation. The Gaians want to turn humanity into a slave race. That doesn't really solve any issues though, it just shifts the responsibility away from them and on to their new master, which would be Planet.
>Yang wants to break individuality so that humanity can survive anything.
The latter part is entirely just his assertion. "If we all turn into bugmen, things will get better".
>Morgan wants to reduce everything to money breaking all connection between man and his surroundings so that at least the rich and innovative can move on once the world is sucked dry.
Morgan is just a literal fuck the poor kind of liberal. The Morganites don't regard humanity as a collective body, and so they don't care for it anyways. It's everyone for themselves.
As for the Spartans see Miriam also doesn't just "wait for God to intervene". The Lords Believers just insist on certain conservative moral boundaries that shouldn't be crossed to serve as a limiter on humanities destructive abilities.
All the factions have a humble ideal at the start of the game so that most people feel aligned to at least one of the base game factions, but they all spiral out of control and become ridiculous extremists towards the end of the game. It's what makes the game fun, but it also means that at the end kind of none of them are really more or less right than the other.

Well if transcending to the next level of conciousness is your goal then Gaians aren't too bad for you, right? Their ideology was the most rational to me since it both focused on adapting to Planet's extraordinary conditions AND pushing the humanity beyond its limit.

>people still discussing fundamental philosophies of strategy game factions 20+ years later
Seriously, the AC team should be proud.

many of us value originality, so to make something better you would have to write a new plot and new characters

REMAKE FUCKING WHEN

Which society would be the most pleasant to live in?

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>The entire character of a base and its inhabitants can be absorbed in a quick trip to the Rec Commons. The sweaty arenas of Fort Legion, the glittering gambling halls of Morgan Bank, the sunny lovers' trysts in Gaia's High Garden, or the somber reading rooms of U.N. Headquarters. Even the feeding bay at the Hive gives stark insight into the sleeping demons of Yang's communal utopia.

Right, but the thing with Alpha Centauri is that the characters themselves are pretty stand-outs. Hell, even Morgan, who looks like a businesmann who is interested in profits, actually is more than meets the eye. And that's why Civilization: Beyond Earth failed at. None of the characters and factions didn't stand out.

HOPEFULLY NEVER. 99/100 of remakes tend to be shit. Let alone remasters.

It's probably for balance. I would take mind worms into all my neighbors territories and farm all their worms with mine, which you might think would help the enemy because they have no barbarians to deal with but all that experience transfers into bigger mind worm boils for me. Then when the worms hit a certain size just declare war and wipe out cities. GG EZ.

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obviously the characters and plot in SMAC are good, but in a remake if you just copied it over it would not be, because they were already used in SMAC. this is why I would like a new game that is about as good, rather than some kind of remake garbage

Morgan.

I understand. But find me someone who can create leaders who are either as good as the original SMAC ones or expies of them while not being blatant copy-pastes.

Morgan, Skye, or Zhakarov would all probably be good.

>people that live in the Capitalist Cult see no problems with Morgan
Right, because you'll be the billionaire corporate magnate that benefits from the system instead of the worthless shitupon drone just like you are right now!

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Remaster capable of running on Win7/8/10 flawlessly, with high resolution, upgraded UI and graphics would be the absolute dream tho. You don't need to change the basics of the gameplay/story.

Lal (25% of being a "Talent")

Don't we already have that with patches?

Yeah, but I'm horribly skeptical about both remakes and remasters. JUST LOOK AT WARCRAFT III REFORGED. They had one job. ONE. JOB. And Blizzard failed here in the most mind-numbingly horrible way imaginable.

remakes are fucking cancer. we all played and loved SMAC. if you want to play it again, go do that. try not to pay money for remakes, and please don't encourage people to make unoriginal shit just because you're nostalgic

Which one do you think is more pleasant to live in for the average person then?

>Densely populated cities in a heavily bureaucratic society
Dunno if this would be called pleasant. At least you can live knowing you won't be nerve stapled at least.