Why aren't you playing Avorion user?

>also Avorion thread

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Because I'm broke.
Why do you wish to resurrect dead regimes?

Because I saw the words "procedural co-op sandbox" and noped the fuck outta Plebtown.

Is that a Homeworld ship?

Yep. Gotta add the turrets.

Honestly, fuck games where most things are procedurally generated.

Tell me more about Avorion, shill. Is it like Space Engineers?

Shill me the game anons.
What are the building options? How complex is it?
Is it physics based?
Is there multiplayer? Is it PvP?
These are all important questions that require answers.

Yes, but not first person and no planet walking. But this game has things to do. It's like Space Engineers and X3 combined.

Hmmm you're slowly convincing me

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Well you can make ships like in OP.
Has semi Newtonian physics.
Yes and yes.

>It's like Space Engineers and X3 combined.

Bought it for an Euro a while ago and never really played, bt now you piqued my curiosity.
Hows the procedural ship generation in enemies now? I saw it only produce stuff taht always loos the same, and looks retarded

Complex enough for you? Its like 86k Blocks from the workshop as is the OP ship, minus the windmill of peace of course.
I only got it at release so idk looks find to me.

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>DUDE SHWASHTICKERS LMAO
cringe

Can I become a trader? Buy low, sell high?

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Because bannerlord.

>What are the building options?
Pretty much infinite if you take your time and figure out some techniques.
You can make blocky, round that don't look like blocky curvature with edges, and combination of both, if you git gud.

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Yes and make your own products to sell.

>Generic space sim #6713

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Everything that you can do in X3 you can do here, except with shitloads of ship building.

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not even that works anymore

*buy high, sell low

How far can you zoom into the ship? That looks like a fuck ton of lil pieces, I don't wanna be dragging around ants

>plays Call of duty every year.

You can pretty much count pixels on the texture of a single block if you really want to.

>projection
enjoy your indie rogueshit

As far as you want.

>seething consolebaby who sits on 4 or 5 exclusives worth a shit which is all his kiddie device released in 7 years of existence
LEL

>everyone who disagrees with me is a consolefag
I have about 40 games on Steam alone, but nice try based retard.
Procedural generation is an excuse for laziness. Game devs nowadays have a fucking reputation of cutting corners everywhere, and here we have people skipping out on level design.
You're playing bottom of the barrel shit. Noone wants to associate with you. It wouldn't even surprise me if one of the devs was a tranny.

I like what I'm hearing, I'm going to look into this game thank you friends

>buttmad consolebaby seethe comes to a PC thread to shed his salt at PC getting all kinds of games while he is stuck with a portstation with a whole 4 or 5 exclusives worth a shit in 7 years of existence
LMAO

Cause there is no early game challenge.
you can just setup a few automated miners and mine a billion credits with no disturbances.

>>buttmad consolebaby seethe comes to a PC thread to shed his salt at PC getting all kinds of games while he is stuck with a portstation with a whole 4 or 5 exclusives worth a shit in 7 years of existence
>LMAO

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zoom zoom

OH SHIT

Don't play on easy then?

procgen is not a n excuse for laziness you moron.
Its a way to create replayabiltiy that is impossible in non proc gen games.
There are bad ways to use procgen and good ones.

Show us your space sim's shit building capability user. Were your game's developers too lazy and incompetent to create the feature?

god nothing to do with easy. there simply are no attacks, not enough war, pirates are too weak to do anything.
also system you are not personally do not get pirate attacks or invasions.

Look at the Steam market, you absolute retard.
Roguelikes fucking everywhere, indie devs only create games with procedural generation because it's easy.
Noone gives a fuck about well designed maps, it's just letting the computer do it for you.
The fact that you defend this is proof how you gobble up this shit.
>game good because it like minecraft
ABSOLUTE brainlet
kys

Youre a retard and not worth the time.

>>game good because it like minecraft
You still haven't answered the question user. Why are your space sim's developers so lazy? I'm using your own logic. What's the name for people who get mad when their own arguments are used against them? Incels? Feminists?

Then stop repyling to me, really sick of idiotic comments such as yours.
I don't play procgen shit, so I can't answer you that question.
>Incels
Dilate, tranny.

>I don't play procgen shit, so I can't answer you that question.
You play shit that doesn't have any ship building because the devs are lazy and talentless hacks. Keep bumping the thread user.

I'm not sure that's true. I've lost a few ships when I told them to move somewhere on the map. No players in sight.

>If you can't build a ship, your game is lazy
We are reaching peak brainlet here
Then again, this IS the audience space sims are supposed to appeal to

Attack some factions?

If you can't build ships you are even lazier than those who can't build levels. It's simple logic beyond your comprehension, your own logic actually.

>Proving me right
OHNONONONONO

Proving your right at what? That your space sim is lazier than this space sim?

>your space sim
There it is again. I am sorry you have brain damage.

There is what again? You are yet to name a space sim you find good in your mind since such a thing doesn't exist by your own logic.

>space sims
>good

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No genre is good user.
What's your point?

>No genre is good user.
>What's your point?

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You are free to name a good genre and a game that has the features of all other games in it because it isn't lazily made. Also keep bumping.

I don't see the problem? Just go back to playing COD.

Procedural generation is a result of laziness, this is something you can't deny.

Lack of building mechanics is a result of laziness and incompetence, this is something you can't deny.

Pirate it.

>every game needs building mechanics
Yep, you're retarded.

Takes less effort to make design mechanics than to design levels, sounds like you are even lazier and more incompetent than procgen devs.

>shizo thinks everyone who disagrees with him is a game dev
This would explain too much. Enjoy your lazy mess of a game.

>no argument
Keep bumping lazyfag.