>this makes the DS2 haters SEETHE
This makes the DS2 haters SEETHE
feel free to point out where that giant fucking volcano is
Hidden by the fog
It's above the elevator to the right
NOO BUT YOU DON'T SEE THE CASTLERINO!!!
(N-n-no... masaka! Master Miyazaki hasn't worked on this game, he simply can't, no, he diddelly doodelly won't just affirm it to be his favorite gamerino!!!!!!! I must stirr up the pot)
lmfao it still doesn't line up, even in a painting specifically made to allow them to line up. the elevator just leaves you floating a quarter from the caldera's edge
Delete these right now
I can't imagine a mentally stable person making these kinds of posts even ironically.
why didn't they just make the elevator go down
its definitely the one bad section of the game. even the producer admitted they fucked it up.
but i mean DS3 and Bloodborne have shit just as bad as this, the fishing hamlet for example.
You can clearly see that there's a little bridge thing.
this would have made sense lore wise too. its said that the iron keep was so heavy that it was literally sinking into the earth. not that an elevator was ever the best transition though
the lava bridge ends at the edge of the volcano lip. the elevator bridge is just floating in space (painted white) they literally arent connecting, even in the painting
The entirety of Anor Londo was under a glamour, you dont think the Old Iron King could've obfuscated a caldera?
It's nowhere near as bad as DS2
Get fucked DS2 faggots
Miyazaki himself said this was the concept but they werent able to pull it off due to time restrictions by FUCKING BAMCO why arent we blaming bamco for being a shitty publisher instead?? Because you're all retards.
>the fishing hamlet for example
what if Iron Keep is a memory?
make sense if you think about it. All those Iron Knights everywhere. Remember that they all died defending their master in the DLC.
>he doesnt know
lol Dark Souls 2 is trully the Fallout New Vegas of Japan.
Spacetime is convoluted in Lordran.
Theres also a firelink shrine from the past behind king oceiros
Because you took an elevator, you didn't enter the Hirata Estate from a statue.
you inhaled the gas from the poisonous swamp though.
The Fishing Hamlet is in a dream, so it doesn't have to conform to the rules of the waking world. That's why an island can just be floating in the air, or an ocean can be above a city.
They just say time, not space. If they said space, and hmmm maybe if there was a cartographer who could have pointed out that shit was wacky, and actually made it part of the game instead of just being lazy as fuck, that excuse could work.
DS3 is such a clusterfuck because of the last minute changes to basically everything
untended graves was originally meant to be where you fought the final boss
>Iron Keep was all just a drug-induced fever dream
thanks for the new headcanon
Why not just admit that the game is a hastily cobbled together compromise formed from trying to salvage assets after half of development was a mess that had to be restarted mostly from scratch, and the majority of its issues stem directly from this including obvious logic problems? Every Souls games has gigantic gaping holes in it, it's not like admitting this stops you from saying that it's a good game.
because
have sex
Because its my opinion and if there is something objectively wrong about my opinion it makes me feel stupid and I dont want to feel stupid I want to feel smart.
What would we shitpost about?
Can anyone explain Belfry Sol and Luna? How are they connected with each other?
Everything is convoluted in that universe. Time, matter, people, souls, you name it and it's convoluted.
One means Moon and the other means Sun.
They use the gargoyles to fly from one place to another.
the good gargoyles, not the ones that attacked you.
The elevator seamlessly goes through an invisible magic portal on the ceiling of the room that transports it to the Iron Castle.
They were two separate warring kingdoms that decayed and fell from grace over time. The only thing left are the two bell towers occupied by half-crazy dwarves who can only kinda remember why they were fighting.
Who gives a fuck?
The convoluted space and time is making it invisible
best answer.
Time IS space.
Unironically based
actually, if you stay too far away from enemies they too disappear from sight.
that's probably the same principle with this area.
I got some poisonous gas for you to inhale.
*braps*
>FH
dumb fucking idiot
ah yes darksouls 2
Why do people pick this shit out as the hill to die on when attacking this game it has no effect on gameplay and hurts immersion for 30 minutes and ds2 was peak pvp not including bloodborne(never played it so no opinion)
hbomberguy is gay i hate that lil cunt id beat him cuz my arms are huge even though my body is small i am strong i can win and i like ds2 best as well but fuck taht fucking cunt i`m a gamer too
the DS2 vs. DS3 feud is fucking hilarious
This kills the DaS2fag
#based
I like DS2 but replaying now and fuck No Man's Wharf has too many enemies stuffed into it
d-did I just get recruited to the rat king covenant?
I thought it was already stablished that time and space in DS2 is fucked up
Just like in DS3 you see the locations in the game much farther away than where they really are due to that reason. Or we can go by the fan theory that since the MC is going hollow you dont remember well how you travel from one place to another (like in the opening cinematic)
This
>Deviantart shit
Nice try, faggenstein. Come back when you have some official material.
The whole of Old Hunters dlc takes places in the nightmare realm you dingus
Now tell the people how many times you revisit each of those places in each game.
Dark Souls 1 = never again
Dark Souls 2 = a lot of times, there's plenty to explore in that map, there are unique red invaders that spawn in that room
Dark Souls 3 = never fucking ever
but it's in the same place as normal firelink, the time and darkness are the difference
Wut
The elevator and everything inside isn't even in the tower itself.
Except that is a nightmare realm, where space is distorted. Ds2 just fucked up
Its even worse when you realize that you can just skip that area lol
>Dark Souls 1 = never again
>not spending hours of PvP time in Anor Londo
the fanbase especially
All the more reason to not make it look like a PS2 game lmao
Not really, if anything it's pathetic coping by DS2cucks since it doesn't reflect the final product at all. Sad, really
this is the correct answer
>you can't invade in the other games
>having to use invasions as your main argument
Well, not for Dark Souls 3 since you can't even invade in that room.
This just proves fan service is all you need to make the nips happy
the exact moment i ejected disc and walked away
What exactly is the Deep?
Man, Drangleic Castle was disappointing af, and this is coming from someone who LIKED ds2.
Not Dark Souls 3 for sure. That game is shallow as a poodle.
some shambling undead might not be a reliable narrator when it comes to how exactly it got to where it is
DS3 even goes full bore with this, with all the different lands just kind of merging together.
The deep is a congealed stillness composed of cast-off humanity, composed similarly to the abyss in darkroot
Picture the endless water in Ash Lake but as blue-black viscous goop.
Your vagina