Easy

>easy
>medium
>hard

Well?

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easy

I enter a panic mode because the choice is too hard, throw my computer out of the window, shit my diaper and then throw the diaper out of the window.

Legendary of course

Games should always have at least 4 difficulty options because the lowest is always too easy and the highest too hard. Every game should split medium into forgiving but not braindead and challenging but not unfair.

Very hard

>increase hp and damage multipliers
>decrease hp and damage multipliers

Medium, I want some challenge but I don't want to learn the game that much.

If hard actually makes enemies get new moves or mechanics, or adds more enemies, hard mode. If it just makes enemies get more health and do more damage, easy mode.

>game has a difficulty selection

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