This is a Doom game in name only, the only proper Doom games are Doom 1, Doom 2, Final Doom and Doom 64.
Still a good game though and it is certainly a lot better than Doom 3 or the even lamer DOOM (2016).
Are we ever going to get another Doom game that actually plays like Doom? Or at least a Doom clone that plays like Doom? None of these "throwback" shooters play like Doom. The closest things are Serious Sam and Painkiller but they play more like slaughterwads.
A better question is why you would WANT a doom game exactly like the old ones.
There's billions of mods out there that refresh the old doom experience, and the originals haven't gone anywhere.
Jeremiah Howard
Kino franchise. It's hard to tell if this is a natural progression of the DOOM games or just a new thing that kicks ass but has a dope DOOM skin.
Personally as a fan of the games since I was 10, I'd say nuDOOM is not DOOM, similar but not. It's the level design that just makes it not for me personally.
Eternal is absolute fucking kino btw
Logan Sullivan
I think we can all agree DOOM 2016 is the peak of the series, the old games haven't aged well at all, and Eternal makes too many missteps to really be considered an evolution of 2016.
Grayson Green
>the old games haven't aged well at all, Children are not allowed here.
Noah Carter
This, all of the DOOM mods I've collected over the years show me that new one in the old school manor would be generic. I'm happy they didn't make just another formula FPS game. Doom Eternal is 10/10.
Xavier Robinson
Doom Eternal AKA nudoom, is a hella epic game for dummies and teens. Playing nudoom is the equivalent of watching mainstream news. Its the Joe Biden of fps games. It caters to this oblivious, hyped idiot type consumer who lives on buzzwords and inanities. Its as if a bunch of has beens and marketers gathered in a room and tried to combine what they think console kiddies and nostalgic boomers might both like.
Blake Morris
FLAWS SO FAR >Game tries to be some quick twich action shooter like quake or unreal tournament >no ammo scaterd about and the only means of collecting ammo or health is to glory kill or chansaw grunt enemies which stops you from constant moving and shooting the game is suppose to be about and can get you killed on higher difficulties casue it kills the momentum and causes you to loose track of enemy placements and attacks >constantly run out of ammo in mere seconds even with well timed shoots which forces you to go look for a weak frunt to chainsaw which AGAIN LEAVES YOU VULNERABLE and keeps you from being able to focus on enemies who are greater threats who need to be killed immediately All in all DOOM ETERNAL feels like they couldn't decide what they wanted it to be and they settled for some mix mash of old a new school shit that doesn't mix well together.
YOU WANT TO KNOW THE DIFFERENCE BETWEEN DOOM ETERNAL AND DOOM 2016?!
Doom 2016 knew what it was trying to be: A Doom game!
Doom Eternal: tries to be quake/unreal tournament, and Doom, and Overwatch all in one game and it fails on all aspects.
Games feeling pretty mediocre Its a fun time waster as far as im concerned
Shoot, people have been making commercial Doom mods anyway so it's double moot to make a new OG-style game.
Aaron Rodriguez
>A better question is why you would WANT a doom game exactly like the old ones. because Doom 2 is still the best single player shooter, and I never said it should be EXACTLY like the old games >There's billions of mods out there that refresh the old doom experience gameplay mods are fun for a bit but vanilla doom is great and timeless >the originals haven't gone anywhere. people are still making mapsets that are intended to be played vanilla.... Doom 2 probably has more maps made for it than any other game, and the vast majority of these are based around being played without any gameplay mods