>What the fuck is this? BallisticNG is a PC antigravity racing game that is a love letter to the classic wipeout games. You go fast as fuck. >How do I join? Everything you need will be here: pastebin.com/dXQ5j3kb (soundtracks added) A game download is included for the poorfags and people who wanna try before they buy Make sure you get the NEW TRACK PACK (check the date) >How do I play user guide will be posted >I'm bad Theres always multiple newfriends to play against, not instantly winning is nothing to be ashamed of
These are actually pretty well made, props to you for making them.
Brayden Russell
unironically they're fun to make I just need to sit down and do it Some of the stuff I just grab from the wiki but doing my own scientific testing is also fun
Hunter Kelly
key?
Lincoln Mitchell
nvm, for some reason it was asking me for a key when I first clicked the link but it's fine now
Tyler Ward
you got energy wall wrong, it deploys on the opposite side right?
Isaac Morales
I'm away from my main machine at the moment, should I hold off and use a controller or steering wheel or are keyboard controls tolerable enough so I can install on this stupid laptop?
controller gives you more precision with analog steering and brakes while keyboard gives you faster input, so there's an argument for both being the best
with keyboard you will have to figure out a custom keybind setup that works for you, as far as I remember the default layout isn't very good
wheel lmao
Dominic Brown
How's the new track pack? No longer a gojillion gigebytes?
Christian Evans
it's the same one lmao
Charles Ward
fuck
Jordan Russell
That C.Y.G.O.N vehicle isn't in the guide, what's it like?
Caleb Sullivan
ugleh
Anthony Williams
Is that in the current build or the beta?
Jordan Davis
current 1.1.5, I don't think you'll be able to connect with the open beta build
Brayden Parker
It is
Jordan Long
don't complain, just download it
Noah Jackson
Oh I didn't realise the guide had been updated, should've looked.
Ryder Foster
Soundtrack guy here. I know it's a minor thing, but could you add in a line to turn off sequential music in audio options in the pastebin, so that the music will play randomly instead of sequentially? I forgot to include this when I made that post.
Edit tremor text, add that it also destroys energy walls. Also edit shield's description to include the fact that if you plan to go through an energy wall, you must activate shield manually to not slow down as it won't activate automatically. I guess it doesn't count as a weapon, but it still protects you from the energy wall if it's on.
Aiden Gomez
not him but it does say in the energy wall text right above the tremor that it gets destroyed by tremors
Christian Barnes
>but could you add in a line to turn off sequential music in audio options in the pastebin, so that the music will play randomly instead of sequentially? I forgot to include this when I made that post. Why would you want that, though? That seems like the objectively worse way to cycle through music.
Why does plasma include text about tremor then? They both allow you to go uninterrupted as you activate either item.
>Why would you want that, though? That seems like the objectively worse way to cycle through music.
From my understanding, doesn't sequential play through the very first track in the first folder and goes through each of them in order each time you launch the game before going to the next folder? That would mean that no one would be able to hear tracks from WipEout Omega Collection for instance which is the very last folder. Having sequential turned off would allow for all the tracks in the folders to play as it goes through all the folders and chooses music randomly. Or am I wrong?
Unless you put them all in one folder, it doesn't look like it. I have to select the Wipeout Pulse folder to listen to one of DJ Fresh's songs if I'm not wrong.
Tyler Powell
problem with the shuffle setting is you might hear the same track you heard two songs ago just happened to me a few minutes back
Jace Morales
ah yes, "nine eleven anniversary edition v1.8"
Isaac Reed
Ah, alright then.
Juan Fisher
>nine eleven anniversary edition v1.8 truly a work of modern art I shed exactly one tear every time I play it