Who the fuck thought needing to buy healing items was a good idea
Who the fuck thought needing to buy healing items was a good idea
The idea is you never completely run out of them. I agree it feels worse than estus though
They're both shit systems.
Estus encourages shit players to play retarded while vials are just a chore. In both cases, it would have been better to have a small guaranteed reserve, and increase that reserve by killing to a maximum.
Fuck capitalism.
In communist games the potions are free.
>Tetris
Get gud
Estus is less forgiving than vials though. When a new player to Souls discovers estus, a lot of times they'll just plan to use the entire stock before the next bonfire, and so it remains hard even though the amount of heals is obviously generous. This is why a lot of new players say the game is impossibly hard, because you still have to figure stuff out like it's a bad idea to depend on flasks.
People who thought players wouldn't be so bad at the game that they had to rely on BUYING blood vials
btw blood vials are actually menstrual blood
...buy? Why would I buy something that I can't use faster than it drops from enemies?
I platted the entire series and played Demon's Souls while you were still sucking titty milk. :^)
Estus is more forgiving until the second you kindle even once, at which point it is too much as the heals are stronger (if you're exploring). Dark Souls is also much freer to healing in general and the enemies don't pose nearly the same threat they do in BB.
>he had to buy blood vials
what
why would you post that?
Brain damage
Based
Standard enemies in souls suck so I just run through and can't get vial drops
>Estus encourages shit players to play retarded
?
sauce?
There's no conservation and infinite resources, so you smash your head into the wall until you win.
Post platinum.
Indeed I was sucking on my wife’s lactating tits.
Been wanting to go back and play it again I struggle with demon souls because of the luck paradox.
That's pretty much how new players play bloodborne though
As opposed to what? Smashing your head into the wall until you run out of blood vials, farm the great bridge, and repeat?
Here ya' go
I'm actually more careful with my estus than bloodvials because they let you carry too many bloodvials. At 5 estus I don't heal if I only took a bit of damage, but if I have 20 bloodvials I heal myself to full everytime, because that's better than risking death and having all the resources I spent to get to that point be wasted
Yes, and then they complain about vials filtering them.
As opposed to conservation and considering your resources.
The only good thing it does is encourage people to kill enemies on the way to the boss instead of running past. Running out of blood vials when you're stuck on a boss is probably the worst part of the game though. Dark souls 3 had the best healing system
You have more than enough humanity to Kindle every fire repeatedly.
Noice.
Good job user!
>ya'
>
>'
>Dark souls 3 had the best healing system
Makes sense since it's also the best game overall
I respect anyone who picks DeS, 1, 3 or BB. BB is my pick though
Best Dark Souls game, maybe. It's shit compared to BB.
there's something about DeS that feels more immersive than all the rest, haven't played BB tho
most enemies past yharnam tend to drop 1 or 2 blood vials or quicksilver bullets each so in theory if you aren't completely retarded you will end up with 20 vials plus a few in the bank by the time you reach the boss. always been true in my case. I end up with around 300 in surplus though I have a lot of hours in the game. I never farm.
They're both shit systems, as they both ruin exploration.
Grass and lifegems are the best system. Grass was just OP due to how fast it heals, which made Lifegems the best system when coupled with slow estus.
Too bad it was stuck in a shit game.
you can literally farm these easily in the starting area
Iosefka's vial, Ariana's blood and Adella's blood should've been 5 use consumables like estus that refill on each death/warp.
Though you'd only be allowed to equip one of the 3, kinda like a rune.
Then they could have the extra normal blood vials limited to 10 or something and have them as extra bonus heals beside your "estus"
Cringe, lifegems were the worst part of 2
DS2 isn't shit at all, its miles better than DS1 and DeS.
>Too bad it was stuck in a shit game
Cringe
I liked ds1 system where your estus was limited by bonfire kindling.
dey hea
The only problem with lifegems was being able to carry 99 of each, per life.
Something that both BB and DS3 fixed by limiting consumables like bombs, knifes and resins.
That way players can amass a lot of them in storage but can't cheese the first levels by just spamming firebombs and never actually learning the combat.
>Imagine buying Vials when you can easily get them from enemies.
It practically becomes like estus once you get a surplus of blood echos and buy like 100+ of them at a time. If the only difference was that you had an unlimited stack of vials but could still pick them up in the world as encouragement to press on it'd be functionally the same.
Me. Get fucked lmao
Estus is the superior system imo but Sekiro is a good compromise. You start off with a small amount of a replenishing healing item but you also have finite healing items you can loot from enemies that don't heal as much HP but it means that you never run out of healing items and can constantly push forward.
Sekiro is definitely the best.
I don't kill normal enemies when I'm stuck on a boss in Souls games. To be fair, I probably suck, so I got stuck on the bosses long enough to run out of vials repeatedly in my BB play-through.
It really kills my motivation to have to grind for vials. I don't need the game to tell me that I suck.
Sekiro is basically Dark Souls 2's system, except you can't carry 100 lifegems.
You even start out with estus 1 heal.
Nah, it was one of the few good parts about it. Being able to instantly get 10 estus, and later 20 was retarded. And restricted you to only wanting to explore around that bonfire.
Having a combat heal, and a supplementary heal while exploring, is the best design choice From made when it comes to healing systems. But they ruined it by letting you carry 99 of each.
2 is a direct downgrade from DS1 and DeS.
>he actually bought blood vials
Every enemy drops between 1 to 4 of these things. How the fuck do you run out?
I wanted to like DS3 but it was just so fucking easy. I went through the game with the Fire Fades edition, base game first then DLC after, all on NG.
The only bosses that really gave me trouble were Sulyvahn and Gael. And I'm pretty sure there were a shit ton of bosses.
I just want another DkS1
My question is who the fuck thought it was a good idea to still have jump bound to circle even though the game that released before it had a better bind for it (despite being a shit game overall)? Not being able to roll out of a sprint is giving me fits after playing so much DaS3.
Nah, DeS is a broken piece of shit.
And the second half of DS1 is super bad.
I dunno, I played Souls games cautiously and analytically, rarely needing more than a couple retries on any section or a boss. And I fail to see how the way somebody else is playing the game affects my own enjoyment of it.
Being stuck on a boss that doesn't give you vials along the route. It's not that hard to figure out
The second half of DS1 is the entirety of DS2.
In DS1, estus was a generally good system. But because your flask gets unlimited free refills at each bonfire, it sometimes feels like you're encouraged to just go back to the bonfire if you fuck up early on instead of accepting the mistake and pressing on.
DS2 tried to rectify this by adding life gems, which you must find or buy. But the problem was you could carry such a huge amount of them (and they were pretty cheap) that taking damage is almost a non-issue. The difficulty thus comes from enemy-spam gank traps that try to kill you before you can heal.
I think BB struck a balance with the blood vials. They aren't too difficult to get but are valuable enough to care about, and you could only hold 20 so you can't have DS2- tier healing capacity no matter how many you hoard.
Lmao git gud faggot. Or piss of back to pansy souls 3
>And the second half of DS1 is super bad.
The only truly bad part is lost izalith, and the expansion is best part of the game
No, DS2 has a few shitty areas, but they're small and end quickly.
And the DLC is above almost everything DS1 had to offer.
Maybe try not running when you are within striking distance of an enemy
if you get stuck on a boss you stop healing yourself until the boss is down to half health. You're not an idiot who spends 20 blood vials while the boss still has 90% of their health, are you?
fortunately, nioh took to this intuitive solution and you see no one complaining about its healing system
Is loch shield actually good?
You can only arrive at this conclusion by thinking about video games in an abstract way instead of actually playing them. The thought process here is; technically you have an infinite supply of healing items therefore you do not theoretically need to be concerned about conservation.
But this is stupid because there's enough to discourage you from doing that. In order to refill your estus you have to go all the way back to the bonfire but that's backtracking and no one wants to lose progress, and resting at bonfires revives enemies exacerbating the problem.
Regardless if they're shitty or not. Every area in DS2, plays exactly like the second half of DS1.
>Do I want to take this linear path? Or this other linear path? I guess I'll teleport and do it later.
No shields in general are trash in BB. Bait for dark souls "veterans" so they can fuck themselves over.
First time I played I would try the boss once without trying to conserve vials, then if I thought it would be hard I'd fight it a few times without healing to learn the attacks a bit. That's the kind of way the game forces you to play by making vials a limited resource
Except the DLCs.
That's just a stupid self-imposed challenge. When you're fighting a boss your primary concern is surviving. If it takes 20 blood vials to survive that's what you will do.