How would you fix him?
How would you fix him?
He looks like a strawberry pimp
honestly just remove the dog
the dog does not feel good at all and seems out of place
widen the window of his axe attack
otherwise he's honestly fine and his difficulty is overplayed
make him harder and faster and make him drop ammo only when you hit him
Give him a big black cock
Make him only appear by himself. He's an easy enemy once you learn the curve but you have to focus only on him to do that.
came to post this
fpbp
Make him appear once in each level so you faggots learn how to deal with him.
Make him harder to kill and make him explode and instakill when he dies because fuck scrubs
I'd rather break him instead
>"You were never one of us"
What did he unironically mean by this? Do i have to play through the rest of the campaign to find out?
Either this or have him always fight solo. Zombies are fine just for supply runs, but no imps, Mancubi or FUCKING WHIPLASHES.
git gud
Easy. Make the shield breakable. And remove the ability to stagger him. I'm trying to go fast and rip and tear. Not stand kite some shithead around fishing for parries.
He’s a sentinel. You’ll get the codex entry on Marauders after you kill him.
he's basically perfect, but i would like if he was much more aggressive and had a few more openings to balance for that
give him a cool coat and make the dog a wiseass that cracks jokes
Just slightly adjust the shield so he cant bring it up to block a bullet 3 inches from his face. Besides that hes fine.
Behead the cucks that designed him
Same way you have any living creature fixed? Cut their balls off
Give me infinite ammo and god mode
>Yas Forums claims how casual the new Doom Eternal is
>Gets filtered
Lmao
If you have problem with marauder you have no chance vs final boss
absolute best filter for retards
nothing, hes fine
>Face this guy for the first time when I was in the zone
>body him
>every encounter now takes me at least 1 extra life to beat
halp
remove him and replace his encounters with archvile/doom hunters
hes not hard to deal with, just out of place considering you need to kite and clear the room before you can deal with his minigame green flash opening into ssg > rail > ssg x3, he cant even do anything while you kite him either so its a really boring fight
remove that little fucking nigger that spawns barriers while youre at it too
>He’s a sentinel
>Previously, on X-men
remove shield and dog, make him the same speed as the player with the same attacks hes got now. make it so that instead of having a damage opportunity he takes damage like any other demon and is just like the vergil to doomslayer's dante.
He sucked because everything about him was a gimmick in a game that builds combat off of gimmicks as is. Having an enemy that plays by a completely different set of rules is only fun when those rules aren't retarded, and i'd take a rival character that can actually go toe-to-toe with slaydog than a puzzle enemy that just becomes frustrating when fought in tandem with any other enemy
You can't. Completely removing him is the only fix.
>that little nigger that spawns barriers
every time i want to replay this game to mop up some secrets and shit, i think of a dozen things that make me not ever want to replay it
they really took a good formula and felt like they needed to add shit and never asked if what they were adding made the game more fun or less fun
what's a strawberry pimp? he isn't even red
lmao DSP is such trash do people only still watch him to feel better about themselves?
>being this unaware of what's going on in a game
I wonder what it's like for stupid people in society
Be able to punch the Spirit Wolf out of existance instead of just shoot it
That's it.
I thought based on the pre release trailers and teases he was supposed to be an actual major character, not just a normal enemy
This, I used to have trouble with him until I realized you just have to keep out of his shotgun range, 90% of the time it's
>if you're too far he'll use the long range attack, evade, he'll start sprinting towards you to melee your ass.
>pull out the SSG and wait for his eyes to glow.
>dump 2 shots up his ass and dash away.
repeat till dead, this goes without saying but clear the arena of other dangerous fuckers first, and if he spawns a pupper, kill it.
Also can't believe people are bitching about the Marauder and not this fucking pos fight.
>completely ignores the threat
WOOOOOOOOOOOOOOOOOW
There's nothing to fix.
Make him glory kill your ass if he kills you
Go back to red*it you bunch of niggers
>dump 2 shots up his ass and dash away.
how do you get to the marauder and not know about weapon swapping?
Pay attention next time. They were mentioned since the 2016 Doom.
Keep in mind he's playing on the easier difficulties in this vid
Icon of Sin was fine. Khan Maykr was fucking bullshit.
Lower health so he can be killed in two cycles optimally instead of three. That's all. The only problem is that he distracts the player for too long and becomes wearisome to fight.
Make him less mobile unless you're trying to flee. His biggest problem is he moves so much you can't force a counterable attack. If you want the player to care about positioning then you need to not make the enemy fuck it up randomly.
What do you mean? The arenas leading to it are harder than icon itself
Make it so that when he shows up the game scans your computer to see if you have ever said or supported anything liberal then delet fucking everything if you have
the same voice actor also voices a furry cartoon character from hazbin hotel who gets called a 'strawberry pimp' by a gay flaming faggot antropomorphic spider
I have never had the dog do anything other than die instantly to a shotgun blast. Hes there to put pressure on you if you are playing like a pussy.
dilate zoomer
Remove shield and give him extra health
Have fun
making him faster so boomers will finally quit video games
>first encounter is essentially a 1v1 (basic possessed dont really count as enemies)
>encounter arena is essentially an open room with no cover or elevation
>WAAAAA HE TOO HARD! ):
He pleb filters you because he forces you to stop doing what youve been doing in the game so far and its a 1v1 fight with an enemy thats actually a threat
News Flash: Voice Actors dont just play one character
Dog that fight was the best
Use everything break your Phoenix down habit
That's cheating.
I miss the unique death scenes of 2016, why do they have to remove the soul out of everything?
Maykr was shitty but not due to difficulty, lock on missiles for the khan, and Heavy cannon headshots for the mobs he spawns, which give you health and ammo every headshot.
I played on UV, he took minimal damage from attacks, and kept spawning heavies constantly, you can only survive for so long until you get ganked by the fuckers.
Icon is fucking fine. If anything he was too easy. He dies quickly if you aren't playing like a retard.
Just finished with this boss today. I saw this without any shitposting but this was legit one of the hardest bosses I've fought in a video game. It's a fucking bullet hell on ultra violence and taking off his armor just to go to a phase two while hell barons and literally everything else come with you is absolute bullshit.
shut up retard
Remove his shotgun. Less health.
Forcing him to melee you is the most unfun shit imaginable in a game where speed is the essence. Nothing in this game makes you wait except for him.
I thought that was joke. Isn’t that a web thing made by some ex bionicle fan tranny?
Khan Makyr is Asajj Ventress
>That's cheating.
>he didn’t use everything
Dog that’s the point it’s everything you got vs everything hell and heaven has
Nah you are just awful dude. Even on nightmare he was easy. You literally have infinite crucible blades for that section. Hell barons might as well be imps. You would have to have the reflexes of a snail to think that section was anything like an actual bullet hell.
He seems like a cool enemy, but it turns out after the first encounter that he's the absolute epitome of Doom Eternal's shitty game design and terrible pacing.
Just turn him into a mini boss and get rid of his dog, maybe give him a 3rd attack to replace his dog. The fact that he's OP close and long range makes him fucking terrible.
most of the shitters complaining about marauder's difficulty i see on youtube keep mainly using the plasma rifle
why is that
But I used everything. I finished the fight with three shotgun shells and a rocket left.
Fucker was tanky as shit and the mobs just wouldn't stop coming.
Make him harder. Once you learn about the ballista/ssg/rocket maneuver he's ridiculously simple to defeat
Lmao how the fuck is he hard just spam manual detonation rocket launcher and SSG at him lmao
Icon of Sin was a fucking fun fight, much better than Marauder and Maykr.
not a tranny afaik but anything else is probably true, (whatever you write)
Breakable shield
Takes damage from everything no matter what but at a massively reduced rate unless he does his glowing eyes move
Make him dodge more as a result of being able to take damage no matter what
Give him some extra moves of some kind as well
Let the player use 2-3 Sword charges to either: instantly kill him, or break the shield and deal good damage
Dog faggot thing should just be removed or less annoying
Make the "sweet spot" for the glowing eye effect a visual indicator of some kind like a radius on the ground around him or make his head glow or some bullshit to let you know you're there so you don't have to guess
Easy
Why do people use trip codes? Is it just a cry for attention? What would drive someone to do something so pathetic?
They're not fun or interesting to engage. All you do is bait the green eyes melee attack, SSG -> ballista -> repeat
Make more openings
Hit only when flash green is cringe. Maybe make him slowdown when affected by cryo grenade I dunno. Still he literally non existent when you get bfg stun - bfg and that's it.
Also UV, i just skedaddled around, gibbed heavies with the sword, didn't bother with trash. There's even full health/armor powerup in the middle. Maybe you misread the info telling player to shoot individual parts otherwise no damage?
Because the game taught you to overload shields with it. It was the first thing I tried.
Just this. It slows down your movement and it just feels like shit when your speeding around the room that fast only to get dragged.
The counter/shield thing is fine.
What difficulty did you fight it on? Because I did it on Nightmare and I fucking hated it.
That weird cal arts white thing is IIRC, based on its interpretation of some bionicle
You act as if the common Yas Forumsirgin being bad at video games is a recent thing.
no it's ballista - SSG + nade - ballista, he's done in 2 cycles
I fix him with a couple bullets to the skull.
Have multiple appear at once, nigga is too easy
nah i don't mean on marauder, i mean in general
You're thinking of a different autist
No, this is that tranny cal arts demons in hell thing right? I seem remember thats the story on this.
WOOOOOW BUGGED DOG MECHANICS NOTHING I COULD DO
This. Taking on 2+ mauraders would be fucking awesome. Just imagine-
>juggling multiple green flashes
>that rush when you manage to stagger two at a time
>keeping track of all the fucking dogs
I really hope the upcoming master levels crank the difficulty and demon placement even further. I want PLUTONIA, dammit!
>yfw master level final sin has you fight the icon but he spawns in a Marauder at a certain point.
Make shield deflect damage until knocked back
Make shooting him in the back do big damage
Make shield shoot rockets, energy and bullets back at player
Make a bloodpunch during his axe roundhouse thing do bigtime damage but have a very small window for risk vs reward
Make him attack mobs for health just like you, denying the player resources
Explosions stagger him
>Explosions stagger him
Some are good some are bad but this is the worse, it would make him a piece of cake since you can just shoot behind him, it becomes too easy
>literally running with his back turned to marauder
DSP is so filtered that he's become a filter.