I miss when controllers had NORMAL FUCKING BACK SHOULDER BUTTONS INSTEAD OF MINI GAS PEDALS THAT YOU HAVE TO PRESS ALL...

I miss when controllers had NORMAL FUCKING BACK SHOULDER BUTTONS INSTEAD OF MINI GAS PEDALS THAT YOU HAVE TO PRESS ALL THE WAY DOWN IN ORDER FOR IT TO REGISTER, LOOK AT THE PS2 CONTROLLER THEN LOOK AT THE PS3 AND PS4 CONTROLLERS, YOU CANT JUST "TAP" IT LIKE EVERY OTHER FUCKING BUTTON ON THE PS2 CONTROLLER, BUT NOOOOOOOOO THEY HAD TO CHANGE IT TO BE MINI FUCKING GAS PEDALS THAT TAKE 5 FUCKING SECONDS TO PRESS EACH TIME SINCE PRESSING IT MAKES MY FINGER FEEL LIKE ITS GOING ON A FUCKING JOURNEY ACROSS THE EARTH AND BACK BEFORE I CAN PRESS THE DAMN BUTTON AGAIN FUCK WHY CANT THEY BRING IT BACK THE WAY THE PS2 CONTROLLER WAS LIKE THIS IS FUCKING WHY I HAVE TO USE A PS2 TO PS3/PS4 CONVERTER BECAUSE OF THIS FUCKING SHIT

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mini gas pedal make car go vroom

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If you dislike it so much just use a WiiU Pro or Switch Pro controller.
Their triggers are still digital.
They just go click.

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I prefer the old ones too but I've never really thought about it. I have to wonder just how fat you are if pressing a modern trigger takes enough work for you to complain.

Autism; the PS3/4 controllers feel great.

based

Only the PS4 one.
The PS3 was a goddamn abomination.

just get a shitty gaymer pad. I think the Astro one lets you reduce travel

#metoo

imagine having tiny fingers that can't even press a trigger all the way down. my triggers on my ancient 360 controller still work fine.

>Only the PS4 one
Nigga the PS4 controller is Sony's worst one

This.

Same, I hated it on the ps3 and the ps4.

They are pressure sensitive, even a tap registers a button push.

That video still makes me laugh

>THAT YOU HAVE TO PRESS ALL THE WAY DOWN IN ORDER FOR IT TO REGISTER
Your shit is configured wrong. You can have it register as a button press at whatever percentage of actuation you want if you know how to configure it.

I'd help you, but I only know how to do it in Linux, and I'm certain you're not using Linux.

autistic, but correct
I will never understand the desire for analog triggers.
no one even plays racing games

chill out bro, have a Corona.

Salud

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I like the triggers, they feel satisfying to use. Second only to GameCubes L/R buttons. Pressing them in was great

this
DS3 is for fucking childrens

Fuck off, there needs to be analog triggers to give more option of control.

For cars, guns, anything require differing levels of sensibility.

Op is a pc shitter who uses keyboard/mouse for everything and would prefer each muscle be assigned a different key

>MINI GAS PEDALS THAT YOU HAVE TO PRESS ALL THE WAY DOWN IN ORDER FOR IT TO REGISTER
I'm playing Bloodborne right now and just tested it. I barely have to tap it for a heavy attack or a gunshot to come out. You don't have to hold it in all the way for it to register.
Basically, you're FULL OF SHIT.

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Based and vroompilled

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In Xbox's defense, they've had racing games since the original Xbox launched.

Kinda makes you think. Why does Microsoft put so many resources into making sure there's always a fresh racing game.

Some games require to have you press all the way down for it to trigger, what this user said about pressure sensitive like gunshots and shit dont need to be pressed down all the way

No. PS3 controller is better than PS4 in almost every way.

Triggers > buttons

>child hands user exposed

soap box derby is no fucking joke. 9 out of 10 drivers will crash and flip out. Getting down quickly isn't as important as keeping your ram shackle together.

Agreed, yeah it's better for racing but racing fags can just fucking buy a real pedal perriphial instead of fucking up the rest of the games.

This is an insane thing to say. Unless you only play JRPG’s that’s just fundamentally incorrect. I have to imagine you are trolling my good man

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Turbo zoomer detected

I know there are those rifle triggers that can switch between a hair trigger and one that requires more pressure but what else would you need pressure sensitive buttons for with guns?

I agree user
dualshock 2 will always be my favorite controller even if its not THAT big of a deal to me

The shoulder buttons on the PS2 controller (and basically every button aside from start/select) were already pressure sensitive.

I only use pad to control vehicles in games, for cars I use wheel and for everything else MOUSE AND KEYBOARD YOU CONSOLE PLEB.

That's the dev's decision, maybe because an actual gun requires you to pull the trigger all the way you stupid cocksucker. If a dev WANTS to use it as a simple button and not a gas pedal or gun trigger simulation, then they can set it to activate at any pressure.

Do you not play third person action games?

Only if it doesn't have over shoulder camera, I hate it so much.

Not him but anything that isnt super intense with inputs like DMC/Bayo etc can be played perfectly fine with any keyboard
I actually preferred playing stuff like dragons dogma and witcher2/3 on keyboard
I played DMC3 on keyboard all the way through once but n key rollover fucked me ontop of just it not being very comfortable

Not him but yeah, it's great in those games if they don't require any amount of precise aiming, like Yakuza, because literally any game that requires it is better played on K&M.

>playing a rhythm game with L2 or R2.

Holy fucking shit that was awful

the pedals being shaped off the controller allow more granular control for analogue triggers.

more travel bros think about it

The Xbox 360 is still the best modern controller, even with the D-Pad issues.

PS2 controllers triggers were notoriously fucking terrible.

No, it's fucking horrible.
You just like the layout. It sucks ass cause it lacks touchpad like ds4 and steam making it shit tier for pc use

It's way better now though, the buttons of the ps2 are so limited in comparison. Don't be retarded.

What the fuck do you need a touchpad for?

>hating on analog triggers
just play on kb+m faggot

to use as a mouse you fucking brainlet
how the fuck you navigate your PC without a single button

The only thing I dont like about the ps4 controllers are the back buttons are touchy as fuck and if you even set it down on your leg it might click and accidentally swing your weapon at a dark souls npc. Also the touch pad is dumb

retard

with a mouse

Bet its wireless too because muh cable is tanlging and ruining my entire life but putting down a shitty wired controller picking up a mouse, finding a flat surface to move it on, wiggling it to wake it up, doing your move and putting it away is truly sleek and fast.

I can hold the controller in my other hand while using a mouse because I'm not a literal skeleton. My mouse is already on a flat surface, it's called a desk.

I've never used a Steam controller but from what I've read, their triggers have 2 layers of actuation; regular gaspedals that can read values depending on how far you press, and a digital clicky button at the end.

Sounds nice, I wish the other controllers have that.

For what purpose?

Clearly this person has tiny hands. You should be ashamed for mocking a handycapable person!

The controller has bumpers too faggot. You don't have to choose between bumpers and triggers, they're both there.

Because it's much easier to make cars look photorealistic than human faces or complicated terrain. You simply don't need that many polygons, your textures don't need to be as high-res and since you're racing on flat tarmac you don't need super detailed terrain.
You can also skimp out on trackside/world objects since the player is supposed to zoom by at 300kph anyway. And if you're fine with 30 FPS you can really ramp up the graphics much higher than for other types of games. Look at NFS 2015 or The Crew as examples.
If you're trying to convince people that your console can handle amazing graphics at 4K60fps(or whatever the current resolution/framerate standard is for that gen) a racing game is great for that.

I wonder why nobody followed the Gamecube's trigger design, not even Nintendo themselves. It was great.

For the people who never owned a Gamecube (so almost everyone reading this,) it had a certain amount of travel before it came to a bump. So you had a certain amount of analog travel and then a click at the bottom.

How can one man be so wrong?

The Steam Controller has the perfect middle ground. It's an analog trigger with a "click" towards the middle, so you can map a digital action to only occur after the click.
Kinda like the Gamecube controller (though I don't remember if that was analog).

DS2 > DS > DS4 > DS3

Because racing games are one of the things western developers are actually pretty good at.

You can set it up as a 2-stage trigger since there's an actual physical bump when you're pressing on it that you can feel.
So you can map one action to a full press, then map another to a half-press.
Some shooters let you map semi-auto fire to the half-press and full-auto to a full press.

Because it needs to be the complete opposite---click then travel---to solve OP's complaint. The way it stands, there's still input delay.

I didn't know the Steam controller did this too.

Yes, the GC controller had analog triggers. F-zero used them for example.

The original SNES-looking Pro Controller also had analog triggers as well, but no click. After that all Nintendo's controllers have been digital. Well, except the shoulder buttons on the 3DS extra analog stick addon, which were pressure sensitive. But I don't think a single game ever made use of it, and pressure sensitive buttons are kinda crap.

If that's such a big issue just add a third shoulder button on each side honestly.

But it really isn't, you can rest your finger right before the clicky part, or you can have the button registered as pressed before it, halving the travel and making the force needed much less.