DOOM: 2016 v Eternal

Now that the dust has settled

Which was better?

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Eternal for actually engaging
2016 for podcast listening

Music: 2016
Gameplay: Eternal

they are both great quake games

Eternal is objectively better.
Better weapon mods, more enemies, equipment is worth a damn this time around.

But i dunno, 2016 is fucking solid. Definitely best arenas, more balanced, much better soundtrack, and Nightmare felt alot harder.
I think they just made Doomguy alittle too powerful in Eternal, i started my Nightmare playthrough expecting to eat shit and ive only died twice, and im on level 5

Eternal, but I prefer the more serious, and less cartoony aesthetic of 2016. 2016 looks far grosser and gory and I preferred that.

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>i started my Nightmare playthrough expecting to eat shit and ive only died twice, and im on level 5
Have you encountered a Marauder yet?

Not yet but ive fought him on UV. He becomes trivial once you delete all the trash demons that are around him. He was overhyped desu

Of that style, I prefer Quake 3.

I think it really comes down to the individual.
I understand what they are trying to do with Eternal by adding more mechanics to make it more engaging and require more thought than 2016, but at the same time 2016 felt a lot more clean because it doesn't require you to effectively jump through hoops to gain health/shield/ammo. You do eventually get used to it and a flow starts to happen, but it can get disrupted way easier than it could in 2016.
Some design choices of Eternal do feel just bizarre as well. The lack of a pistol or standard melee, purple demon sludge that forces you to walk, swimming introduced very late in the game and for only one level, many upgrades and collectables. It's bizarre to me that it costs 2 batteries to get 1 coin. By the time you have enough batteries to actually consider using them to get that 1 coin, you basically only have useless coin upgrades left anyway.