i wanna try castlevania, which one should i play?
I wanna try castlevania, which one should i play?
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Start with super castlevania. Best castlevania thats not a metroidvania so you can still move on to those after
ARIA OF SORROW
4
Castlevania 1. Then Jap version of 3, Super Castlevania IV, Bloodlines, Rondo, and SotN. Play the metroidvania in order.
I've heard there are patches that make 2 better, you may like it if you enjoy exploration/trying to figure out wtf to do.
Start with one of these
>1
It's the first one, if you're into chronological order. I honestly wouldn't recommend doing this first.
>Rondo
The easiest classicvania with a lot of control.
>SotN
First modern castlevania but has a lot of jank attached like special attacks and offhand potions. It's still an A tier game overall.
>Aria
Literally THE modern castlevania, no jank and no gimmicks. If you want to get into modern castlevania, start with this one.
You could also start with 3 or 4.
Rondo is harder than 1. I think most people overrate 1's difficulty because it was the first one they played.
This. It's the best one to get started on.
the first one on NES
Bloodlines
Rondo of Blood
Symphony of the Night
and the Bloodstained games
>all these metroidvania plebs.
Most of them - the order doesn't really matter.
Pick one that looks fun and fucking play it.
take your medicine gramps
Rondo has much more control with the backflip and such so it's I feel like it's much easier to get into than 1. I feel like 1 would be shorter though, but I've only played it twice. Rondo also has baby mode with Maria.
Either CV1 or Symphony of the Night. All other answers are wrong but you’ll be fine regardless.
I would NOT recommend starting with Simon’s Quest, Super Castlevania IV, Dawn of Sorrow or Harmony of Dissonance for various reasons. Otherwise go nuts.
Start with Super Castlevania 4 then move on to Bloodlines, Rondo, and Symphony of the Night.
>super castlevania
you mean super castlevania IV for snes?
No need for a IV since it's considered a remake of CV1 in Japan.
I'd recommend SCV4 or Rondo of Blood but if you want a challenge to with Bloodlines
Only good classicvanias are Rondo and 4
1 is really short, with only a few parts being "hard". Rondo is longer and has harder bosses, even with the better controls. Maria mode is easier true. Holy water cheese can trivialize some of the harder parts of 1
1 has only one hard boss and there's even a way to cheese it if you have the right subweapon. The game is pretty balanced overall. Rondo does have harder bosses if you don't use Maria.
I assume you mean Death but Drac’s pretty hard without cheese too
Super Castlevania isn't even half as fun as the original.
Bloodlines and Adventure Rebirth are rad as fuck.
Not canon to the games.
don't even reply to him dude
>1
Great and simple, very unforgiving if you're not used to it but once you get the rhythm of it it's not too bad and a lot of fun
>3
Essentially building on 1, with multiple paths and partners. Its also great but has some seriously bullshit parts. I've heard the Jap version is a bit better in that regard but I've only played the US one.
Personally the first half of 3 (because I couldn't get farther) is what made classic (non-metroidvania) CV click for me and made me interested enough to give 1 another shot.
>4
Yas Forums likes to shit on it for being a lot easier but its still great, imo only slightly below 1 and 3. Not really a good starting point though bc it handles very differently from others while being superficially similar enough to make the others feel stiff and har to control in comparison. I'd play it after.
>Bloodlines
Pretty decent classicvania but mostly uninteresting level design and bosses aren't the most fun. Lately its been getting a lot of hype on this board for some reason. Its worth a playthrough but not really a go-to. It also has limited continues which is pretty frustrating, but on the plus side you get two characters to choose from.
Rondo
Haven't played it but its very well-liked. Can be a bit of a pain to emulate, but I think theres a youtube video with a link to download a fanmade Windows port oif you do some digging.
>Dracula X
Pure dogshit. Do not play.
>Chronicles
"Retelling" of 1, some of the levels use a lot of their original layout but its too different to be called a remake. One of the few with an easy and hard mode, although the easy mode is still fairly challenging. Pretty good, fun bosses, a lot more emphasis on cool setpieces. Most people wouldn't consider it a must-play but I really like it.
Then there's the Metroidvanias which aren't as much my thing, you might as well start with Symphony of the Night since its the one that they'r'e all based on. Symphony and Aria of Sorrow are the most well-liked.
Is the American version of castlevania3 really THAT hard?
You start with the very first one
the American version of castlevania3 really THAT hard?
release order
> 1 > 3 > super > bloodlines > rondo > symphony > circle > harmony > aria > dawn > portrait > ecclesia
every game not mentioned here is either total shit or still not worth playing
What this user said. Playing it for the first time meow and i gotta say, it plays like a dream. Tight responsive controls, tons of weapons (whip sword ftw), and souls to customize. Heard there's an extra mode for beating the game so I'm obviously invested.
Not him but yes
>mfw I realized the bat sprite is actually just a regular bat with it's mouth wide open instead of a batgirl in a bikini with no legs
I'm not sure about what changes between the Jap and US other than some stuff doing more damage, but a big chunk of the difficulty comes from checkpoints that set you back pretty far and require you to redo hellish sections where you have to dodge falling blocks until they stack high enough for you to reach the next area which takes about a hundred years. One of your potential partners can fly so you can bypass these bits, but its still a huge pain in the ass.
The extra mode is more tacked on than anything, the extra mode in the sequel is infinitely more fleshed out.
Also when you get to dawn play this. romhacking.net
Whoops meant for
I see, thanks. surely it couldn't be THAT big of a difference. we'll see. I downloaded the US version the other day because I aint no pussy. Ive beaten 1 and 4 before, never tried 3 in my life. wish me luck
do you mean hard mode? I tried playing that, got to death underleveled and gave up it was too fucking hard
no I mean julius mode
how the fuck did you see that?
nah julius mode in aria is great he's so fucking overpowered you can just tear through the game in like an hour
I mean yeah but julius mode in dawn outclasses it completely.
I never played it cause you couldn't remap controls, same with richter mode in portrait, but I'll take your word for it
>Castlevania: Dawn of Dignity:
>This hack replaces the game’s anime portraits with portraits similar to the ones featured in Aria of Sorrow, drawn by Ayami Kojima. Some portraits are taken from other official Castlevania games, while a handful were drawn from scratch by acediez.
Start with IV, Rondo of Blood, SotN, or Aria of Sorrow. IV and Rondo are Classicvania, Sotn and Aria are Metroidvania.
Castlevania is incredibly easy to get into because the lore isn't super complicated; Belmonts and anyone else who upholds their mission versus Dracula and his unending hoard
It's kinda like this (note: kinda, not exactly cause I don't remember details)
In the Japanese version, each enemy gives you a set damage. Example, let's say bats takes 2 HP from you and skeletons takes 3. That's their damage through the whole game.
In the US version, all enemies give the same amount of damage and it gets bigger in each stage. So in stage 1 you take 2, in 3 you take 3, and so on. Later stages you get so much damage from only one attack.
Another difference is Grant. In Japan he throws knifes, in US he just does a stab. Does this means he's overpowerd in one or underpowered in other? You be the judge. But the health system in the Japanese version is way more balanced.
Get the Anniversary Collection. All the best games.
the cartoon is so shit
are you implying that the anime artstyle in the portraits wasn't forced to garner interest in the japanese playerbase
The real killer here is stage 7 on Alucard's route. If it wasn't for that I'd probably play the American version more often, but the falling block thing is already an atrocity and the Mummy-Cyclops-Pazuzu gauntlet is simply terrible.
shut the fuck up, tripfag
>replacing the original art work with literally who deviant "artist" shit
it literally uses art from the other games
1's easier to cheese, though a case can be made that Rondo's more lenient on the player in terms of damage and obstacles.
I still dunno if I'd say Rondo's the easiest Classic, though.
>while a handful were drawn from scratch by acediez.
For metroidvania, Aria of Sorrow.
For normal Castlevania, 3 or Super.
Can I more/less ignore the stylus controls for Dawn of Sorrow? My touchpad on my dslite isn't great and I'm worried that would prevent me from playing.
there's a romhack that removes it
you need it to kill bosses
Damage in the American version is based on the level you're in and not the enemy. Meaning EVERYTHING in the later levels does shitloads of damage to you whether it's a hulking zombie or a fucking fleaman.
Also, they took away Grant's ability to throw daggers meaning he went from being a projectile character to a melee one.
>It fixes a lot of glitches like the broken luck stat
There is no broken luck stat in DoS. The luck stat does grow, less than the others, yes, but there's never been any indication that it's the intended way or it's a bug. It's even written in the read me of that hack. So what you're using is a patch to make the game easier, not fixing it.
Enemies are also much more aggressive and dangerous in Rondo. CS1 enemies are really basic.
I've noticed people ignore this aspect of SCIV too. Enemies in that game take more hits and are more mobile in general
the first one. Yeah it's old. yeah it's hard. Yeah it's in top 5 best games ever made.
play it.
To be fair, grinding rare souls in DoS is just ass