Doom 2016

I'm replaying Doom 2016, what were your favorite levels in that game?

Attached: 666.jpg (879x1080, 289.08K)

Other urls found in this thread:

youtube.com/watch?v=I5EceZACWpY
youtu.be/_J2YcaVqjCQ
twitter.com/AnonBabble

Foundry, Resource operations, Argent Facility.

>no Kadingir Sanctum

Argent Energy Tower and Vega central processing

Vega Central Processing is one my favourites. Everytime I enter the one of the arenas and this starts playing I just lose it: youtube.com/watch?v=I5EceZACWpY

I like the orange one.

foundry was peak

Foundry is the best. Absolute perfect design.

It's rare to see the soundtrack fit the game so perfectly

foundry and kadingir sanctum

Argent Facility is just as good a map, I don't see what makes Foundry the clear superior.

>First half of the game is open, sprawling, mostly nonlinear in the way you approach objectives, you can even find guns early if you search hard enough
>Second half is just linear combat arenas, every gun and every enemy has been introduced by Argent Facility (rehashed)

Vega processing and Argent
Get a life, Michel

Argent is part of the first half, also isn't Vega Processing totally linear?

Foundry, Advanced Research Complex, Lazarus Labs, Necropolis

Sanctum was Kino

Hell levels ranked.

Kadingir Sanctum > The Necropolis > Argent D'Nur > Titan's Realm

Attached: tony-garza-titansrealm.jpg (1262x1250, 323.13K)

I liked Titan's Realm.

I like the tech base maps that are slowly becoming corrupted with the demonic stuff.

Yeah, it's not bad but it's my least favorite of the hell ones.

Foundry, Argent Facility, Kadingir Sanctum and Argent D’Nur, but pretty much all of them were great. Loved 2016.

Kadinger sanctum. Every time I boot up the game just to blast through a level I at least consider kadinger sanctum. Some of my favorite fights in the game, and minimal extraneous stuff.

WAIT

HOLD UP ONE FUCKING MINUTE

THIS IS Yas Forums

You're not allowed to like, heh, "nu-doom" here. Wow. I bet you're all incels -snigger-

Which one do you fight the two hell guardian bosses?

Necropolis, user.

looks like Skyrim Guy couldn't handle Hell

Attached: skyrimguy.jpg (1920x1080, 249.52K)

wait wtf I just pulled a lever next to that thing. The fuck does it do?

I’d rank it Titan’s Realm > Kadingir Sanctum > Argent D’Nur > The Necropolis then

The level design was so nonexistent how do you even manage to remember any of them

The one where you go into a room and they throw a bunch of enemies at you

Forget Skyrim guy, it looks like your graphics card couldn't handle Hell.

It's a shitty compressed steam screenshot you fucking retard.

why Necropolis that low? That level is pretty sick.

I didn’t like that boss battle, it soured that level for me cause I played it three times to find all secrets without guides. I wasn’t smart enough to shoot a cannon rocket on the Icon of Sin hole

Resource ops? Really? Wtf was so great about that place?

I liked the level where the background tune sounded like this
>BRAP
>BRAP BRAAPP
>BRA-PAP-PA PA-PAP BRAP BRAP
>BRAAAPPP
>BRA-PAP-PA PA-PAP BRAP BRAP
>*sniff*
>BRAAPPP

HA HA HA HA HA HA
OH MY GOD
THAT'S THE FUNNIEST FUCKING THING IVE EVER HEARD

ROFLMAOXD

HAHAHAHAHAHHAHAHAHAHAHA

YOU'RE FUCKING AMAZING

SOMEONE GET THIS MAN A JOB AS A COMEDIAN RIGHT NOW

Hand over your arse here. I have urgent need to take deep sniffs out of your braphole.

Kadingir Sanctum, Titan's Realm, The Necropolis, Argent D'Nur

Attached: 1584580783716.gif (300x300, 43.81K)

foundry and argent tower were surely the worst

I liked the map where have to fight some random spawns for a few minutes with spontaneous health drops in abundance in a forced tiny arena.

>keep waiting for the fights and music to actually get intense instead of feeling like a warm up that ends suddenly
>it never does

Why.

All of them were ass except for
Temple of Hatshepsut

Attached: Screenshot_20200319-093158_YouTube.jpg (1280x720, 450.7K)

Because you aren't turning the difficulty up.

Beat UV first time then Nightmare. Difficulty doesn't change the numbers of enemies or the music being boring.

Foundry and Titan's Realm are my favs

Fucking this, I agree with you user 100%. The game does nothing for me either, I just feel like I'm clicking while hearing background noise. I enjoyed serious sam more than this.

samefags get the rope

All

Foundry, VEGA and Advanced Research Complex are the only levels that really stuck with me for some reason. I don't think the game has enough environment variety.

Seething doesnt change how dull the game is redditor

Attached: 20200319_094948.jpg (720x336, 129.7K)

that arena at the end of railroad is so fucking fun i maybe played it more the hundred times at this point

Foundry is kino. Vertical level design at it's peak

The one with the destroyed bridge was also fantastic.

>actually takes a screenshot to prove someone on the internet wrong

lmao kys virgin

I didn't really like any of the hell levels.
VEGA central processing was my favorite. The difficulty really ramped up during that level.

>implying shit didn't get real in this room

Attached: foundry.jpg (1280x720, 101.24K)

>doomtranny needs to come up with shitty excuses
OH NO NO, this is why you always bet on Duke

Foundry, Kadingir sanctum, Advanced Research Facility, Vega Central Processing

>Imps and Hell Razers on the catwalks are a non issue as long as you keep moving plus you have micro missiles by then
>Twin hell knights in an arena with plenty of verticality being a threat at all

>Can’t escape Tod Howard’s Skyrim even in Hell.

>I played this game on medium

Regardless of your thoughts on the game itself the heavy industrial sci-fi aesthetic was perfect and completely appropriate for Doom

Attached: 20170428231354_1.jpg (1920x1080, 493.96K)

>struggling in UV
Are you a girl user?

vega central processing and argent d'nur.

youtu.be/_J2YcaVqjCQ

>just realized that the choir yells "RIP AND TEAR" at the end