Another night
UNICLR Thread
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I still prefer the current art with her mouth closed.
Also, look at how empty this is
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Obviously they knew the virus would be released this year which is why they didn't plan for an arcade release.
locals, monthlies, and majors are all canceling. only netplay remains.
Think of all the money you save this year
I'd pay double to undo the cancellations. locals and tournaments make up 90% of my social life, I'm sad to say.
good thing all the fighting games we enjoy have great netcode!
It's not such a big problem for me who's a shut-in
Thank god for Titanfall 2
I didn't know Yas Forums played undernight. I just picked up the game awhile back I'm currently maining Linne and subbing Hyde, any advice on how to deal with Hilda?
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>How to deal with Hilda
The general rule is not back out too easily during round start and immediately trying to establish your pace of the match by being in her face and not letting her run her bullshit.
There's really no easy way to go about it other than hoping to god you shield the low-pillar and then maybe assault through one of her deadzones. It goes without saying you really need to make your confirms count and maybe prioritize corner carry over damage
I've been ill so I didn't get to ask but do does anyone else think that CLR is gonna be a very strange game with an update every month or so?
>clr doesn't even have any changes for my main
what the hell
Thanks for the information are there more guides that help deal with the other characters as well?
There's that FUCK WAGNER guide fendo made before quitting UNI forever
That FF is a real gamechanger for this matchup now. Too bad my new anti-zoning move has almost 30 frames of startup and a weird-ass trajectory that's worthless against Hyde.
>every month
Maybe every 3 months
yeah but that one sucks, that's more of a " here's how the rps works in each situation" rather than any useful hard counters to her shit.
It's not going to be updated that often, the only reason this is happening the way it is is because unlike ST, the game isn't getting a chance to evolve in an arcade before a finalized home version. We're functionally in beta, but I believe the patches will stop with either one or two more.
Aside from what the other guy said, nah. Just Wagner and Hilda
"It's not Eltnum! IT'S ELTMAM!
I also really wanted to post this but the flu kept me down
I'll be amazed if we get more than a single patch after this last one.
because there aren't many
Only took me a month to remember it.
Now I'm going to give it the 3C treatment and try to swat every projectile in my face
I guess we will see but I'm predicting patches somewhat often. You don't just give Vat her b drill back or let people dp enki knee. I think they're gonna just use this version to test the waters for a bunch of shit.
Who do you play? I'm sure everyone got something new.
Enkidu is fine I feel.
I feel the rest of his changes being retained is what matters more.
But I still agree that this probably isn't the end
> You don't just give Vat her b drill back or let people dp enki knee.
they worked like that before in st, I don't see why not.
But this isn't [st], this is clr. It's clr that Kamo has a strange vision for clr and he''s not committed to anything at this point.
This happens again, one of you make a lobby.
Because my internet doesn't want to stay consistent this late at night or something
Getting paranoid anytime the thread doesn't update immediately
I want to fuck Eltnum
ELTMAM, IT IS ELTMAM
my Internets been pretty spotty today too, I won't be able to make it.
To be fair its not exactly the same as it was before though. In some ways its better because it can be setup from a flashkick for truly disgusting invisible drills, and in other ways its worse, like being -11 on block, the final hit being beaten by dive invul, and the overall proration being worse.
does anyone in europe play this?
every other anime fighter ive played has been mostly dead online here and im getting tired of tekken
>Ch-ch-ch-ch-chesto!
Let's just replace akat with kumo and alder please
>arcsystemworks.jp
Patch notes in moonrunes
By the way. Yuzu could do her slide 2b in clr at the start but after the patch they removed it. I think Kamo saw my tweet or something but Yuzu can still slide her 236x moves for some reason.
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How about we delete the guest characters altogether?
Waifu I was wondering, you know how to write jap? I wanted to send raito a letter
WHERE ARE MY PC CARMINE MAINS SINCE UNIEL AT? RISE UP. MY CHARACTER WILL BE OD NOW THAT HE GOT INSANELY GOOD BUFFS. I CANT WAIT TO PLAY HIM
I'm not the man for the job there, I can only read/write basic shit
Fug, oh well.
Maybe I'll give juu a shout
real talk, enkidu being nerfed right away was a great thing. people didn't realize just how bad 66C, frame 1 reversal that leads into a combo and that damage was & it would've made people go even more insane than they are over wagner
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Why do I feel strangely hard right now?
At least it puts on a stopper on the low-tier-heroes who TOTALLY were around playing him during [st]
I think it would have been fine getting only the range or the startup nerfed, having both along with all the other changes still seems a bit harsh.
I wouldn't ask juu either.
What are ya trying to tell him?
I bet you're the same carmine shitter that was crying about the nerfs before CLR launched.
Yo sei.
1FF or 3FF moves the puddle significantly forward/backward over 4FF/FF
I can't wait to play him when Uniclr releases on PC*
Just wanted to tell raito that Lond's ED theme gave me the same warm and fuzzy feeling I get when I go listen to old anime EDs
Is Akatsuki's mid-air VO now an overhead?
I'm sure the message would google translate just fine.
you are retarded
I didn't even realize he had that. Did it just get added with the new patch?
Yeah I was peering over the patch notes before the TL and was wondering what the hell those new notations were.
Apparently they've been there before 1.03
It was almost comical how few tech was being posted in the clr tag for Carmine
Yeah I think I did. I'm just glad they gave him some major buffs.
...
Hyde pressed 2A
Enlighten me as one of the two carmine players on console. What exactly did 1.03 really give him aside from some more QoL and 4k off fuzzy damage again
Oh, couldn't see that.
Don't be an ass, he was crouched and I assumed Hyde was blocking anyways.
They even have the red flash during CS/CVO how did you not see it
In that matchup I just FF dodge with roll follow-up next to her and don't let her escape.
Wouldn't be better to just dash block in?
THAT'S THAT GOOD FF CANCEL
Playing without music is so fucking unnerving. That's the real nanase theme right there
*urge to reply "What's a dashblock?" intensifies*
Also,l I can find you a video of me winning the Hilda matchup if you're the same guy and wanted some footage of it. It's /vg/ tourney-related footage though if you don't mind.
Well I can't test any of it since I'm only in PC, so it's more just speculation for me, but some stuff like recovery reduction, hit boxes increases, 6B puddle and landing recovery decreased are all major. Also people might try to land combos with (63214C) now since that got a major buff.
I can't really picture how this will play out since I need the game to really get a feel for it.
With all that said
>Spin! Proration no longer takes effect if the move does not hit
This is probably going to fuck over Carmine's pressure a bit. So he has a major nerf at least.
This dive is so fucking useless.
Anyone able to stream the lobby?
>Also people might try to land combos with (63214C) now since that got a major buff.
You mean with the corner side-switch bug or the 2 second grace period?
Because Carmine got a ton of hurt/hitbox touch ups in [st] and no one gave a shit about them and said he got nerfed too