>boomer devs at valve invent the mysterious gman character
>20 years passes
>boomer devs are now all gone and has been replaced by zoomer devs
>zoomer devs now has to come up with an explanation to gman
should zombie-valve half life games even be considered canon?
Boomer devs at valve invent the mysterious gman character
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All those buzzwords will rot your brain user.
G Man should NOT have an explanation, explaining things ruins them 100% of the time
he is the government-man
he works for government
you can tell videogames is a shitty artform because nobody care about the artists. who the fuck knows the name of the writers or directors of half life? all people know is the company, which is the most soulless way of looking at art i can imagine. "oh a new half life game by valve, cool". like the company who funds the game has anything to do with the original title. a sequel is only interesting if its the same people who made it. if its not, you might as well be playing a fan mod.
This.
>explaining what the reapers were in mass effect
>ruined
Knowledge should be restricted to pure conjecture and hearsay.
Every high-budget mass-market "art" is like that.
People worship actors and directors, but no one knows the DOP or editors
People worship a singer, but the producer wrote half the album, and the engineer snapped a barely usable take to a pitch grid
Outside of authors and indie games/movies/music, the general public has a massively skewed view on who is responsible for the product they enjoy
it will get an explanation no matter what, zoomies get angry when people don't spoonfeed them, just go to youtube and look at how many "(Insert fucking anything here)EXPLAINED" videos exist for shit that doesn't even need an explanation
not really true, japanese devs are famous and a lot of western devs are famous. for half life its gaben, harrington and laidlaw
In my mind if even one guy on a team of creators is gone or is different/new, then their game is no longer canon with respect to the previous one. In fact I propose a measure for the degree of canonicity between two games as the Jaccard index of the two sets of developers behind each game.