Now that the STORM has passed ....
What went so wrong ???
Death Stranding Thread
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nothing
it's an unironic masterpiece
Everything
It is basically one of the worst games of the generation
imagine making a game where its biggest downside is the gameplay
fucking lol
Not a thing. Kojima made a unique game where the objective isn't to kill your enemy. I would probably like it better if there were more ruins to explore walking through but the game knows what it wanted to be and went for it.
idk, I haven't played it.
>the core of the game was delivering boxes
Completely stupid idea for a video game.
Kojima was given freedom without any boundaries.
Usually it was that he was giving retarded idea and other talented people made it work.
This time it was all him.
I can't decide if I should get this or not, I'm so bored and half of you hate this and the other half loves it
I loved it /shrug
enjoy your daily cry thread, game has been out for how long now?
wait for pc and pirate it then
How does it compare to MGSV?
It's definitely worse.
Because the game is just a delivery sim.
MGSV>>>>>>>>>>>>>Death Stranding
The duality of man.
But it's a solid 8/10 for me, had a lot of fun, my main complaint is that it was too easy.
It's good but it is divisive. But keep in mind some of the loudest haters just have it out for Kojima for some reason.
>The cope thread for today
Keep on keeping on ESL-kun
If you like space delivery games etc then it is a certain buy. If you can take a slow paced game with lots of capacity for creativity and problem solving then give it a go. The story has had mixed reviews but I loved it overall, especially the ending.
all right you have swayed me
It's a masterpiece, just like the Cameras Kojima-san invented
This game bored me.
Especially for the tedious and too much repetitive missions design
Durability is fine but not when every single item has it and the weather fucks it up on top of anything else. Everything is easily replaced but it's still just an annoying hassle. That's the game in a nutshell, easy but annoying.
>kill all miles I encounter
>not one explosion
Yeah if it had consequences it would mean more
If you mean delivery item durability - the weather only affects the outer package durability, not the item itself. It won't cause any item durability loss unless you take a fall or something
they explode once the body goes necro and you have to reload your safe
>Now that the STORM has passed ....
>What went so wrong ???
personally I don't know a single person who played the game, literally everyone is waiting for the game on PC.
you probably wont regret it, don't do anything risky like burn out on optional deliveries at the start.
The only review worth watching.
youtu.be
They're not dead just sleeping
Heh i liked it, it's fundamentally different then 90% of games, where u just go killing everything in your path and in that aspect it's really comfy, i usually just lean back and play the game without thinking to much in that way it's really fun
Although like some other user said it's way too easy
Honestly? Just play it, its worth experiencing even if you dont like the premise for atmosphere, music and story alone. I dont believe for one second that people didnt find something in this game that wouldnt make one playthrough justified. And if you really end up liking what it does it will be one of the best games in a long while for you.
Kojima tried too hard to be an "auter" just for the sake of it, rather than create something genuine from the soul. I'm genuinely surprised by this next part but even normalfags of all people are starting to turn against that sort of thing. Didn't think they were smart enough to see through that crap.
Basically everything goes wrong with this game
>bad gameplay
>bad plot
>empty open world
>bad writing
>repetitive missions
A forgettable game
How does someone judge the plot/writing of a language they can barely speak
The best thing about Death Stranding was a hype when we knew nothing about the game
/topic
FAGGOT
Honestly? Just ignore it, its not worth experiencing even if you dont like the premise for atmosphere, music and story. I dont believe for one second that people found something in this game that would make one playthrough justified. And when you really end up not liking what it does it will be one of the worst games in a long while for you.
Everyone says this, but its the circumstances of the plot that make that interesting (potentially). The appeal and premise of the game is its weird scifi narrative and transporting extremely sensitive materials in a hostile environment using advanced technology. I can somewhat see why this game is controversial because depending on what you're into it may or may not seem fun. Its not combat centric. It will have linear plot progression. It will have extended walking sequences through open terrain. Its legitimate to say its not something you would enjoy, but I don't under why people have convinced themselves its terrible. There are loads of games I do not enjoy that I still accept as "good" because they entertain people with different preferences in games.
What made me quit playing was how the game was determined to not be fun. Like I had figured out how to effectively deliver packages and the game noticed I might be starting to have fun so it shuts that whole thing down by taking away your baby and putting a million BTs in your way. It's not clever or fun, and there is no counter play, kojima just wants you to be miserable while playing. He's a hack and undeserving of life
Good games don't want the player to have a bad time. All of death stranding is just kojima trying to find new ways to annoy the player and remove any elements of fun the player might find. It's a bad game because it's not supposed to be enjoyed.
I had a great time, the only way the game could be annoying is if you are really bad at it
Nope
The game is boring because it is made by 90% of delivery service
Not really a way to be bad at it, it's pretty simple. It's just annoying.
I didnt find it annoying at all, maybe the game just doesnt appeal to you, does that make it a bad game?
You don't belong, go back
Yas Forums shills Eurotruck simulator
this, the game has a lot of mechanics that brainlets will miss and inadvertently filter themselves
>max carry load and holding both grips constantly or falling over when they try zooming round like a retard
>being too stupid to correctly place and utilise buildings
>trying to take vehicles places that they just shouldn't be
Well that's because it is simply the most annoying and boring game ever made
No it makes it a bad game because the game tries to be annoying and remove sources of fun. If you didn't notice then you probably find stacking rocks to be engaging. Just because a sub 80 IQ mouth breather likes it does not allow it to be called good.
>remove sources of fun
what do you mean?
What sources of fun? Its a game about making deliveries, if that isnt fun for you then of course you wont like it. Not only is it good, its excellent for what it does.
Like giving the player a vehicle and almost immideatly making the player abandon it. The vehicle was fun, the game didn't want me to have fun.
The bad concept of the boring deliveryman simulator.
The biggest disappointment of the generation
Where? There are places that you cant drive it into or places that are difficult to drive in because surprise surprise, its a game about traversing terrain and you wont be able to use vehicles everywhere. The game even lets you rebuild a road across the whole map to drive vehicles safely. You sound like a casual retard that wants games to be streamlined as possible to be fun.
>The game even lets you rebuild a road across the whole map
Oh boy that does sound like it might be enjoyable. Hope the game doesn't realize that people might find that fun and implement some kind of time fall mechanic to destroy them. That sure would be just another way the game removes anything that might be fun.
The fundamental idea of the game was stupid
What's the point in playing a game that does not want to be played.
Ah so you are just a retard talking about things he knows nothing about.
It needed to be more difficult to add tension especially since holding L2+R2 solved everything and voidouts weren't a game over.
You can go through the whole game and the roads dont drop beyond 95%, actually play the game retard. Even the othe structures last very long, again, you want mechanics to be removed from a game that is about traversing terrain and enduring a changed world. Fucking idiot.
How is the gameplay any different to MGS? Its the same, plus parcel delivery.
>You can go through the whole game and the roads dont drop beyond 95%
Straight up lie. I finished a road and it was gone later that day.
Not another misinformation post, surely you must accept the game is good if all your criticisms are straight made up
>holding L2+R2 solved everything
It doesn't and it slows you down like mad.
>voidouts weren't a game over.
Yes they are on mules/terrorists. With sam you end up doing long term damage to the terrain with an impassable mini-crater