Name a bigger chad than Hideo Kojima.
Name a bigger chad than Hideo Kojima
Me
The black guy that fucked your mom
>programming, engine creation by
Not Hideo Kojima
>actual artwork, visual design, 3D modelling, level creation, debugging, mo-capture by
Not Hideo Kojima
>being attention whore and a glorified face of the company that does all the work by
Hideo Kojima
>actively inhibiting actually talented people with retarded pretentious ideas and terrible screenplays, being a wannabe Hollywood director while unable to learn the fucking english language by
Hideo Kojima
Kojimbo hasn't made a good game in over fifteen years.
>publicly tweets about made in abyss
no greater chad than that
If this fag was not gookanese, he would be the butt of every joke like David Cage or that french asswipe
Cope harder
>unable to learn the fucking english language by
This is what I don't understand, how can someone so obsessed with US culture still write short phrases in broken english, most of the time he's just talking about basic shit.
Hideo Kojima is the Dark Souls of video game directors
isn't all Japanese like that?
My tight throbbing butthole is a bigger chad than kojimbo
More like never. And don't tell me you actually enjoy the Cold War Kingdom Hearts games.
What's the point of learning a dying language?
But Yas Forums almost never mocks David Cage, and in fact, we have unironic threads for his movies.
Meanwhile, people have been whining about Kojima daily for 5 years now.
Which is funny, because it was precisely for not making MGSV a movie.
*ahem*
Imagine not being taken as a movie director back in the 80s..
What a loser
Youre a fucking mouthbreather btw. Your average code monkey is doing a job and doesnt particularly care about video games but most likely just has an aptitude for computer sciences and wants money. Games are a collaborative effort and your average AAA project would completely crumble if hundreds of employees were "making" their own shit rather than following a unifying blueprint and vision from designers, directors, writers and so on. Not only do you obviously know literally nothing about videogame development which is why you fetishize the concept of the drone underling who "actually" makes the game, you probably know literally nothing about any kind of job. Pro tip: your average worker doesnt know or isnt able to do shit and none of the people in kojipro could deliver a good game on their own. There are two mediums in this world that are auteur driven and those are music and literature, coincidentally enough the two most widely respected ones because an individual artist can do exactly what they want how they want and about what they want. Kojima designed your toy and someone else operated the molds and plastics to his design
What kind of retarded CS grad would get into games to make money? It's one of the worst industries to work in, if not the worst. Lots of unpaid overtime, very volatile, very low job security, doesn't pay any better than jobs elsewhere.
>What kind of retarded CS grad would get into games to make money?
probably the kind thats starving for a job and cant get into anything better. I can guarantee you that your average game developer isnt even remotely as skilled as a good software developer or something remotely comparable. Most code monkeys who ascend fuck off to work somewhere infinitely better than the game industry or they climb up the ladder at their studio into a better position
>David Cage
>or that french asswipe
David Cage?
Lol, cutting edge engine dev is a lot more demanding than most other fields, you're actually coming up with new stuff instead of copy pasting someone else's proven methods, and on top of that most of it is thankless work that will go unnoticed by the masses, as your post shows.
>cutting edge engine dev
and thats not your average programmer working on a game
>and on top of that most of it is thankless work that will go unnoticed by the masses, as your post shows.
as is for any job in the world, I was slaving away at a distribution center in some giant warehouse last year and I can tell you that your average person doesnt even know what a distribution center is or recognize that a job like that exists before items go to stores
I know jap devs tend not to talk about their work but surely their must be game devs who worked with kojima that has something to say about him. This guy is insane.
Majority of people.
.t Kojima
back to your strand genre, bucko
>thats not your average programmer working on a game
It is what most people think of when they think of gamedev, nobody pictures some dude working at a assembly line of cheap phone games and asset flip indie trash.
>I was slaving away at a distribution center in some giant warehouse last year and I can tell you that your average person doesnt even know what a distribution center is or recognize that a job like that exists before items go to stores
Lol are you really equating working at cutting edge graphics engines having to develop brand new advanced techniques and algorithms for rendering, physics, and other simulations with carrying boxes in a warehouse?
>Fridgebox full specs reveal was a joke
>People are talking about DS in fond terms
>Xbros churn out this out of context shit to cope
You love to see it.
Quality "argument" there dicklet, why havent you made the next great game yet? Just "make" the game fucking faggot unlike these poser "idea guys"
Overrated hack
>Lol are you really equating working at cutting edge graphics engines having to develop brand new advanced techniques and algorithms for rendering, physics, and other simulations with carrying boxes in a warehouse?
yes, someone pays you to go work, why exactly should you get some kind of special recognition for it? Youll get special recognition when you ascend in the studio or if youre good/ visionary enough. Are you acting like people know the names or faces of the average fucking physicists, engineers or the people advancing medical science in the world? Im sure visionaries are clapping at the incompetent hobbyists who cobbled together the luminous engine
It's the unofficial language of the world already, it's almost a requirement.
You mean my father that ran away.
Ric Flair
>Are you acting like people know the names or faces of the average fucking physicists, engineers or the people advancing medical science in the world?
People who care about those fields do, and they still get prizes and articles and other sorts of recognition. Gamedev used to be that way, there's still tons of people that would trip over themselves in a rush to gag all over Carmack's dick, even if the shit he did is child's play compared to what a modern cutting edge engine has to do to render at the level of fidelity and performance expected of them. The point is that it's a lot more complex than your standard codemoney copypasting job but you still get the codemonkey rap, so might as well go be a codemonkey somewhere else for the same money and better hours.
Fuckin nigger
>Carmack's dick, even if the shit he did is child's play compared to what a modern cutting edge engine has to do to render at the level of fidelity and performance expected of them.
carmack is still a visionary which is why he doesnt mainly sit around developing shit for bidoo games anymore, if you hired him to do something big i can guarantee you he would curbstomp 99.99% of the people working in the field single handedly because he is an actual super genius einstein psycho autist visionary
What did he do? Utilizing BSP for video game rendering I guess? People still curse him to this day for megatextures every time they have to play an idtech5+ game. Then he went to Oculus and did fuck knows what. He was a very good programmer but that's it, he's not some messiah come to solve the world's problems.
>he's not some messiah come to solve the world's problems.
he will in the gaming field if you pay him for it. megatextures were 20 years too early though but thats just classic carmy
fpbp
So it means doing the same job every other game director does, except their ego isn't inflated to the point where they slap their name all over the place?
Ok.
Nobody wants a movie that's 15 hours long
He earned his ego with MGS. Putting his name on anything now is guaranteed extra money.
>visual design
Pretty sure Yoji Shinkawa does that.
He means he's shaping the visual design when he hovers over the artists shoulders and says
>no, don't draw it like that
>give them baggier pants
>give them a zorro mask, that's cool
>what do you mean it doesn't make sense? just do it
Pretty sure Yoji Shinkawa does that. He should say he's supervising the visual design, not that he makes it by himself.
>not that he makes it by himself.
This is Kojima. His ego wouldn't allow it.
>Chutzpah
>Bloated ego
>Pedowood friends
>Boner for globohomo ideas
This man is worthy of being awarded a highest degree honorary jew title
Aya Kyogoku, the lead developer of Animal Crossing.
>Name a bigger chad than Hideo Kojima.
Is Kojima the only idea guy that made it?
This guy isn't even qualified to flip burgers.
you mean nogami
They hated user because he told them the truth...
Show some respect, video games didn't have cameras before he invented it.
Maybe if he got other people to do those parts the game would be good and not a flop. It's not even a good story. He only knows how to tell a story through horrible exposition dumps. He shouldn't be a director or script writer. It's the biggest turn off for the game.
He's the main idea guy. Similarly no one gives a shit about anyone at From Soft but Miyazaki.
Kojima isn't actually interested in videogames and how to design them. He barely plays videogames.
Is interest is in moviemaking and ego stroking.
Miyazaki isn't an idea guy. He worked his way up from nothing and no one gave a shit about him until Dark Souls.
Even after this he didn't pull any ego stunts like Kojima did.
I feel like I've lost iq points just by reading that.
This here is the truth.
Id even go as far as saying that if all of the gamedesign that kojima did was instead handed over to the art and code people we'd have probably gotten a more fun game.
He's an idea guy retard. He doesn't do any programming.
Movies where it's one guy doing everything tend to turn out shitty. Death Stranding was shitty, so yeah that checks out.
>He's an idea guy retard. He doesn't do any programming.
If you think anyone that doesn't code or make the art assets is an "idea guy" then you know absolutely nothing about game dev.
Do you seriously believe all games designers are "idea guys"? So you think coders sit and plan out progression systems, the RPG systems (stats, skills, etc) and so on? You think Enviro artists make all the levels? In a game like Dishonored 1&2, do you think artists designed the levels or coders?
Do you even know what a game director actually does? What their role is? Do you know what a creative director is? Do you know what a system designer is? Do you know what a producer does?
Do you know anything at all about game development?
And Kojima does all these things as well but he's merely an idea guy? Follow your own logic dipshit.
>hobby grade
what did he mean by this?