How would you make a breaking bad game?
How would you make a breaking bad game?
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Drug kingpin simulator
It'd be some sort of economy/strategy game
I'd imagine a soulless cashgrab Meth Tycoon type game, where you'd monetize quick-completing buildings, distribution methods, et cetera.
GTA V clone where you can switch between Mike, Saul and Gus
Saul Goodman: Ace Attorney
frontload the game by blowing your whole load in the first season and then being meme fodder and bumper stickers for 20-somethings for a decade
by smoking meth and talking about my grand plan to make the game while high as shit, but then just buying and doing more meth instead of anything productive
A base management sim with missions that you have to navigate like a simplified tactics game. the more money you have the more elaborate shit you can pull off but the more chaotic your actions the more unpredictable missions become.
Telltale