actually died to this shithead at lv30 and lost 1:30h of gameplay YOU GUYS TOLD ME THIS GAME WAS EASY FUCK YOU
Actually died to this shithead at lv30 and lost 1:30h of gameplay YOU GUYS TOLD ME THIS GAME WAS EASY FUCK YOU
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>1:30h of gameplay
What did he mean by this?
Saved right outside Nibelheim, entered Nibelheim, explored the whole town and the Shinra Mansion and right when I open the safe this fucker comes out and kills me
All of that took 1 hour and 30 mins
wasnt he like stupidly weak to ice or something?
No he's not weak to anything, in fact after a while he becomes even more resistant to either physical or magical damage and starts hitting my characters for half their HP, they all die before I can even revive+cure one of them
This guy, Carry Armor, and Demon's Gate cause the most numbers of Game Overs in FF7 among main story bosses
he does deal high damage if you don't manage him correctly, but the game doesn't actually tell you "he's in magic mode now, so he's going to nuke the fuck out of you," so you learn about him via trial and error.
read this for strategic information: finalfantasy.fandom.com
tl;dr when it recognizes that it has taken ~3500 damage, it will change form based on the type of the attack that caused the health loss. you can prevent him from changing form by abusing the fact that he's not immune to Poison or Stop status conditions, and if he drops to below half health due to a poison tick, he won't change form. and, since he's really only dangerous after he changes, just wait for poison to drop him to 1 HP, then poke him for the gg. Seal Evil and/or Cross Slash is a source of Stop you'll have at this point in the game.
You have the password now (it's always the same) so you don't need to explore now.
Also, his magic half is easier to beat, so use a physical attack to force his form change and cast shell on everyone.
For me, it was this piece of shit poorly designed asshole
>All that by poisoning a boss or stopping them
And people say status effects are useless in FFs before 12
i just spam summons and enemy skills, he dies before he does anything
Using enemy skills is basically cheating.
Blind in FFX is stupidly overpowered and works on almost everything
In FF8, status effects are insanely OP.
Just junction Pain on your St-Atk and you inflict poison, blind, and silence on nearly everything.
Put Death and Stop on your other 2 characters and the game becomes a joke.
>summon Ramuh twice and he's dead
Soooo hard.
Doesn't the mansion have a save somewhere? its been a while since i've played it
yeah, in the basement.
it is easy. you're apparently just really bad at video games.
status effects are great in X. poison shreds sandworms and a few other high HP enemies. silence, slow, and provoke are amazing in the right situations. since turn order is visible, you can use sleep buster right before the enemy's turn to guarantee they get skipped.
>pleb gets rekt by the first casual filter in the game
have fun with Carry Arm and Schizo
>In the original Japanese version, the battle is slightly different. Sephiroth opens the battle with Slow instead of Wall and uses regular Flare instead of Shadow Flare. Pale Horse deals percentage based damage, and Super Nova, which as a different animation, does not deal percentage based damage, and can thus kill the party. In addition, Sephiroth will cast Doom in place of Heartless Angel.
...I legit didn't even know he had half of those because by the time I get to him my party is so stupidly OP from W-Item glitch-farming stat boosts and having all their best shit I can usually OTK him.
i'm a casual because i couldnt predict that i'd encounter a boss that could two-hit my every character (actually one-hit, since he attacks twice for every time bar fill period) while i breezed through every other boss?
>while i breezed through every other boss?
like I said, he's the first real casual filter in the game. he's also entirely optional.
there's another boss that slaps your shit pretty hard right around the corner, too. although he isn't bad if you know what to expect.
this fucker, though...
Love this little nigga like you couldn't believe
honestly I can't wait to see how they do him in the remake.
sounds like your team set up is shit
>optional boss is harder than normal content
Thats a good thing.
Are you aware of the back row?
he's not a "casual filter" he's just impossible to beat on your first try at level 30 unless you know his specific strategy and triggers. you also don't have barrier at this point of the game to mitigate his massive damage so you pretty much have to play three characters with cure+all
not gonna lie, it's pretty shit because it's optimized for AP grinding, I could probably beat this guy with a proper setup but the difficulty gap with the other bosses was unexpected
sure, like i said with proper planning it's doable but he's way too strong at that stage of the game for a boss compared to every other enemy I've encountered
we'll see in 2030 user
>you also don't have barrier at this point of the game to mitigate his massive damage
if you don't have Big Guard and White Wind on the E.skill Materia I'm gonna slap your shit THROUGH the internet. both of those turn just about every boss in the game into EZMode.
You discovered one of the most in depth puzzles available in the game that is well worth the struggle.
Its suppose to be something you come back to for casual players.
me again
The back row has been a staple of FF for a long time, FF6 would eat your ass if you didnt know about the back row and your having trouble here.
Barret should be there with cure as soon as you get him because fuck low damage healers.
He already said its casual play as in who the hell actually goes for E. Skills in one of the easier FF titles unless its something your specifically going for? Casual play doesnt usually mean getting OP skills from specific encounters.
for reference, White Wind heals your entire party based on the casters HP AND cures all status ailments. Big Guard casts Barrier, MBarrier, and Haste. you learn big guard from the squid things near midgar on the beaches. you get white wind from zemzelett, which I think spawns near ft condor
to be fair, status effects are pretty useless in 7, at least offensively. its rare they work on anything that isn't a basic bitch monster.
thanks doc
FFVII is easy except for a few boss fights which blindside you like the demon wall, the robot that picks up your dudes and Materia Keeper.
In fact, that's most Final Fantasy games. All of them maybe.
On a first playthrough when you're taking everything in your total game time is going to be higher than consecutive playthroughs.
FFX had some odd difficulty spikes. thunder plains was one.
don't forget Rapps
although its entirely because of the gimmick of the fight.
Use the Underwater materia, retard
Actually fuck me, I totally missed getting White Wind, could've got it from the spikey bird at Junon.. I fought a shit ton of those but they didn't cast it once.
As for Big Guard though, I've no idea where to get it
No I'm actually trying to get enemy skills and good steals, I'm just not being super autistic about it and looking everything up in wikis or Absolute Steves guide or whatever, I'm trying to figure out stuff for myself and only look up missable items, manipulating enemies to see if they have any skills I might learn etc.
I've already done a completionist run half a decade ago and it was way too easy
Cheers user
>As for Big Guard though, I've no idea where to get it
see
Its not bad if you just flee from the iron giant assholes.
Just played through it and the only spike I had trouble with in main content was the 3boss fights that are gimmicked as fuck.
Seymour 2 and 3 and yunalesca were silly because they arent actually hard at all just annoying because you have to play by the bosses rules. Not playing by those rules is stupid annoying especially for lower level characters.
But are you using barret and one other in the back row? You should have long range for the other since barret doesnt need it.
All status effects are fucking broken in FFX.
How to No Sphere Grid the ez way:
>Get to rikku by simply not being a casual this honestly isnt fucking hard
>go back to djose highroad
>steal a fuckton of petrify grenades from basalisks, and a fuckton of sleep grenades from mushrooms - both of which exist on djose
>congrats you're fucking broken
>steal a fuckton of dark grenades from wolves and zus and shit
>Can literally petrify pretty much every single enemy encounter until zanarkand when they start having mechas
>can still blind those fuckers
later on in the game, make sure to fight Bahamut flying around the map. he goes from unbeatable encounter to massive pussy in about 2 seconds. Shadow flare is a good skill to grab. granted its strong as fuck.
also make sure to grab the W-item Materia because its hilariously broken (unless you're playing the steam release, which I think fixed it)
>Seymour 2
that's the mountain fight, right? I got filtered hard there, admittedly.
Seymour 2 is bevelle bridge
Nah the mountain is 3.
The bevelle bridge fight is the first time you realize instant kill combos exist when he petrifies and shatters characters.
The mountain fight has him stabbing you with zombie and then following it up with full cure.
Yunalesca takes it to the next level by having that kind of setup, just replace full life with curaga, while also tossing in Mega Death every few turns which can be an instant loss if your not either lucky or carefully managing zombie statuses.
Instant game over moves are annoying as fuck in phase 3 of a long ass fight when your underleveled and dont have any the better versions of abilities.
I used only Tifa and Barret in my last playthrough so I'm using Aerith, Red XIII and Yuffie this time, think I can manage with Cloud with Long Range, Red XIII as a magician and Yuffie, all of them in the back row?
Yeah I remember Bahamut flying around, I also think there was a trick to getting Bahamut ZERO that I always ended up having to look up.
>W-item Materia because its hilariously broken
I won't use any glitches in this run, I've already used them the last time and they break the vanilla experience. The Cait Sith limit trick is also ridiculous.
IIRC you need to have both other bahamuts on you when you get to the rocket. the code is Square Circle X X
first part meant for
I also remember something about Huge materias which I'll probably have to look up if I want to get all of them, but it definitely was related to getting bahamut zero
do you mean getting to use them? you have to master literally every materia in the game. not sure if that includes getting every enemy skill or not. then IIRC having the huge summon materia just lets you summon everything. same with the command and Magic materia.
>think I can manage with Cloud with Long Range, Red XIII as a magician and Yuffie, all of them in the back row?
I forget about yuffie.
But yeah it helps a lot against physical melee attackers which is a major part of that fight unless he goes into magic mode.
So you can kind of guide the fight into a way that fits your style. Either have something like shell and force him into magic or do the back row and force him into melee.
I feel like the back row worked because thats how I played last time and dont remember having trouble.
Then again you did say you were going for max AP gain so not sure how that affects your stats.
Either way having 2 long range + barret or yuffie is stupidly helpful so maybe dont use it all the time since your trying to have a semblance of a normal run.
Whats funny is those two actions are related
Getting all the huge materia and other bahamuts will garuantee bahamut zero. Not gonna say more since you seem to be enjoying the game
Huge materia isnt the same as master materia
>Huge materia isnt the same as master materia
isn't that where you got it from? the shit floating around in bugens observatory? I honestly never did it since it just seemed like a huge effort for not a lot of reward.
Yes but they arent the same.
You can get master materia another way as well.