This game was actually kind of good

This game was actually kind of good

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I had fun

hundred times better rpg than fallout4

No, it was my first and a dreadful experience. Thank God for NV and mods.

>zoomers are old enough now to be nostalgic about F3

I remember Yas Forums when 3 came out and not a single person had a decent thing to say about this trainwreck

I barely remember the game from when I first played it, I have much fonder memories of NV. But going back and playing it, I've found it isn't half as bad as what's been told to me.

Yeah it was pretty good

Yep. Kino moment when going up the stairs to meet the president. My heart rate went up.

kind of? I thought it was fantastic when I played it last year. Wasn't the best game ever but god damn was a fun one

2 good DLCs and a handful of decent quests and concepts. The rest ranges from meh to downright awful.

many Zoomers now are too young to even remember fallout 3 you fucking boomer

No, it wasn't. I loved the game when I played it as a kid in middle school, but coming back to play it when you've played 1, 2 and NV is unbearable. It's just awful, there's no redeeming feature to it.

depends how much you like exploring and the atmosphere, If you love the world and the sparseness and desolation of the world and like going through well designed dungeons then Fallout 3 is more than fantastic.

Combine that with the fun RPG elements and quests of the game.

fag. I'll bet 20 dollars that if you actually played fallout 3 you just played it for 20 minutes, never touched a single quest because you got angry that the game doesn't look good and didn't have great shooting

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It perfected the sandbox elements of the series. Not to mention that the multiple approaches to all the side quests are great.

It’s the most video gamey Fallout, but that’s more of a stylistic difference rather than a complaint.

Fallout 3's story is trash.

Played it a bunch because, like many people (even if they don't want to admit) Fallout 3 was my first experience with Fallout. Sure I enjoyed it at the time, but looking back retrospectively and without nostalgia goggles, it ain't anything special.

And for the record, I don't think NV is amazing either. Better than 3 and 4 sure but not the 10/10 GOTY Yas Forums screams about.

yeah, I love Fallout 3, but it's biggest problem was the poor world building. While NV made a world that was so rich and real that one could easily lose themselves in, Fo3's more simplistic style requires a lot more suspension of disbelief and doesn't have the depth to build a great story in

>imagine being this old and this fucking assblasted about people younger than you

a boomer acting like a zoomer

Only bad thing is the BoS, they have no place being on the East Coast. If they had simply replaced them with another faction it would've been better. They also could've taken a little less inspiration from previous games, I can't even recall what the purpose was in searching for the GECK.

I always liked going to Paradise Falls and getting the Mesmetron and to do the Slaver quests. It really was a different time. Arkansas you sniping bitch you had it coming.

>only bad thing is the BoS
>not the Enclave, GECK, super mutants, mutated animals in general, pipboys, aliens, vault experiments, world design etc

It was literally my first Fallout game. I probably played through it like 10 times when I was in middle school. I came back to it later when I was attempting to play all of the games in a row chronologically and it just fucking sucked. The quests aren't even good, so I don't understand your point.

What? The BoS have every reason to be on the east coast. Their whole thing is they collect technology, in particular military technology. And in FoTactics and FoBoS we know that they have spread around a shit a ton.

Why would they, then, not be at the pentagon the heart of the US military?

Honestly it's the mutants that really shouldn't have been there

Never played any other Fallout game, 3 was the first one. Enjoyed the atmosphere and the world desu

>the atmosphere

honestly I just don't believe you I think you're just some 15yo who really hates Bethesda

IIRC, the BoS had a hard time spreading that far east. I don't really have much of a problem with them being there, but I do have a problem with them being portrayed as "the good guys," when they're an isolationist tech cult that will do anything to get what they want.

valid reason to like a game

Fair enough.

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Yes, the atmosphere. No need to be ironic, it's there

They establish that the BoS in 3 is a splinter group, and that the Outcasts are the true Brotherhood.

>Enclave
Nothing wrong with them. The pre-war government wouldn't just collapse after their defeat on the West Coast. It makes perfect sense for them to have bases elsewhere in the Country.
>GECK
I already said it was pointless.
>super mutants
Like the Enclave, I don't see much of a problem with FEV being in places besides the West Coast. Admittedly it would've been more interesting if they had come up with something new instead of re-using super mutants (which they actually did in some of the DLCs).
>mutated animals in general
Mutated people and animals are a staple of Fallout. The original games establishing every mutant being caused by FEV is retarded, they should just be the result of radiation.
>pipboys
What's wrong with them?
>aliens
These were in previous Fallout games. Fallout 1 shows the government experimented on aliens in the Glow.
>vault experiments
Already established by previous games.
>world design
The map could've been bigger but it had a lot of unique and fun areas.

in every game the BoS is in, their story arch is about how they need to open up to the outside and use their tech for good rather than just hoarding it.

Fallout 3 just is the only game that decided that maybe they should try and move the BoS on instead recycling the same ideas every time and it gets shit on for it

There's no good reason for the Brotherhood to be that far spread. Bethesda easily could've come up with something more original. Also,
>FoTactics and FoBoS
These games shouldn't be canon.

I don't mind it because it was the first 3D Fallout game and the first take on Fallout by Bethesda, i can understand them wanting to play it safe

Though i'm surprised that the people that made Morrowind, which has great writing, made played it so safe with Fallout, which has average to awful writing

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>Bethesda easily could've come up with something more original.
Sure they could have. But why would they?
They bought the fucking licence, why wouldn't they want to use the most iconic aspect of the franchise they spent top dollar for, something that was used in every game?

>"TAcTiCS aND bOS DoN't CoUNt!!"
cry harder. if you want to blame anyone for having the Brotherhood be outside of California, blame Interplay. Don't blame Bethesda for doing what Interplay already did

I think the great irony of people shitting on 3 is that the big names at Interplay approved of the direction that 3 took (although I think Tim Cain thought that the Vault 84 super mutants were a bit unimaginative).

>They bought the fucking licence, why wouldn't they want to use the most iconic aspect of the franchise they spent top dollar for, something that was used in every game?
Because it's cheap to take a faction that's been limited to the West Coast for the entire series and suddenly put it on the other side of the country.
>if you want to blame anyone for having the Brotherhood be outside of California, blame Interplay.
Never said I don't.

>Enclave
Defeated at the end of Fallout 2. Should have come up with their own enemy instead of banking off nostalgia.
>Super Mutants
Same as the Enclave more or less. The only 2 good DLCs (Point Lookout and The Pitt) DID come up with their own unique mutant variants, and they are full justifiable within their own self contained worlds and the wider concept of fallout in general. Betehsda just got lazy.
>original games are stupid for making animals mutations the result of FEV
But that is the established canon whether you like it or not. Having FEV outside of the west is fine (a vat could split and leak into a water supply, animals around it mutate etc) but nothing intelligent like deathclaws unless you have someone like think tank or the Master stepping in to create them.
>pipboys
Retconned so you can't take them off, which FNV quickly reversed. The whole crux of Operation Anchorage was based on this retcon.
>vault experiments
Not nearly to the same meme tier extent and you know that.
>world design
It's fine, if the game was set around Fallout 1s time frame, 200 years ahead is stupid and I have no clue why Bethesda even did that.

You're not allowed to say that because how much money Obsidian funnels into this shithole

>a faction that's been limited to the West Coast for the entire series
Except the last two entries that have put them in the mid west and Texas. What's the problem there is that extra hundred miles the bridge too far?

Are Tactics and BOS even considered canon nowadays?

>Aliens, vault experiments, mutated animals
Old World Blues gets a free pass then?

where is my switch port?

>I have no idea why Bethesda did that
IIRC, it was a last minute change so they could write a questline involving Harold.

They do with the animals, I don't recall ayylmaos.

That strangely sounds about right.

Yeah not everyone is a pathetic pleb bitch that cries about every little thing

I'm not even gonna respond to some of the stuff you said because you're just repeating your points
>pipboys
Okay, that's fair.
>vault experiments
The President of the Enclave mentioned multiple Vault experiments in Fallout 2. "Some of them had not enough food synthesizers, others had only men in them, yet others were designed to open after only 6 months." There's also multiple other experimental Vaults shown in Fallout 1 and 2, but I'm too lazy to go and check if the experimental part of their lore was established before or after Fallout 3 was made (I doubt it was done after, though.)
>world design
Fallout 2 takes place around 150 years after and much of the map is still desolate wasteland and ruined buildings.

>Enclave

>Defeated at the end of Fallout 2. Should have come up with their own enemy instead of banking off nostalgia.

You think the entire remnants of the US Gov't would have their only base on one oil rig? I would have preferred an original thing here too, but this is petty gripes on something that made sense both from a real world pragmatism of having the franchise staples, and an in story perspective.

>Super Mutants

>Same as the Enclave more or less. The only 2 good DLCs (Point Lookout and The Pitt) DID come up with their own unique mutant variants, and they are full justifiable within their own self contained worlds and the wider concept of fallout in general. Betehsda just got lazy.

I would have preferred new shit to them as well, but you act like it's some big deal. Name me one other franchise that ditches everything that that franchise was known for just because the next game is set somewhere else.


>pipboys

>Retconned so you can't take them off, which FNV quickly reversed. The whole crux of Operation Anchorage was based on this retcon.

Who fucking cares? Why do you people cry over every god damn retcon? Fallout 2 retconned the vualts by making them experiments, are you going to whine about how black isle ruined the series because they made a plot point slightly different, that shit is only present in one dlc anyway

>vault experiments

>Not nearly to the same meme tier extent and you know that.

Boo Hoo, they wanted to make a part of the game fun and more silly instead of playing everything so serious as to kill creativity

>world design
>It's fine, if the game was set around Fallout 1s time frame, 200 years ahead is stupid and I have no clue why Bethesda even did that.

Fallout 3 is set in DC, which undoubtedly would be far more nuked than any other place in the country, and is only set in that city. Fallout 1 and 2 were set over all of California, yes society would be more rebuilt if you look at such a macro area.

I'm playing it right now and while the gameplay sucks it is a good game.
Why is it considered bad while new Vegas good?

Tactics has elements considered cannon but the story about the super computer and shit aren't.

>Why is it considered bad while new Vegas good?
Endless spamming of this opinion for nearly a decade

Also the dialog sucks.

no it doesn't faggot. You've just seen the line with the president about him being an abomination of science, and then decided that all of the game is like that

Fallout 2 did something smart with the Super Mutants and didn't make them a generic enemy like 3 did.

It's because it lacks its own identity. Everything the game has is there to remind you that you are playing a Fallout game

Like the Enclave only exists because they couldn't come up with bad guys, the GECK and the water chip come back because they couldn't figure out a better plot to write, the BoS are there because they couldn't come up with good guys that would stand up to the Enclave. The plot of Fallout 3 is like a mismatch of 1 and 2's plots.

I don't harp on 3 too much because it was Bethesda's first try at a Fallout game, a 3D one no less

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It's basically a prototype to what New Vegas would improve upon so I don't see what there is to hate about it unless you're an autistic lorefag.

They don't have to ditch everything you dense fuck. Nothing wrong with having vaults and overseers and all that shit. But if you have something with an established reason to be there, like super mutants, don't force them into a location.
>are you gonna cry/boo hoo
I see we are going down this strawman. I'm gonna bail.

Fallout 4 references the zeppelins from Tactics, but other than that nothing from those games are mentioned.

it really wasn't

Fallout 3 did do something smart with them as well
The story of the mutants in 1 was the story of dumb brutes (yes they were established as dumb back then) who were ruled over by the few ones who were intellegent.
Fallout 3 has them reject intellectualism and banish the few smart mutants (Leo, Fawks) and start on a complete rampage once they lose their Fev

3, NV, and 4 all reference the Midwest chapter of the BOS

When

Wrong.

>boo hoo who cares shut up shut up!!!!!!!
you subhumans are fucking hilarious, keep it up

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You are just being a retard if you dont think F3 has a compelling atmosphere. It does the "world destroyed by bomb and everything is radiation" thing better than basically anything else.
>but muh 200 years
only autists get hung up on that.

In Caesar's camp the head Praetorian if you ask him about the power armor on their armor mentions that they stole it off of some BoS people the the east.

You can ask some scribe in the Citadel about other BoS and they'll mention the Midwest too

And it is mentioned in a terminal in the Pridwyn

obsidiots really are low IQ

>Reads only the two word insult I put at the beginning of an argument
did your little feelings get hurt faggot

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Oh ok, I guess it is semi-canon. It's a shame that Interplay chose to fuck up the lore so badly. It's funny how they don't even get half as much hate as Bethesda when they inarguably made games with 10x worse lore and retcons than any Bethesda game.

+Dunwich Building and some other creepy locations were cool
+Rock-It Launcher was fucking based
-shitty speech system (percentage checks were a laughable system)
-shitty villains (Autumn is dogshit and the Enclave are contrived)
-BoS are moralfags
The story and writing was fucking gay but the locations and weapons were cool, same can be said of 4

seethe

Why the hell are there so many fucking zoomers sucking up to this god awful game all of a sudden? The ONLY thing Bethesda did right with Fallout 3 was create a relatively faithful interpretation of the fallout 'style' in their 3D models and environments. The writing is atrocious and the gameplay is absymal (literally oblivion with guns). They add elements that are familiar to fans of Fallout without actually implementing them faithfully: super mutants, the enclave, brotherhood of steel, etc. I don't understand the faggots that tout on about the game's superior atmosphere either. The devs had a hard on for creating a fucking irradiated shithole complete with a vomit green filter over the entire environment, which is fine I guess, just unfaithful to how Fallout 1 and 2 portrayed the wasteland.

dilate

1 and 2 were never that good, 2 is reddit as fuck