When the fun begins? I'm playing the story and the gameplay is just >Walk around until you find hints >Follow this hints >Find Monster >Fight monster that has some mechanics you need to avoid >Monster runs and you need to follow him until he stops >Battle him again >Repeat the cycle of run and find maybe two times more >Go to the next mission and repeat the same thing
Am I missing something? Like maybe the combat has some menu where you unlock moves or something?
should have bought an actual game instead of pcheater's first baby adventure
Grayson Bailey
>>Find Monster >>Fight monster that has some mechanics you need to avoid >>Monster runs and you need to follow him until he stops >>Battle him again >>Repeat the cycle of run and find maybe two times more >>Go to the next mission and repeat the same thing Yes. Capture them to make hunts go a bit faster.
Aaron Russell
axe/sword and yes, I'm just in that zone that looks like a dry bottom of the sea and i just killed a bat that gets fat and fluffy
And I guess people don't play this for the story but then I don't understand the appeal, the combat unless you unlock skills feels boring and even sometimes clunky
Julian Collins
So I guess this game is only fun at endgame in multiplayer?
Aiden Sanders
go practice in the training room, switch axe is all about fluidly switching between forms and capitalizing on heavy axe/sword mode + element discharge
Caleb Gray
Switchaxe is extra clunky imo, at least before you get used to it.
Caleb Brown
Yes I went to the training room but I didn't see so many combos, Do you unlock more later or something? like I was expecting this game you can do crazy stuff in Monsters ala Devil May Cry
Daniel Clark
>unless you unlock skills feels boring and even sometimes clunky Yeah no. Trash that mindset or straight up refund the game, this is not that kind of game. No upgrading moveset and barely any cuhrazee here. You are a silent cromagnon who lives to bash monsters head in with giant sticks; everything (bar Bow, Dual Blades, and SnS) are gonna feel heavy and asks you to commit to every single movements -- not clunky. Kinda like Street Fighter games, you are given limited moveset and have to adapt to beat monsters you face. While people like 'maining' weapons, learning which one works better for which monster is also essential for your survival. Also the core gameplay loop is grind so if you don't like the combat, again, just refund/uninstall.
Charles Green
You could try a different weapon. I liked insect glaive back when I played. I never really tried it out, but charge blade has some cool looking moves.
Colton Fisher
fighting the monster is the fun part you fucking idiot
it's like playing tetris and going "where's the fun part, you're just stacking blocks"
if you don't find fighting the monsters fun then stop playing the game, I don't know what you possibly expected from the title of the series
Wyatt Cruz
Maybe Warframe is more your speed.
Xavier Miller
I have fun beating the bosses of the Dark Souls games, but with this game, feels so dull.
Joseph Allen
I'm finally trying out the game, and i'm having a good time, Hammers are pretty awesome.
Bentley Mitchell
The early monsters aren't too exciting to fight honestly.
Brandon Lee
Well that is what I'm asking, if the story mode is just a dull tutorial and the fun begins at endgame with more people.
Isaiah Kelly
You neeed autism level 6 (sometimes 7) to enjoy this game. The scale goes to level 10, just so you know.
There are no bosses here and the game just try to 'mimic' what animals do in wildlife. Early monsters behave more like giant docile animals while later ones finally starting to act like bloodthirsty predators. >story mode is just a dull tutorial Pretty much. Although early midgame you should start meeting the aggressive monsters. Regarding multiplayer, other people might be more detrimental to you and your team's success than monsters being too tough/less predictable because it's targeting more people.
This guys tutorial vids on weapons really helped when a friend and i started playing after pc release a couple years ago. Swaxe looks pretty technical. Personally the game became a lot more fun when I started getting comfortable with my weapon. And noticing patterns in monsters, where their openings are and gauging where the monster is going to end up after an attack. If that stuff that doesnt sound interesting, this probably isnt going to be an enjoyable game for you.
I find my fun in hunting tempered monsters and elders and making different builds from their rewards. I enjoy the sieges/giant monster fights too. But those are only available after you slog through the story unfortunately. Which is the games weakest point imo.
Noah Ramirez
Wait a minute, can you tell me why the damage in the first seconds of the video killing those bosses with those cool weapons are so low? Like it is almost the same damage I am doing now with my trash weapon that i upgraded twice
Wyatt Long
Gets me every time, also I'm so glad he's back
Andrew Wilson
>I'm so glad he's back OH FUG
Aiden Stewart
Stronger weapons will obviously do bigger numbers, armor and decorations activate skills that can increase it, doing the correct element against a monster increases it, critical hits can increase it, attacking weak points increases it, and knowing how your weapon works in its amped states increases it.
Jonathan Roberts
Are you using the OP defender weapons and gear?
Nicholas Thomas
because that part of his face is armored you fucking retard
Charles Peterson
Faces can be tenderized and later have their armor broken with enough hits
Brayden Hall
he asked why the damage number was so low, not an explanation on how damage works.
Nathaniel Diaz
I misunderstood the question then My bad
Ian Ward
i had a lot of fun playing this game with my brother until he died, now i can't bring myself to play it anymore
he is running around in the beginner areas with the Defender gear, he won't ever have fun
HOLY SHIT YOU HAVE TO BE SHITTING ME yeah that explains it
you NEED to ditch that set immediately
Ian Richardson
Defender gear is OP as fuck gear they made so people can rush into iceborne faster, if you want a more enjoyable game craft armor and weapons from monsters and ditch defender shit.
Easton Taylor
user...
Justin Sanchez
half of the fun of mosnter hunter is the gear chase
the defender gear not only stops you from enjoying this, it gives you bad habits and allows you to rush monsters you normally should not have Anjanath is when the game should have clicked for you with the normal gear
Jason Phillips
>When the fun begins? never >Am I missing something? no, thats the entire game. giant helathsponge enemies which run away multiple times during a fight.
>the combat will be even shittier No nigger. The monster will hit like a truck properly and you have to learn their -- and your weapons' -- moves to be able to slip some hits instead of tanking damages all the time.
Isaac Green
You're playing with the training wheels on. Defender Armor is like playing Dark Souls with max poise. You don't even need to think to win anymore. Use the gear designed for that part of the game and you'll actually experience the game as it was intended.
Matthew Collins
Okay so you are telling me that with this gear that already takes forever to kill a monster, it will be even harder without it because everytime I don't dodge an attack I will get more damage (plus I don't see the problem because I have tons of potions)
Damn, then I doubt I will have fun with this game, I will return the game and play PSO2 tomorrow instead
Levi Scott
You also need to be upgrading weapons to do more damage so monsters don't take forever. And if they're still taking forever, you're just bad and need to git gud.
Adrian Mitchell
you sound like a shitter
Eli Mitchell
Stop waiting for the monster to slow down retard. you're supposed to avoid getting hit and learning the little openings of every monster. Getting hit and waiting to hit is why the game feels so slow to you, unironically get good and stop using the OP bonus gear that's keeping your dumbass alive. hunts should not go beyond 20 minutes at all.
Easton Jackson
>takes forever to kill a monster You're just haven't got good. Every quest at max only have 50 minutes time limit anyway so either you succeed for less than that or fail. Hunts would only take 8-13 minutes when you have decent gear and learn most of monsters patterns and your own positioning. >less damaged, thrown, stunned = less item use = more damage dealt = quicker hunts
Honestly your complaint(s) is about how the series work since the beginning. I'm pretty sure this game is just not for you.
Isaiah Evans
Just did the witcher quest. What a load of shit. Widdling him down while dodging his bullshit might have been the most boring shit I have ever done in video games.