I can't tell the difference between 30 fps, 60 fps, and 120 fps...

I can't tell the difference between 30 fps, 60 fps, and 120 fps. So whenever Console fags and PC elitists scream at each other over FPS, I'm quite content with not being able to see the difference and enjoy whatever game I want.

Attached: 60 fps.jpg (1280x720, 202.7K)

You should probably see a doctor then.

This is an image, user...

you should get your eyes checked out soon, boomer

Attached: 30vs60.webm (1280x720, 798.93K)

I can see that clearly, but in games that's clearly not how it is.

on pc it's easy to notice depending on the game. on consoles not so much.

>using a still image to compare frames per second
you fucking retards

>falling for bait this easily
because games use ugly as fuck motion blur to hide it.

And this is a pipe.

Attached: MagrittePipe.jpg (378x264, 26.77K)

>because games use ugly as fuck motion blur to hide it.
I always turn motion blur off and I still can't see the difference, so that ain't it.

>on pc it's easy to notice depending on the game. on consoles not so much.
turn on motion blur and it will be just as "unnoticeable" on pc.

ah, so you're just retarded then.

why does it sound like you are boasting about having a brain and/or optical disability?

I can definitely see the difference. Get your eyes checked.

30 fps looks more cinematic imo

No this is not

It depends on the game too. It makes a lot of difference for fast paced shooters.
For some RPGs 60 fps could be more than enough.

See, this is what I mean; console fags and PC elitists will always get triggered to Kingdom come when their whole fps debate falls apart.

I'm boasting about not being chained to the whole fps bullshit that has enslaved all of you.

?

Attached: 60 vs 30 fps.webm (640x360, 2.62M)

I actually prefer 30 fps
60 fps looks too smooth, like a soap opera

The human eye cant see more than 24fps, so anything above that is just wasted processing power.

Attached: 60 vs 30 fp.webm (600x338, 726.28K)

It looks exactly the same.

Keep moving the goalpost nigger.

movies are made in 24fps
so thats probably why it look more cinematic

>people actually believed ubisoft's "cinematic" excuse
>people unironically defend shitty framerates

Actually each eye can see 24 fps each
That's why 48 fps is the pinnacle of smoothness

You might have brain damage. go see a doctor

I was able to tell FPS differences when I was fucking 9 years old playing MGS2 compared to MGS3

That's not how it works...

You know movies are 24 fps because it's much more expensive to shoot at higher framerates on film, right?

you can just say youre retarded and move on

[citation needed]

There is an upper limit where FPS increase is negligible. By 120, you're already over that threshold.

Stay mad, I guess?

Why bother replying to these threads, it's obviously either a complete retard, or someone pretending to be

No seriously, user. You might have a serious mental or sight issue if you are unable to see the difference between the two.

90% of movies are shot digitally today.

The real reason is that VFX is a fuckload more expensive and time consuming because you have over 2x as many frames to animate.

More frames per second unironically allows you to detect things faster. It definitely matters less so with certain game genres but as every WEBM in this thread shows, less movement between each frame also allows for better accuracy because the screen isn't jumping so much between each frame. It's not about being enslaved, it's about wanting more fidelity and wanting to give yourself every advantage you can in a given situation.

>finally get a gayming PC + high refresh monitor
>let my consoles collect dust for a while while I play with my new toy
>eventually go back to play some console games
>the low fps and narrow FOV literally makes me nauseous now
I fucking ruined it for myself. I wish I could go back

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There's literally nothing wrong with 30fps as long as it's stable

Sit more than 4 feet away from your TV, the lower FOV is specifically because of the increased average distance between the player and screen.

But I do. The funny thing is when i got the pc I thought ''oh this is pretty cool i like how this plays'' but the jump forward is some not as noticeable as the jump backwards again for some reason

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listen to this user, go to a doctor

soulless vs soul

The human eye can't see more than 40fps, twenty per eye. That's why it's called 20/20 vision.

>enslaved

basic playability has been a thing since 1970s, pong did not run at 30fps, it was 60fps by DESIGN, the real enslavement has been the bastardized 30fps shit consoles have been doing in the past 2 decades

or is it?

Honestly the only solution to this that I can imagine is to play the games that aren't first person / subjected to a field of view like it on console and play stuff like shooters on PC.

oh, boy. try going back to PS2-era gaming. the fucking framerate of some of those games made me wonder how people could think that was an acceptable product to ship.

I hate these threads. Can't ever tell shitposters from actual fucking retards.

Consoles lets you turn off motion blur now?
How far they've come.

60fps feels soulless. 30fps is just more comfy.

T. Retard with his display set to 30hz

only a select few games let you.

Nope =)

tfw even 60 looks choppy to me now after a year of 144 fps gaming.

christ almighty i know Yas Forums is made up of retarded idiots, but how can you keep falling for such obvious bait? Especially after OP straight up said it was bait

Attached: 1378090740372.png (423x440, 149.46K)

I can't see the difference between 15 and 30 fps. Sure 30 fps might be a bit smoother but the human eye can't see more than 10 fps anyway.

Top: soul
Bottom: soulless

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