Why did people like this game?

Why did people like this game?
It barely had a plot, the graphics are mediocre (also, that dog-like monster was cute, not scary), the sound levels were fucked because some talking isn't part of the "voices" volume bar, there's only a small amount of enemy types (and some were basically the same as others), the guns feel really weak and they were all standard video game weapons, most fights were making you fight enemies in a room with a door that magically locks behind you, most levels consisted of finding keycards or skulls to unlock other doors, there's only two environments (most levels looked the exact same), there's only three bosses and they were all obviously rushed. The whole game was a snorefest.

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I had fun playing it and I'm not a literal 35 year old faggot who remembers being alive in 1993

i liked the part where i shot and punched demons to death to edgy music; the option of placing the gun in the middle of the screen was fun too.

it had a plot though.

>dog-like monster
I genuinely don't know which monster you are referring to

My biggest problem with it that you had to rely on glory kills way too much. I understand adding it in the game for some novelty but when you literally have to use it all the time it just fucking sucks

Eternal will sell millions and there isn't a single thing you can do about it. :)

based

>It barely had a plot
Good.

I've been playing it again last week, and no you don't have to. Maybe at first few levels, when you don't have lot of different ammo, but at later not that much.