Discuss LORE

Discuss LORE.

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Okay. I like Kirkbride's work in Morrowind and Oblivion but a lot of his out-of-game works are pretty poorly written, seemingly intentionally so but still.

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MK’s stuff is good for the most part. He just needs an editor. His Nord stuff is good. It adds some Greek/Hindu aspects to the Nords

Discuss why you're not on your kness

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Because this isn’t /tesg/ coomer

VI takes place in Thras and the Sload are the only playable race

The nord stuff is good, shame it wasn't implemented that much in the actual game. I quite like the one about how Mehrunes Dagon came to be (cursed by Alduin). Like you said though he needs an editor, and to not write about Vivec anymore (lessons are interesting, the trial is godawful).

can we have one thread about the elder scrolls without it being dominated by porn mods?

I don’t know why they didn’t add it as a book in Skyrim at least. They said they took inspiration from it and put the Many Headed Talos in the game as Heimskr’s speech

What will the name of the game be?

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Hopefully not Redfall. What a stupid fucking name.

Wonder if they'll finally make use of idtech. It seems weird that they bought out one of the main engine companies then never used it, especially since their own games are so janky.

Hammerfell.

Eiswyr cargirls :3

It’s confirmed they’re not switching engines. If they did, mod support would be lost and it would reveal Bethesda’s incompetent programmers

Todd...
elderscrolls.fandom.com/wiki/Pretty_Kitty

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Anyone who thinks Thalmor will be a main story element in VI are either redditors or retards. I'm sure VI will have mention of them or maybe a sidequest involving them. But I highly doubt they'll be a big presence as they were in Skyrim. If Mythic Dawn only had a mention in a sidequest for Skyrim, then I don't know why Thalmor would be an exception.

I don’t know. The end of the empire has been an overarching plot since Morrowind. I find it hard to believe we’ll be rid of the Aldmeri Dominion that easily

So did Vivec's lessons about his great deeds happen before he became a god, or did he just make up those events so he looked cooler and retroactively willed them to be true afterwards with CHIM?

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yes

Lore reason for the reintroduction of attributes, classes, and levitation in TESVI

Thalmor succeeded in deactivating many of the towers and uhhhhhhh magic is becoming stronger again so levitation returns.

Between Oblivion and Skyrim I have at least 1000 hours but I know almost nothing about the lore. I am a dumb person.

No. In Oblivion all of the lore is in the books for the most part and not the shitty generic gameworld. For Skyrim, you need to be paying attention and have a little knowledge of the lore beforehand to really notice it.

>he just needs an editor
This line gets regurgitated all the time as if there was ever actually someone there to edit kirkbride’s writings.
Kirkbride has stated before that the only time one of his texts ever got edited was when he implied Pelinal was gay.

Im not super familiar with the series, but I played skyrim and a little bit of ESO, wont the map in VI be smaller than skyrim? Or will they embiggen it? Or add that other province south of it?

The biggest example of this is the Mysterium Xarxes which was added to Oblivion without being proofread at all to make Camoran sound more like a madman. When people mention the editor thing, I think they mean stuff like C0DA and how Todd Or Ken isn’t there to reign him in or shoot down ideas that are too out there.

Next game is rumored to be 2 provinces, High Rock and Hammerfell which should be bigger than Skyrim

"That other province" south of Skyrim is Cyrodil, the setting of Oblivion, unless you mean Hammerfell, part of which was featured in Daggerfall.

Personally, I was hoping for Elseweyr and Valenwood in TES VI. More foreign societies and settings than we've seen in Skyrim and Oblivion.

Like the Queen song? That's ridiculous.

Regardless of where it takes place, they can make it any size they want, it just depends how much detail they put in. It's not like it's going to line up 1:1 with the previous game worlds. They could take a single region from Skyrim and make it as big as the entire rest of the game if they really wanted to. It's all about scope. It's slightly before my time, but I think Daggerfall was incredibly huge,

valenwood, elsweyr, or blackmarsh would be great
the other provinces are just different flavors of generic medieval fantasy

>they can make it any size they want, it just depends how much detail they put in.
I would trade full cheesewheel physics and watching plates fling the contents on top of them 40 feet in the air for a gameworld that has the game part more fleshed out and the world part more reserved.
Watching stuff jutter around a bookshelf because it got looked at the wrong way is immersion-breaking because it looks so amateur

thats been a problem with the engine since oblivion
not sure if they're going to switch to a different one for the next game

Black Marsh would be cool, although the entire center of the province is supposed to be literally impassable due to the terrain and also because it's so disease-ridden that anyone except argonians drops dead. I'm sure they could have some excuse that the player was chosen by hist so they're allowed to enter.

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>not sure if they're going to switch to a different one for the next game
This is Bethesda, of course they won't. I lost hope with them using anything new with Fallout 4, and in a way Skyrim. Making a big deal of the "Creation Engine" like it was some brand new thing when it was really Gamebryo+. But Gamebryo, even back in the Oblivion days, wasn't really a bad engine. They've just never known how to use it without completely breaking it, but yet they insist on pushing on with it. There's no reason these types of games can't be made with a different, more modern engine. I just don't have any faith in them doing it.

Black Marsh has been invaded successfully before. Disease/Hist permeation could be an interesting plot point, though— the player could have to ingest some sort of preventative substance or magic to not eventually die/be debilitated by the region, or they could do something to integrate with it (serve/imbibe the Hist). Then again, choices are hard, and I doubt modern Butthesda would want to bother casuls with the long-term maintenance of a resource or many big choices— it would probably have to be the equivalent of siding with the Empire/Stormcloaks in Skyrim.

>the name of the game

TES6: Muh Kangs of Hammerfell.

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hehe racism funny lol

What place is that supposed to be?

Yes.

Can't wait for the shitposts when this comes out.

Elderscrolls has shit lore. It initially had very interesting but conventional lore. Then kirkfag when full gnostic which is fine but exotic for hylic bethesda fans and so was over rated. Then Todd fucked it all into the dirt.

The mythic dawn armour is so cool
I wish there was a way to summon a set like other bound armour
Like bound light-armour vs bound heavy armour

>But Gamebryo, even back in the Oblivion days, wasn't really a bad engine.

Yes it was. Fuck off. Want to enter a city? Nope, not until you wait for the loading screen. Now in the city, want to enter that house? Nope, not until you wait for the loading screen. Want to exit the house now? Nope, not until you wait for the loading screen. Exit the city now? Nope, not until you wait for the loading screen. Want to climb that ladder? Nope, not until you wait for the loading screen. Want to see what's in that cave? Nope, not until you wait for the loading screen. Ready to enter the lower level of that cave? Nope, not until you wait for the loading screen. Want to exit the cave? Nope, not until you wait for the loading screen. Want to pick up that sweet roll from the table? Nope, not until every item lifts up and goes flying around the room at the speed of sound just for looking at the sweet roll.

Please. I could spend all day talking about the multitude of ways that NetImmerse Engine sucks absolute rotten ass. If TES6 is built on their frankensteined version of NetImmerse, I will forever be done with Bethesda and their lazy shitty shallow buggy games.

Id like them as a small secretive faction working underground in Hammerfell since they were kicked out
Maybe shady deals going on but no official presence

Hope they hire some good coders to work out the kinks in their aging engine and bring it up to date. They did some fairly good improvements from Skyrim to FO4, but incremental improvements will only go so far.

Id like if they made disease more relevant in-game again
Maybe give then more interesting effects than just losing some stat points and have death be a real possibility.

What's racist about that? I don't understand, user. Discussing black people is okay, you know. Merely mentioning black people does not mean racism. You are allowed to not like people and also like whoever you want, you know. It's okay. Not all blacks are great people, and neither are all whites. It's not racist to poke fun at things people do. It's okay to laugh at each other's uniqueness. It's called humor, user. Try it instead of being bitter all the time. You'll be happier and you'll live longer.

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What very interesting lore did TES have before BS/Redguard/Morrowind era?

>battle spire
So we meet again loretist. You never answered my question from last thread about what lore was so special and interesting post morrowind after I blew you out on pelinal whitestrake

I'm not your nemesis from another thread, schizo
How about you answer my question right now?

WE

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not on Yas Forums we cant

Explain everything Lorkhan to me

Is Talos Lorkhan?
Is Lorkhan good or bad?
How come the typical mortal on Nirn rarely acknowledges or even knows about Lorkhan?
What would Lorkhan look like?
Is Shor Lorkhan too?

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Shor, Lorkhan, and Shezzar are all names for the same god.

Yes mortals worship him, He and Kyne are supposed to be the most revered of the nordic pantheon

He's the god who decided to give up some of his power to make the world for mortals, and "convinced" the other Divines to lend theirs to help him as well. (The ones who didn't participate were Daedra, they kept their power)

Depending on who you ask the other gods either participated willingly or betrayed Lorkhan after realizing they would become weaker, anyways he ends up dead, his heart lands in Nirn, his body becomes Masser & Secunda (the moons)

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Post the picture of Nerevarine mutilation

i'm pretty sure consoles have more to do with loading screens than gamebryo

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I prefer to picture lorkhan as an autist who killed most of the divines for his obsessive project

Plenty of games don't have excessive loading screens.

Thanks you

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Why were the Tribunal dicks?

>Nord religion
It's good stuff.

Notice how at the top of the Nordic pantheon, besides Shor which is again - a missing God not found in official processions - the top brass of gods are Kynareth, Mara and Dibela. Along with women warriors and Skyrim's gay marriage, nords end up looking like the most progressive of all Tamrielic cultures (depending on how much you want to separate current year politics from what they put in the games).

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>He doesn't realize that the Thalmor attacking Hammerfell would be the first move in the Great War Part 2, and that a game taking place there would likely use this as the driving conflict.

The story of Neravar is lot like Christ being executed by traitorous kikes, who grow insular and get BTFO in the ensuing centuries in penalty of their crime. And then, being humiliated by the divine choosing foreign blood over them.

This only barely comes through in the final game. Mostly in whiterun, having a temple of Kynareth, Riften having a Mara temple, and Markarth having a Dibella temple. But we get the imperial versions of them, not Nordic.

Aside from that, it's all superceded by MUH TALOS and all the other imperial Divines are still popular.

>The end of the empire has been an overarching plot since Morrowind
More like, since Arena.

Arena: dude is destroying the Empire for ten years, go stop him before all is gone!
Daggerfall: Yo bro, I may be back on the throne, but the Empire is falling apart due to the other dude. Go use last magics we have to stop one province from entering open anarchy.
Battlespire: Friends of the dude who took the throne destroy the last of the Empire's void ships and battlemage academies.
Morrowind: Caius, one of the Blade masters is called back because even though the Emperor is alive, things are already falling apart. Talos himself incarnates to tell you Empire is growing old and isn't going to last.
Oblivon: The Septim lineage literally ends.

And then you get fags who fight for the Empire in Skyrim. Absolute idiots. It's all over.

>Kirkbride has stated before that the only time one of his texts ever got edited was when he implied Pelinal was gay.
Yeah, because in times of Redguard and Morrowind it was a small team of friends making the games with Todd calling the shots. Todd had to personally approve your work and you didn't get an editor. You get a look "This is going too far" from Todd.

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That'a a bug you moron

Last Arc was the fall of the Septim Dynasty.
This arc is the destruction or, preventing the destruction of mankind.

>yfw the Thalmor in Valenwood are wiped out by a Wild Hunt

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>Then kirkfag when full gnostic
You're acting like gnostic elements are anything other than recontextualizing christianity. So in essence it's one step away from being Catholic. You only need a Catholic fan to make it fully Christian.

TES6:voice of the protagonist.
TES6:Pipegun spells
TES6:build the world

It’s gon’ be shit. RPG elements are dead. Point and shoot bows and arrows, make your own towns and talk to proc generated npcs for all time.

This is bethesda now. They cannot go back.mourn the franchise.

Why would you care about the lore of a game setting where the developers shit on it every time something gets hard to make? The next TES will literally be Skyrim again, but with less snow. Same generic land, generic "cities", barely any lore followed.

>What very interesting lore did TES have before BS/Redguard/Morrowind era?
In Arena, nothing really.
In Daggerfall, a giant dwarven mecha and exiting the physical world thru a secret dungeon for the final quest. Nothing too extravagant, but it's neat.
Battlespire did change everything though.

It also depends on what you mean by "interesting". Summoning rituals for demons on specific days of the year is not something found in many other RPG games. There was supposed to be a prostitution guild, but it was dropped even though the artwork is in Daggerfall files.

>Wild Hunt
?

That's because the Nords were more culturally integrated with the Empire, by then.. In Oblivion, we see the Imperial Cult "evangelizing" the Nords, with the shaky understanding of the connection between the dragon "Ysmir" and Akatosh.
The lore was obviously written by people with understanding in mythology and ancient religion. This sort of cycling syncretism and drift was more apparent in illiterate cultures interacting with literate ones.
It's not too different from prechristian Europe. The Romans tended to see various neighbors as possessing the same gods, at times, because they were distantly related to their neighbors (who were Indo-Europeans). So you see these strong connections between Zeus, Jupiter, and even figures the Norse religion, though the later in history and farther in region things change (like the Northern Europeans adopting Odin and putting him at the head of the pantheon).

>He doesn't know that the Bosmer preform a ritual to transform themselves back into cannibalistic shapeshifters with a penchant for murder-orgies

>lizards
>with mammary glands
>with belly button