Post games where shotguns don't suck

pic not related

Attached: bm.jpg (1280x720, 161.53K)

Other urls found in this thread:

youtu.be/YHRmIAAOToU?t=55
youtube.com/watch?v=iXEGrSWb6eY
youtube.com/watch?v=I5gMj0HFNPI
twitter.com/SFWRedditGifs

>right click instagibs most enemies
Have you tried not being bad?

Metro: Exodus

Attached: vladi3.jpg (1920x1080, 341.29K)

I would post the shotgun from halo but they nerfed the shit out of it the second time around

Singularity.

after 5 feet even right click sucks

Get the classic model and you are all good

Every Unreal Tournament

Attached: doom2.jpg (474x303, 5.02K)

It's not had technically but it feels like shit to use idk.

shity effective range is my biggest pet peeve

Attached: vsbsrgh2wxiy.png (1000x1000, 102.37K)

>play division
>buckshot does increased damage to armor

>unreal tournament
>shotgun
It's a fucking cannon
Flak.
Cannon.

Attached: josh-marlow-flak-render1.jpg (1920x1040, 474.27K)

Attached: Wolf TOB Schockhammer.jpg (1920x1200, 369.67K)

It shoots multiple projectile in a cone it's a goddamn shotgun and it's glorious

Attached: re2r.jpg (2560x1440, 124.79K)

>NOOOOOOOOO YOU CAN'T BALANCE WEAPONS AROUND GAMEPLAY EVERYTHING HAS TO BE REALISTIIIIIIIIIIIC

does it insta head zombies? tried pistol no insta headshots... fuck that

I remember them being pretty good in payday 2, if the ammo was a bit limited

L4D2. When I found out you could one-shot the witch with it, I never used another gun. It's so satisfying. It's also funny watching your team mates sperg out because you're running right at her and they don't realize you're such a boss.

It shoots shrapnels, not pellets.

reload takes forever and it sucks at mid range, wow great balancing

Attached: Super super shorty.webm (960x540, 2.16M)

Attached: download.jpg (1024x640, 122.03K)

I have turned so many games around with this fucker

Attached: scattergun.jpg (1280x720, 78.63K)

A little known game called Secret Service has the best shotgun of any game I've ever played. Actually fun to use and accurate.

youtu.be/YHRmIAAOToU?t=55

Attached: 7575655.png (1234x750, 427.19K)

try Trepang 2 game demo

SWAT either with buck or beanbag, 100% satisfaction.

>shoot at center of enemy
>86 damage
>shoot again
>17 damage

*fixes all your problems*

Attached: file.png (1600x860, 96.29K)

hey maybe I can find out
what fucking game is this Yas Forums

Attached: 1399046466696.gif (384x288, 2.61M)

Tried it, fun demo

youtube.com/watch?v=iXEGrSWb6eY

Insurgency Sandstorm Shotgun is KINO.

this game any good?

beta shotgun from postal 2

It's the Eternal Damnation mod for Postal 2

Nah, it's absolute trash. But it has a great shotgun.

The trick is to try and get at the edges of the cone, never the center.

IIRC Mass Effect shotguns were pretty good

The sound of this weapon is so satisfying. That's one area Overwatch fails in, every weapon feels like some pussy shit, it's hard to believe you're killing people.

That incel mass murder game

>30 rounds
>Cycles bolt, ejects magazine, inserts new magazine
>31 rounds
Huh. This kind of gun-autism is pretty common in modern shooters, but I wasn't expecting it in a 2001 game.
Maybe Rainbow 6 had this attention to detail too, but I don't remember.

Backing this guy. In Insurgency it's pleasure to use shotguns. You can actualyl kill a target further than 5m.

>that fucking reload animation
pure kino

Tom Clancy future soldier
Id pop dudes from upwards of 25 meters with buckshot which is unheard of in most games

How the fuck does the reloading on this weapon work?

Australium

i know that when the shotgun was added to darkest hour it was literally just a better rifle, i'm not sure how much it's been nerfed or anything now though

BioShock 1 and 3, arguably up to late game where everything is a damage sponge.

Solider of fortune. Beastly sound and a dismemberment cannon.

youtube.com/watch?v=I5gMj0HFNPI

It did

this one's better

Attached: 600px-HL2_Franchi_SPAS-12.jpg (600x281, 71.46K)

Attached: flood_attack_by_halo_ce-d5ezxx4.jpg (900x563, 45.59K)

Im gonna shill my own game since when I started making it it was only supposed to have one gun and that was the shotgun so I really tried to make it feel good.

Attached: AllDayDyingShoty.webm (600x350, 1.42M)

Attached: AllDayDyingShotyB.webm (600x350, 1.69M)

Was just playing that. 1 hit kill to all Flood if you hit them center of mass, 2 shots a Red Elite on Heroic, and the distance is okay.

Well, they say you can measure the quality of a shooter by its shotgun.

Bioshock 2's shotgun was also good nigga wtf

Is this real? I haven't played Doom 2 yet.

Best to this day.

it should make the sound of a kazoo

Best shotgun games:
Rainbow 6 Vegas 1&2
Doom2
FEAR
rising storm
Insurgency and sandstorm
Battlefield 3
Resident evil
Hunt showdown
Deep rock galactic
Soldat
Mass effect 2 & 3
Pre ttk patch bf1
Word war 3
Division

DUKE

NUKEM

3D

Best demo I've played in ages, alongside conscript.

Vanquish had a fucking badass shotgun. Shit would one shot kill the regular grunts up close, it was pretty nice.

Looks cool as fuck user, will pick up at some point

You are a false broomstick bro

how far is 5 feet in non-retard units?

I'm working on a point and click adventure game mixed with resident evil.
Only 2 weapons in it - a revolver and a shotgun
Revolver is an ots-38 silent revolver which doesn't alert enemies when you shoot.
The shotgun is a ks 23 riot gun - massive 23mm monster which instakills anything.
Shit is coming along slowly though cos I barely have any free time to dev.

Attached: zyn and xhort 2.png (1920x1080, 1.26M)

>pic not related
Delete this thread and start a new one with an image that is related.

Good lord those hips

Attached: image_timesplitters_future_perfect-803-563_0006.jpg (640x480, 92.59K)

like 1.6M