Why is single-player Minecraft so eerie?

Why is single-player Minecraft so eerie?

Attached: z43643p.jpg (1920x996, 289.09K)

minecraft singleplayer is a classic ahead-of-its-time, genre-redefining, trope-subverting, atmospheric, darker than you think, emotionally draining, gut wrenching, aesthetically heavy craft by post-horror auteur with an arthouse edge, dread-inducing, suspenseful buildup with strong character development and gradual feeling of helplessness, bone-chilling slow burn with a “say more with less” approach and soul-shaking, blood-curdling, skin-crawling and nerve-wracking exercise in persistently looming doom where tension and anxiety permeates every frame as the game reaches its nail-biting, jaw-clenching and thought-provoking climax, free of any cheap gore, unnecessary swear words, or infantile jump scares

its fucking creepy seeing shitloads of monsters just wanted around at night

Why does Minecraft still feel like an unfinished early access game after a decade?

Because it is.
Beta 1.8 and everything after it was a mistake.

I think it's because it's just an endless void of nothingness with no one in it but you. That's why I play multiplayer just to see text.

It is.

I wish it could keep me interested like it obviously does to many other people, but it all feels so pointless, still probably played it for like 100 hours though but I am done with it

I'd rather play on a multiplayer server alone with nobody on than start a game up by myself.

Attached: 1557713327698.jpg (224x225, 6.27K)

based