I don't remember this thing at all in my entire play through
Landon Lopez
is that from opposing force?
Oliver Bailey
It's from Opposing Force
Jordan Anderson
Yes. It's only on Opposing Force. The expansion adds a bunch of new stuff, including enemies.
Jackson Wright
>be giant fucking ripped zombie >fast and powerful >just stand back passively throwing dingleberries
Juan Wood
I love how the speedrunning community basically turned all Half Life games into giant bhop/surf/kz maps with hilarious physics breaking bugs. Honestly I just love loading up Highway 17 and doing auto backhops just to fly up ramps high in the sky. youtube.com/watch?v=9QbolQoNh_k&feature=emb_title
Ayden Powell
I'm playing for the first time Half-Life and the expansions (already finished HL, now I'm playing Opposing Forces) and I'm in love with this company. >L4D, Portal, HL, TF are all masterpieces >company highly endorses mods and half of their franchises was fanmade >source engine is easy to use and people are still using it to make mods or even new games >company legacy will live on even if they bankrupt thanks to their community
Also, any HL1 mods to play after I finish all expansions?
Yup I loved it when it came out. I made several mods back in the late 90s. My maps and mods were shit optimized etc but it was one of the first times I remember being able to easily put my daydreams in school into a game. Sadly most of my shit was hosted on geocities type websites. Wonder if I can pull them back up off my original hard drive (sitting in a shed). I remade the first level in MGS for instance and we skinned Grey Fox and made some sprites and gun skins.
Carter Cox
I don't think prime valve can be rivaled by any other company. They just pumped fucking 10/10 pieces in an industrial rate. I know there's a lot of memeing about Alyx and recent valve with Underlords and whatever chink card games hasn't been the most promising but goddamn I hope they're back.
Samuel Taylor
Same man, same. I fucking love valve games.
Angel Hall
do yourself a fucking huge favour, download sven co-op and come play They Hunger (the maps have have a 'th_' prefix
sven coop is still a fucking blast you can play through the hl1 campaign in coop
Joseph Brown
He is indeed.
Jayden Gutierrez
>Also, any HL1 mods to play after I finish all expansions? I've heard Counter Strike is a pretty good mod
Jacob Murphy
>that time of year >install sven coop >hop into a server >where the hell is everyone? >all the 2000 hour turbo-autists have already rushed to the end of the map >I'm left in the dust trying to figure out where to go by just following the leftover corpses >new map starts, same story >not having fun >uninstall every fucking time
Is just me or some of the alien creatures are truly terrifying and disgusting? I can't stand barnacles, they impose no threat but just the idea of that shit latching on my neck to devour me scare the shit out of me, same for headcrabs. Also, I hate snarks' nests, the first time I encountered that shit I shoot the hell of it because I didn't know it was a pickup, did the same with that other gun from those military aliens.
I think I have a vorephobia since Duke Nuken, those protozoid slimmers was my first jump scare and I never recovered. I can't even reply Duke Nuken because of those things.
it was always impressed with how grotesque hl2 barnacles are when you kill them. when that inside mandible drops out its like a fucking prolapse monster
Alexander Morris
>They're actually making a new Half Life Game Don't even care that it's a VR spin off for Alyx, it actually does look pretty good and even has multiple movement options in case your brain gets motion sick from VR.
I just want them to make another goddamn Left 4 Dead already.
Robert Miller
honestly, it's better to join an empty server and go at your own pace when i do that others usually join too and it's rarely the "speedrunners"
Joshua Hall
Old school shooters invoke my childhood fears, the kind of harmless fear that only a kid could have. I blame Duke Nuken for that. Give him a hug, user.
Gavin Collins
gonna play HL1 for the first time, but in VR, and I didn't like HL2 what am I in for?
The monsters were deliberately designed to be grotesque and unsettling. And they would have been even more if valve didn't scrap like 90% of their work.
I didn't mean to imply that it being 20 years old is bad. I'm saying that sticking VR onto it won't make the experience any more enjoyable than just playing it with a keyboard and mouse as intended, especially for your first time
It's ok if you end up paying modders/fans for their work and give a whole budget to make a new game and also don't give full control to people over your IPs, engine and code.
everyone just screaming their goddamn lungs out at gordon in the test chamber had me in fucking stitches
Jordan Stewart
fucking god bless desinc we don't deserve him
Asher Morgan
>user still hasn't gotten to HL2 Good times ahead
Owen Robinson
Without valve polish and writing, portal and team fortress would be just neat little concepts.
Asher Bailey
Sven Co-op is also a big one. The problem is that it's multiplayer oriented and the community is absolutely long gone. There are hundreds of quality maps and map series for this thing, products of their time, so it's quite the time capsule.
You can try playing one of the few servers still populated, but you might resort to setting up and using RCbots.
Luis Flores
This is so fucking fake. 25 minutes of a fucking skit? Ehhh.
Adam Torres
nah portal was their idea too, work on portal started long after narbacular drop
Andrew Nelson
This, Valve games are arguably flawless. They were still in the mindset of the late 90s PC games that everything must be improved, topped and the sky is the limit, that is why the source engine still impresses in 2020. And the writing, god the writing is top tier, it's the natural evolution from vidya storytelling, instead of making movie games they actually immerse the player, making him part from the world with a mute protagonist and other characters fleshing out the world and lore without taking player control.
For me, Portal 1 and 2 are still peak video-game storytelling.
Benjamin Morris
These and the black facehuggers were terrifying.
Robert Allen
>instead of making movie games they actually immerse the player, They make movie games by making movie games? They trap you in walky talky sequences or lock you in rooms while unskippable cutscenes play just like Uncharted and Last of Us. Take off your nostalgia goggles.
Ian Miller
It was a student project, they liked so much they made into a full game. Portal 2 also took gels ideas from another student game.
Logan Rivera
Portal 1 will forever be the top for me. Don't get me wrong, I think 2 is amazing as well, I don't buy in the contrarian memes about quips and whatever faggots spam. It's just that there's a certain mood and feel on 1 that I can't fucking replicate anywhere else. I just load it up every now and then just to fuck around in the test chambers, listen to the ambience, it's surreal.
Matthew White
So, are the expansions for HL1 worth playing? I beat it a month ago and thought it was alright
I was thinking more about HL1 and Portal than HL2, user. Also, HL2 has very little of those "in-game" cutscenes.
Justin King
It's more of the same so make of that what you will
Henry Sanchez
I'm the OP, and I'm in chapter 3 of Opposing Forces, it's actually pretty good.
Thomas Rodriguez
>Also, HL2 has very little of those "in-game" cutscenes. Yes it does. It takes control away from you as much as any Naughty Dog game. Portal 1 (not 2, Portal 2 is a fucking movie game) is fine, HF1 is okay
Elijah Green
It's the same old shit. Half Life is for peoople who weren't smart enough to understand Deus Ex. I hought HL1 was mediocre (never played it as a zoomer so I don't have nostalgia goggles blinding me like the low IQ subhumans in this thread). Both expansions are the same old mediocre shit, Blue Shift doesn't even have a boss fight.
It's fucking amazing how Bailey, who was basically a programmer, was such a fucking genius. It's unbelievable how outside of the half lifes and portal 1, he's done basically nothing else.
Jacob Mitchell
Opposing Force is a cool story and a decent challenge. The other one, Blue Shift is good for sleeping.
Ian Allen
I loved Portal 2 but I don't like how GLaDOS and the other character are not talking to you anymore, they are talking to Chell. Now you are "fat", adopted and has brain damage. It's not bad but I liked how in Portal 1, Chell was just your Shell, a vessel to the player self-insert, and there was only GLaDOS, talking to you, having a good banter. It does, but not as much (like I said). And they are always talking to you, it's not like you are watching the story of Drake or Ellie and Joel, in HL you are part of the story. Being a contrarian doesn't make you smarter.
Carson Martin
it's upsetting he's not on board for hl:a
Jeremiah Richardson
Why has this game become such a huge meme recently? I don't get it.
>And they are always talking to you, it's not like you are watching the story of Drake or Ellie and Joel, in HL you are part of the story. Which is completely immersion breaking when you sit there completely fucking silent. God forbid you stop and look around the room or they'll just walk away from you while still carrying on a one sided conversation.
It doesn't happen a ton but every time a cutscene happens in HL2 its a fucking miserable, gamestopping slog after the first time you've sat through it.
Noah Young
>why are people talking about Half Life when a new Half Life game is coming out this month Its a real headscratcher, user. Maybe we can call up some buds and try to figure it out.
Aaron Perry
>It does, but not as much (like I said). And they are always talking to you, it's not like you are watching the story of Drake or Ellie and Joel, in HL you are part of the story. You sound very easily fooled. It's a cutscene. Being trapped in a room and being forced to wait X number of minutes for the characters to finish their dialogue and animations is BORING AS FUCK. I don't care if I have the freedom to move around and look around the room, I want to play my fucking videogame. Uncharted and Last of Us does that sorta shit occasionally, but it's nowhere near as intrusive and mind numbing as Half Life 2. At least the cutscenes in Uncharted / LoU are skippable with the press of a button. Their "explore the room while your companion(s) finish their dialogue / animation" sequences are nowhere near as plentiful as Half Life 2.
Jack Jones
The fat and adopted jokes happened on 1's end fight with GLaDOS too, but you could excuse them for her being just desperate and throwing any insult she has your way. But I agree they went overboard with it. Chell is far better off being just another plucky test subject, rather than some larger than life super important character. Who is 'le most tenacious' and some employee's daughter somehow I trust Morawski to do it justice. TF2's, Episode 2's and Portal 2's soundtrack are a good resume to make me trust him.
>Alyx VR game in 2 weeks >all HL games free until Alyx releases >Black Mesa just also released woah...
Ryder Cox
take your meds schizo
Jose Wilson
You're a retard but a better, more relevant question is how was it such a coincidence that Half Life sound effect memes got so big over the summer for seemingly no reason.
Luis Harris
It's a shame they just redid the evolution of headcrabs in 2 instead of sticking with what Gearbox did with Gonome.
Even with the older graphics you can clearly make out a lot of details like swelling of the body causing the scientist's clothing be destroyed except for parts that are secure like the belt. The headcrab itself is shriveling and the skull of the victim is dissolving as you can make out the outline of the eyes, nose and teeth. And because it's more used to its form it can run after you at a full sprint.