"Back in October I mentioned that we started working on a new standalone Underrail campaign. This is still true, but we've also decided that we're going to give the engine a major upgrade which will help us create a much better game, both visually and mechanically. The thing is - there are certain design and technical decisions that were made early during the development of Underrail that are very limiting to us now, but are not easy to change just due to the amount of content that would have to be redone. So instead of taking a hammer to our beloved game, we're going to improve upon all these things (that we yearned to do for years) in a fresh stand-alone game that will still be based on the same engine core and gameplay mechanics. We call this game Underrail: Infusion."
I'm completely okay with it taking like 5 years. There's so many solid games being shit out these days compared to how it used to be
Henry Flores
another game that ill only do one run because going through the same exact story with different builds is fun xD
WHENS ADVENTURE MODE REE.
Hudson Jones
this. at least work on the RPG elements
Jace Adams
>Speaking of individual whims, we did in the end get a huge visibility boost (that translated into a financial one) from our friendly Ugandan YouTuber in the form of this video. Much love to Sseth.
>still looks like shit Why can't we have games that simultaneous good and look good?
Ryan Cooper
looks better than 3d trash like divinity or pathfinder
Cameron Nelson
If doesn't though. It looks like shit even for early 2000s standards. Fallout fucking 1 looks miles better.
Jaxon Roberts
Because making a game that looks really good requires a lot of money and getting a lot of money often means working with a publisher, who then guts the game to ensure a nice return on their investment.
Jack Lopez
already more hyped for this than bg or pathfinder
Matthew Perez
the only thing I care about is mod support. there were so many little changes and QoL updates I wish the game had but it didnt and basic mods could have fixed this. maybe the engine changes mentioned here will add mod support.
>Fallout fucking 1 looks miles better. Fallout 1 still looks good so I don't know what your point is Yeah Underrail could be better (and dlc have some genuinely good looking aera) but I still prefere handcrafted 2d arts than cartoony unity 3d models
Xavier Perry
Based. We should use Underrail in console war threads. It will BTFO BG bad patchfinder shit.
Jackson Martinez
Based dark skinned warlord.
Austin Murphy
I can wait 4 years for a another quality game from them. Lord knows the backlog is enteral.
Cooper Foster
>Also, in a few months you can expect the new content update for Underrail. This one is probably going to be released on experimental branch first and will stay there for a while, just due to the nature of the gameplay changes I've made. >I'm sure you'll all be very happy with the changes, but just in case you might want to experience psionic characters in their current form before that happens. PSY HAGS, GET FUCKED
Nathan Gomez
I've played psi so much I'm happy they're finally giving me a reason to try other builds
Angel Smith
goddammit styg
Christian Adams
Imagine it's actually psy buff.
Jace Perez
Since I got the GoG version I can just use the current version without worry forever. Not a big fan of rebalancing singleplayer RPGs. Breaking them is half the fun.
John Rivera
NOOO U CANT DO THAT THE FIRST AMENDMENT LITERALLY SAYS U CANT TAKE AWAY OUR PSY
sword or spear, only melee build i've ever played in this game was psi monk
Michael Bell
>Katana CRAAAAAAWLING IIIIIIN MY SKIIIIIIIIIIN! THESE WOUNDS THEY WILL NOT HEAAAAAAAAAL! FEAR IS HOW I FAAAAAAAAAALL! CONFUSING WHAT IS REAAAAAAAAAAAAL!
Josiah White
fists with no psi
Tyler Russell
sword has the lowest floor and highest ceiling spear is well-rounded but requires feats to take off
>*Sting* CRAAAAAAAAAAAAAAAAAWLERSS IN MYY SKIIIIIIIIIIIIIIIIIIIIIIIN THESE WOUNDS I CANNNOOOOT HEAAAAAALLLLLL
what is the MOST fun build that isn't psi or mostly psi
Benjamin Lewis
What build and equipment you use pipeworker Played as tungsteen swordsman in ss armor
Jordan Brown
unironically play a hammer tank; it's about the most opposite from a psi monk as a melee
Asher Baker
Sword + tm Reload every time when flurry miss at 95%
Austin Torres
"CRAWLERS could be here" he thought, "I've never been in this cave before. There could be CRAWLERS anywhere." The cool wind felt good against his bare chest. "I HATE CRAWLERS" he thought. TenseCaves.ogg reverberated his entire dreadnought, making it pulsate even as the 17 charon mushroom brew circulated through his powerful thick veins and washed away his (merited) fear of critters after dark. "With a dreadnought, you can go anywhere you want" he said to himself, out loud.
dont count on it because styg HATES mods and hates modders even more due to his autism
Robert Richardson
Based.
Parker Russell
didn't he say once that he wants to add mod support, just that it's a very low priority
Josiah Williams
The claw is insane with a psi monk since it stacks buffs (taste for blood) and debuffs (conterminate) at the same time. Also fist weapons cost the least AP and have multiple daze and stun triggers and also give you MP with fancy footwork and you can use force emission with telekinetic proxy for additional damage stacking. You can juggle entire groups around without them being able to act a single trun. Shit's fucking hilarious. The new time psi will make it even more op, I have not played one with the expansion yet.