StarCraft Confederacy did nothing wrong. They are good boys.
StarCraft Confederacy
Other urls found in this thread:
youtu.be
youtu.be
youtu.be
youtube.com
youtube.com
vimeo.com
youtube.com
twitter.com
nuclear bombardment of dense population centers, indenture, human experiments, assassination of political dissenters and their entire families.
the only good terrans are the non-aligned mining associations.
Na. All propaganda from terorists.
>playing Starcraft + Broodwar campaigns again
>gain an even greater hatred for Starcraft 2
Jesus christ, how can you even get everything so WRONG like that, it's not even a complicated story to follow.
>t. Mengsk
The UED should have taken over this shithole of a sector
I mean all of that comes from the propaganda of Arcturus Mengsk. Are you really going to believe that?
The fact they butchered the gritty space redneck aesthetic so badly is a testament to the fall of Blizzard.
>Jesus christ, how can you even get everything so WRONG like that, it's not even a complicated story to follow.
SC2 story is a total cluster fuck that makes no sense whatsoever.
Especially LOTV.
I mean seriously!?
In SC1 I was thinking back in the day the Xel'naga are nothing more then science aliens like humans only more advanced. And the Zerg/Overmind rebelled and basically slaughtered a bunch of human scientists in lab coats. Especially if they where experimenting on aliens and not expecting for their ugly space dogs to go berserk like that.
In SC2 they are somehow space gods or some shit. Space gods that unmake planets.How exactly did that happen in the past? So Zerg/Overmind can magically slaughter space gods in SC1 backstory however in SC2 Xel'naga are untouchable space gods?
Also it gets more comical since in SC1 the protons chased away the Xel'naga yes stone age primitives with sticks chased away space gods.
It makes sense in the where supposed to be science aliens.
And then the other bullshit about Xel'naga being space gods however needing to sleep for reasons and then getting all killed in their sleep however amon is dead however not dead and can be resurrected or something. Because death for Xel'naga is meaningless however its not since all other other ones are not coming back.
Can someone explain the mechanics of these space gods to me? Because the power levels and logic are all over the place.
And then Kerrigan turns into a space angel god and the plot officially jumped the shark.
>the fall of Blizzard.
Sorry user Blizzard is dead
now its Activision-Blizzard.
>butchered
Did you see how ugly the protos look in SC2?
SC1 cool slake aliens.
SC2 old guy with blue paint on him and his black skin spots. And tech looks like over detailed shit.
>blizzard lore
cringe
I feel like while SC1 is sci-fi with some mystical stuff thrown in, SC2 is just straight up fantasy/fairy tale shit.
>Can someone explain the mechanics of these space gods to me? Because the power levels and logic are all over the place.
From what I understood the Xel'naga were supposed to be just ayyys with advanced science that were interested in evolution, and thus went around engineering other species to see if they could create a "perfect" lifeform. They were not actually gods or supernatural or anything like that, though you could see why the protoss could worship them as such.
Apparently they weren't super powerful either, as the Overmind completely wrecked them and that's before the zerg even managed to leave their first planet (which makes it even dumber that the Overmind is shown to be afraid of them in SC2, though you could argue that he didn't fight their full force at that time or whatever). So in Broodwar we see that Duran (an agent of the Xel'naga, who may or may not actually be one of them) is trying to take revenge by "finishing" the job and creating a perfect species - a zerg/protoss hybrid, which should allow him to defeat the other races in the sector. In other words, the Xel'naga operate through science, not DBZ beam battles in space.
Of course, SC2 threw all of that out of the window, and went for a more fantasy approach instead - we have prophecies, chosen ones, corruption/redemption, Xel'naga are angels/gods, protoss are space orcs, zerg are noble savages, etc etc. It's dumb.
Mostly what stands out to me is how irrecognisable the characters are. Raynor and Kerrigan are suddenly star-struck lovers, Kerrigan suddenly cares about Mengsk again (she sure didn't give a shit about him in BW, he was just another tool to her), Zeratul is Yoda, The UED no longer exists apparently, Overmind is a good boye, Tassadar is a force ghost and so on. It's unbelivably stupid.
>tldr
Starcraft fan has autistic meltdown