What are your opinions on the DLCs of Fallout 3?

What are your opinions on the DLCs of Fallout 3?

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they're OK,
like all gamebryo games they're much better with balance mods
for instance the worst thing about zeta is the health sponge mobs

Almost as bad as the base game.
I'd say that's pretty impressive

I liked The Pit and Mothership Zeta. Not a big fan of Broken Steel.

There's two other ones besides those. Point Lookout and Operation Anchorage. What'd you think of those?

Not as bad as your post.

I've never played them but they are probably shit.

delete them all except for Point Lookout.

I honestly really enjoyed the hillbilly mutants in PL. Gave me creepy hills have eyes vibes. Little did I know how annoying the "swampy misty wet area" dlc trope would become in the future.

Not that user but Point Lookout was cool, except the bullet sponge enemies. Operation Anchorage was cool

Anchorage was only made because of the popularity of CoD4 at the time.

Really? Damn. I always liked the idea of a DLC or expansion taking away all your weapons/armor, so that was right up my alley. Gotta say tho, i'm playing through FO4 right now and the Workshop DLC seems really lazy.

annoying bullet sponges
nice environments

>the pit
no fun allowed colorless dead area, but well made and at least you could hunt for ingots
>operation anchorage
short but sweet loot at the end
>mothership zeta
weird but cool
>broken steel
action movie and bonus character levels, think it also made it possible to continue playing after finishing the vanilla main quest
>point lookout
peak comfy

Remaster when?

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it takes away your weapons but then it immediately gives you the strongest rifle in the game so it doesn't really give me that scavenger vibe like Dead Money has.

If I remember correctly, the ammo for it was scarce, and you also had a silenced pistol (?) But yeah, I agree, Dead Money was way better at giving that vibe, as well as the fact that "Speech"-ing Dean Domino doesn't have the consequences you'd expect

Can you explain why you disliked them?

>Anchorage
Meh, interesting as an experimental thing but overall it just comes across as wasted potential. The ending was funny and its nice exploring some of Fallout's past lore tho.

>The Pitt
Great, the aesthetic alone is worth making an entire game around Pittsburgh. The twist at the end is alright, people are just mean.

>Broken Steel
Pure filler that only exists to "fix" the awful ending of the main campaign. It doesn't add anything interesting to the story but some of the sidequests are good.

>Point Lookout
Best of the bunch, fantastic atmosphere, good story, memorable setting. So good Bethesda even made the DLC again in Far Harbor.

>Mothership Zeta
The premise isn't all that bad for Fallout standards, but the execution is just plain awful. 3 hours walking the same 3 corridos killing the same 3 enemies, shit gets boring fast.

>used to love fallout 3 and only thought NV was okay
>now age 21 when the last time I seriously invested in either game I was like 15
>realise NV is actually the better game
>realise that even though I hated Dead Money when I first played it it's actually probably the best Fallout DLC for the atmosphere alone

No game has given me that isolated, desolate and vulnerable feeling like DM did. Not even close. The gameplay was fucking garbage sure but holy fuck, that purple haze, the massive casino looming over you, the amazing sound design.

Fuck it's so good and I'm so glad I've matured as a gamer.

Speeching him is fine I think, but I think the Barter check fucks it for you.

That thing on your wrist. It's a convenience. Tells you where to go, what to do. Dulls your brain.

Still irked that they only put out two content DLCs. I was stupid and bought the season pass. (that was the last time I did that for any game) Far Harbor and Nuka World were good - in some ways better than the base game, but def they cheaped the fuck out with the rest of the DLCs that should have been in the base game. When it was announced Nuke World was the last DLC, that was the moment I no longer trusted Bethesda, and after Fallout 76, I probably will never buy their games again.
And after seeing Hines crying like a bitch because we're "mean" to him - Fuck you, Hines, and fuck you Todd. Never another penny. I won't even bother pirating your shit. Fuck right off.

There's a few speech checks which don't piss him off, but most of them do

Yeah, I felt the same thing. I replayed F3 only to do Point Lookout that I didn't play as a teen. And New vegas is really the same game but better. Still love F3 thought.

I bought it as GOTY last year or something, got a physical edition for cheap. I guess if you're *really* into city building, then the workshop DLCs could be enjoyable for you, but I'm not into that. I only put effort in one settlement to get that 100% happiness achievement.

Aye I still love it too but I will never see it in the same way now
I think part of it is that back then I put a lot more time and effort into 3 whereas I don't think I ever even made it to Hoover Dam in NV so I was almost able to capture that "first experience" magic at a stage in my life where I could appreciate it far more.

It also afforded me a more interesting way to play since normally I obsess over doing everything "right" and not missing anything whilst usually playing a moralfag who always always does the right thing even if it's less exciting. When I started the NV play through I didn't think I would see it through so didn't worry as much about picking every nice dialogue option, saving everyone I can and never resorting to violence. By the time I realised I was REALLY into the game this time I was generally playing a lawful neutral or chaotic good character. I blew the Legion the fuck up and blew Ulysses head off because he was talking in circles. I rocked up to The Fart and shafted every Legion bitch including the big man himself. House got yanked out his tube and I blew him to bits with my assault rifle after he demanded I give him the chip and my character told him straight up "no".

Regularly employing violence and being a generally good woman who had little patience for arseholes was amazing.

The Pitt and Point Lookout were fantastic.
Broken Steel was decent.
Anchorage was meh, but an interesting experiment.
Zeta was dogshit.

I had the same experience.

That Tale of Two Wastelands dlc is the only one worth playing.

The alaska DLC was bullshit. served no purpose and the armory early on broke the game

The Pitt was too little too late, it was ok, no one won.

I dont even fucking remember Broken Steel

Point Lookout was fucking amazing. Loved the setting, hillbillies and shit, still remember that drug trip you took and nothing was a bullet sponge

Zeta was like alaska, another loot pinata and fuck them for making aliens canon. they were fucking mutants in a vault with scared settlers nearby notsure what they are

I liked The Pitt and Point Lookout. Broken Steel was just boring imo. Mothershit Beta can suck my fat dick.

youtube.com/watch?v=tfWkjYsGzzM

All of them are pretty boring. They are just there to sell you on the fact that D.C is so low on content you needed to spend $15 to get more.
There are so little weapons in the base game that you can use the hunting rifle from early all the way to end game. Also fuck broken steel, fuck todd howard, fuck bethesda, and fuck zenimax. What "RPG" level cap is 20? Why for a paid dlc do you get access to 10 more levels when that shit should of been an update? what kind of fucking bullshit is that.

I actually played the games in reverse, i started with FO4 and ended up only liking FO2 and 1

Disliking Broken Steel? You'd rather the game ended in that stupid way?

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Disliking Broken Steel? You'd rather the game ended in that stupid way??

>Operation Anchorage
Good for the sweet loot and not much else.

>The Pitt
10/10, literally better than every NV DLC.

>Broken Steel
Pretty good.

>Point Lookout
Pretty good.

>Mothership Zeta
Shit.

3's dlcs> NV's dlcs

>Mothership Zeta
I liked the Samurai Armor and Sword, plus Paulson's Revolver was goat.

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I love TTW, it gives you such a grandiose adventure, someone should make a map with all the places you visit throughout it.

What is it?

Tale of Two Wastelands is a mod that makes new vegas and 3 into one game

Tale of Two Wastelands merges Fallout 3 and New Vegas into one game kinda

>10/10, literally better than every NV DLC.
lol

All shit, just like the base game, except for parts of the Pitt.

NV dlcs ranger from nothing special to please just end already

I found the Pitt enjoyable.
Point lookout was neat, but way too many damage sponges.
Zeta was trash of the highest calibur, but whatever.

Overall 3/10 I can't play Fallout 3 anymore because opening doors has a 70% chance of crashing the game,

*ranged

does anyone have more music like this

How can anyone like Mothership Zeta?
It's so boring and repetitive, more so than the vanilla game or even Operation Anchorage

youtube.com/watch?v=rZePVyL2uEU

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makes fallout 3 not crash every five min

this, it's quite repetitive but at the very least better than DM

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close enough?

>picrel
I doubt bethesda will do this, minutemen will stay as the same retards with shitty laser rifles and farmer clothes they were in 4

Broken Steel was pretty good. The rest were pretty forgettable except for Mothership Zeta, which is memorable for being painfully boring.

The more i play FO3 and NV the more i dislike them, i don't know why. Maybe it's just the sub-par combat and the amount of stretches of nothing between towns

Which is funny because i can play FO2 all day and have fun, say what you will about the combat and the writing but all your attacks feel like they pack more punch compared to NV, 3 and 4. I can't explain it myself. I also like how the map doesn't have that many towns but the ones that exist do feel like towns with shit to do, i also like the random encounters.

Fuck, some people say they'd play a Fallout 4 version of NV, i'd rather go for a Fallout 2 version of 3 or NV.

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>MZ
>better than any DLC
No. You have to be absolutely brainwashed by your love of 3 to think this for one second.

the Minutemen was a huge missed opportunity

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I wouldn't even say I love 3, I like it at best, but dead money is such an irredemable piece of dog shit in every aspect except story that it isn't even funny.

this is good music but not really what i'm looking for. i'm talking about that instrumental bayou-esque music, not sure how to describe it.
this is better

That's what they get for being a retarded militia even after having every settlement developed to its fullest, checkpoints everywhere, an army of robots, a defacto colony in far harbor, controll of the theme park, the ability to make literal weapon and armor factories from bent cans and being able to shell any place they want in the commonwealth. If they had a single braincel between all of them they'd annex Diamond city, naming it their capital, start conscription and taxation and wipe out every mutie, gunner and raider in Boston. But noo lets just let those raiders kidnap some guy every tuesday so our general can go be a jobber instead of taking over every camp that gets wiped out.

The Pitt is the only good one personally. But I only experienced them vanilla and without mods to make them better.

If NVs DLC is a 10 then FO3s is a 6 at best

I just wish the Minutemen were grayed up a bit, imagine if joining the MM you found out that they have material support from the Enclave

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Dead money did gameplay shit no other fallout or DLC ever did with slowly moving through rooms and dilapidated buildings looking for those little emitters that would pop your neck. It was the closest fallout ever came to true horror without nodding.

HH is the only good nv one
DM is complete shit
LR retcons your blank slate and has the worst character in all of fallout as the antag
OWB is just a series of fetch quests

True horror all right, a true horror to fucking get through. The pre casino area is mothership zeta tier repetitive, there are two enemy types, and the radios are simply just annoying

nv dlcs are just as bad

LR is the only one I didn’t play. Although even vanilla hints at its existence. OWB is some of the best writing in a fallout since 2.
HH had the most interesting weaponry
And DM was such a different experience compared to everything in FO that i can’t even give you shit for hating it.

NV should've had a post game dlc

Point Lookout and The Pit are both great
Broken Steel is good that is allows playing after the game and finally allowing us to join the BOS but i consider that a expansion more than a dlc
Zeta is trash just like Anchorage