"woah these graphics kick ass"

>"woah these graphics kick ass"
what were the games from your childhood that made you think "this is the peak"?

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Kameo on the Xbox 360. Played it on a demo kiosk at a Walmart when I was 7 and it blew my mind. Going from the PS2 to that was eye-opening

>PC version

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Peak PS2 and early PS3 games. I can't remember which game it was but I remember looking at a character's skin pores and saying "holy fuck we can't go higher than this"

Gears of war 2 was mine

I never thought anything would be the peak. I knew games would keep getting more realistic until they looked like movies from early childhood and also graphics were never interesting to me. Art style was more important.
I wanted things to look good not real.

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after spending a year playing GTA 3, I got san andreas on my PS2. I thought the fact that their arms weren't literal boxes was the greatest thing ever. I legitimately thought it all looked real.

The first uncharted game, I remember playing a demo at the store and being blown away, and then again when the vita game came out.

i didnt really want realism i just wanted more possibilities and interactions that realism would bring. realistic in my mind meant that you could do literally anything you wanted.

My mind was blown to pieces by Oblivion. And then came Crysis a year later. Those were some crazy years.

MGS1 playstation version.

>TFW playing Luigi's mansion going from N64 to gamecube

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NFS Hot Pursuit 2 on PC.
I remembered it looked really good, loaded it up like 2 years ago and it looked like fucking shit.

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I remember playing halo 3 and gears of war on the 360 and thinking this shit looks real

There is always this faggot in these type of threads

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The cutscenes from FF7.

RE2, up until then in my house we only had the Sega Genesis, so when someone in my life brought those 2 discs, and saw Leon getting attacked by zombies the first time, it fucking blew my mind.

GTA IV

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I remember the night I got a 360 and started playing this bitch. Was blown away

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Kung Fu Panda for the 360. The water looked really cool to me and the grass even bent/moved when you walked over it.

Half-Life 2.
youtube.com/watch?v=__qtaoEpjFU

conker live and reloaded (xbox version)
the details on conkers fur, general animations and artstyle are gorgeous and hold up today
Good artstyle is just timeless

shit was cray

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this was my first ps2 game

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Killzone 2 back before Sony turned on 2d.

Remember this shitstorm?

youtube.com/watch?v=b-4HNmuEAKg

Sonic Adventure and SoulCalibur on Dreamcast were absolutely mind blowing at the time.

very indescribably based, this was the game that made me fall in love with videogames

The graphic jump from Klonoa 1 to 2 blew my mind

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>tfw I was 23 years old when the 360 launched

Halo 3 like a few other anons in this thread, the original Forza Horizon, Midtown Madness 3.

The OG Xbox had a few goodies

ahhh i loved this game...

Rogue Squadron 2
That shit was lifelike

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Final Fantasy VIII.

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the king kong game.
those visuals amazed me back then, and even now it still looks great and has a fantastic atmosphere

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The ship detail and smooth frame rate was something else. Before this I was into the X-Wing flight sim on PC so the leap in graphics quality absolutely floored younger me.

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I never really thought halo 3 looked very good to be honest. Gears of War looked pretty impressive to me, coming from PS2 games

This

The graphics of Donkey Kong Country 2 (yeah oldfag)
MGS2 on the PS2. Loved that you could shoot certain parts of the enemies to get different outcomes
The water on Morrowind certainly elicited a small amount of excitement
NuTomb raider, although to a lesser degree. Similar for the witcher 3
/endBlog

Crysis was definitely "the" mind blower for me but I remember being really amazed by the world in Far Cry.

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Mass Effect 1
Halo 3
Final Fantasy 13
Uncharted 1

PS3 GTA IV when I was 13
I thought it could I get better, future consoles would only increase fps and resolution

I loved Kameo.

Vagrant Story was and always will be the peak of graphics

>8 years old
>come home from a school carnival
>brother and his 3 friends are all playing some 3D game
>at the same time

I remember Goldeneye being mindblowing at the time. You can say what you want about how it has aged, but it was full of so much "technology" for its time. For instance, when you shoot a guard in the butt and they jump in the air and put their hand on their ass, eight year old me thought that was the most amazing thing

First one was Prince of Persia Sands of TIme on Xbawks. I only had an old PC that still ran N64-tier games at the time. so seeing something like this for the first time was mindblowing, although I didn't think it was the peak. It was something like 2004 or 2005, I believe. Then it was probalbly HL2, but I don't remember much of it from that time.
Then it was probably some early PS3 footage, but a lot of it was fake, I gather, after which I didn't feel any graphical impact and gradually got used to it. PS4 didn't really impress either.
Then I saw the MGSV 2013 trailer (you know the one). This blew my mind at how good it looked, seemed unreal, and it blew my mind even more when GZ ran perfectly in 1080p60fps on my fucking potato from 2012.
After that there was no such game yet, I feel like the current standard of great graphics (or 'late PS4 graphics' I guess) was set by MGSV.

Super Mario Sunshine comes to mind

Fight Night Round 3 on the 360 blew my mind when it first came out.

The first Assassins Creed

Saw Ninja Gaiden on Xbox in a kiosk and it made me think "Do we really need graphics this good and crisp?"

Unreal, then Half-Life 2, then Crysis, then shortly afterwards Mirror's Edge
Haven't felt that way since

I thought Shenmue and Dragon Quest 8 were fucking amazing when each of those came out. Honestly I still think they're really nice looking games because the actual visual design, colors and whatnot draw you in and remain memorable. You can have the fanciest graphics ever but if the actual visual design is shit or does nothing to distinguish itself from anything else nobody will remember it.

>turok 2
>eternal darkness
>far cry demo

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>youtu.be/xfl3WKRnqys?t=173
>"woah its like I actually saw that dove get shot IRL, this game is SICK"

I never played more than the demo but I remember replaying the demo to every single one of my friends so they could check out the cool graphics.

Crysis and it's still slick to this day.

I feel like these moments came up several times in my life sometimes multiple times in a console generation.
Sonic on genesis
Mario world, star fox, and DKC on SNES
Doom, myst, and duke 3D on PC
Mario 64 and pilotwings
FF7, Castlevania SotN, and Abe on ps1
GTA 3 and MGS 2 on ps2
Weegee, smash, Star Wars, and Mario sunshine on the GC
Half life 2 and doom 3 on pc
Gears on 360

There are other games in those gens that gave me a similar sense, but those stand out the most.
Doom on GBA was also wild.

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Not really childhood but seeing BLACK on PS2 for the first time made me think we didn't need next gen.

I'm a '98 youngfag so it ain't shit compated to everybody else itt probably (not like Yas Forums isn't zoomer general already) but i really liked going back and forth to see diffrences between the ps1 my cousin gave me and the ps2 i got when i was 6 or so, not like there was a game i remember in particular asides from gta 3 on a friends pc. Metal Slug while technically before in arcades and neo geo was pretty cool because i think it was my first exposure to sprites and i just liked the art style immediately.

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Postal 2
seeing the characters get gored and ragdoll around blew my mind
there were probably more impressive games at the time, but didn't get to play many games back then

GTA IV was also incredible to me, I'd watch and rewatch the trailers all the time

Man I remember when water started looking like that in every single game, it was fucking MAGIC. Too bad getting a pc that was good enough to run that shit (especially with any sort of shadows on) was beyond me at the tine.

Credit where it's due, Halo 4 managing what it did on the same hardware as prior titles and an evolved version of the Reach engine was pretty damn impressive. It bordered on proto-next-gen for the time. Too bad as a Halo game it's not exactly admirable to say the least.

I used to think graphics would peak because they would be "good enough" and eventually developers could focus more on gameplay and the size of everything. It never happened.

What did you think