I am really hyped for the new Pathfinder and Solasta.
>What's your favourite CRPG?
>What's your least favourite CRPG?
>What's the last CRPG you played?
CRPGs thread
>my favorite crpg
pool of radience 2: ruins of myth drenor
>my least favorite crpg
don't have any, all the crpg i played were at least passable, so i guess i'll go with deadfire cus it's the one i've enjoied the least
>my last crpg played
pillars of eternity 1
Ah yeah. I am actually looking forward to Solasta. I don't really like Pathfinder because it is RTWP. But that's okay. Every game can't appeal to me. Solasta looks nice though. A shame it isn't garnering as much attention.
Deported.
What's good about Solasta? It's not even DnD
Divinity is better
It is DnD 5E. It's using the OGL version, here: solasta-game.com
>look up Solasta
>More turn based meme
hard pass
i played a demo and it was turnbased. YIKES. maybe i'll pirate it at least
HoMM III style army battles is what got my hype. That's a way better gimmick than retarded CYOA ship sailan or Harvest Moon.
>Solasta looks nice though
not really. The demo was kind of ass. Realms Beyond is shaping up good though
youtube.com
>turn-based based on 3.5
>can interact with any object like Divinity
>has FF-style overworld map instead of just an area selector
>complete set of mod tools to create your own campaigns.
youtube.com
>Yet more turn based meme
That looks awful, are you high?
I'm currently playing Underrail. I'm doing a melee build with knives, swords, and versatility. I put some points on stealth, trap, and Temporal manipulation. Should I level Fist magic, Ice/Fire magic or mind magic?
>Based on 3.5
Gross.
>solasta looks bad
>this looks good
>hex based
>3.5 caster edition
Noooope.
How was that Numenera game?
I remember so much buzz around the kikestarter but then never heard from it again
It released without me noticing and these threads don't mention it either
Was it shit?
3.5e > 5e
4e>3.5e
Yes, but that doesn't make 3.5 good.
>Solasta
>can't interact with any object in the environment
>literally horrendous characters
>UI that looks like it was designed for a sci-fi game.
At least with realms beyond they give you tools to create your own shit if you don't like what they made. Also here's their world map.
>What's your favourite CRPG?
Wake of the Ravager (patched)
>What's your least favourite CRPG?
Amberstar
>What's the last CRPG you played?
Original Sin 2
Sell me on the Pathfinder games.
I tried to read the /vg/ general but they all seem to be squabbling over foxes and rats for some reason.
Cant stand 3.5 anymore.
>Divinity is better
Divine or Beyond?
I think pathfinder works well for a video game, for pnp gaming it's way too cumbersome though.
Pathfinder 2e is PnP perfected.
That world map is pure autism. The kind I can only respect, but makes me uncomfortable nevertheless.
You mean Torment: Tides of Numenera? It came out well, if you liked the genre and specifically its inspiration - Planescape: Torment (as well as some inspiration from the Wasteland series by the same devs).
Released for Linux (Mac too I think), and overall was a solid story-focused, replayable, game without any bullshit, for a reasonable price. Can be found quite cheaply today on sale! The only downside is that there isn't the kind of content patches and updates that came to the Pillars of Eternity games or the Divinity Original Sin series, that got Enhanced Editions, content patches, quality of life stuff, and paid expansion DLC etc. I hear the existing Pathfinder game also is doing very well (havent' played it yet - got it on Humble Choice last month)
Torment was solidly "good" as longas you were there for the story and exposition, but some other isometric RPGs launched as good or great, and only got better. Torment would have benefitted from patches and refinement of the systems I think, but its still worth a play
I got bored before I started.
>pure autism
How so? It's a fucking map.
>Divinity is better
it's by my mapfu, Francesca Baerald. She also did the map for Octopath Traveler.
The Magic and Physical armor being seperate was a really bad idea.
I wonder how they came up with that.
>crpgs
no one cares, go back to rpg codex where your stink belongs
>>has FF-style overworld map instead of just an area selector
FFT's 'overworld' was just a glorified area selector, since the game was on rails.
Realms Beyond uses a Fallout-style overworld map that allows for non-linear exploration.
Based retard.
To stop OS1's issue where you would decide most fights in 1 round nearly every time. Crowd control was complete bullshit.
>To stop OS1's issue where you would decide most fights in 1 round nearly every time.
OS1 had saving throws.
Meant to say FF in general, not just FFT,
go back to redit and whine about gay nintendo and tranny japanese games there.
>ex. divinity gamer
Come over to the pathfinder side, because Divinity is just a game for retards.
And? They didn't stop shit.
>mounted combat
>turn-based combat option
>$10k more until the strategy layer gets tactical battles
Big excite.
pathfinder kingmaker is very good but only contrarians trying too hard to shit on obsidian and larian pretend it's some kind of masterpiece
My only issue is that i tend to like RPGs that have plenty of varied cities/towns and shit. These Pathfinder games don't seem to scratch that itch very much.
Level headed frog
That's where i lose interest in CRPGs. I love the dungeon crawl and tactical combat but once you hit the towns with the walls of text blathering on and on about the madlib of fantasy tropes that makes up this game's flavor of kitchen sink fantasy world I lose all will to keep playing.
Pathfinder was no different in that regard either mind you, it blathers on about it's samey fantasy world like the rest of them.
it's not a masterpiece, but it's more enjoyable than any larian or obsidian game
>but it's more enjoyable than any larian or obsidian game
nope
>enjoyment is objective
objectively yes
>I don't really like Pathfinder because it is RTWP.
Here you go
nexusmods.com
>60 hours to go until kickstarter ends
Will they hit the 1.7m mark? Also everything looks really good but I can't be the only one that thinks it might be a bit overambitious?
>overambitious
There are only 2 possible outcomes from this: either it's delayed or it's released a mess like kingmaker. Makes you wonder why they cant learn from the first time.
I never played Kingmaker at launch. What was the mess?
Very buggy and generally unfinished. Like the nearly unbeatable spiders swarms in the first cave you enter.
Is it in a better state now? I just bought the game and it seems ok so far.
The game is bug free now. The release was rocky at best.
Tactical battles get
Nice. That happened fast. I wonder what the next goal is.