Le bamham combat meme

>le bamham combat meme
Ok you retards, stop with this shit. The Arkham games were fun as fuck especially Arkham City. There is literally nothing wrong with "bamham" combat.

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if you genuinely believe that then you are part of the problem

BamHam is OK on its own. There are better ways of doing combat but you can also do far worse.
The issue comes into play when everyone just blatantly copies it.

>There is literally nothing wrong with "bamham" combat
I can solo entire groups with no problem by leaping between them covering distances that shouldn't be possible for a man dressed as a bat. I don't hate the combat like some but I'm not going to defend it either.

Not him, but I prefer it to the old "light attack hard attack" shit.

Ironically I think Shadow of Mordor/War did it better than actual Batman. I liked how if you countered something when you were out of range the wraith steps out and parries it. Was a nice little touch.

HOLY SHIT HIS HEAD IS FLASHING BLUE!!
PRESS TRIANGLE!! PRESS IT!! PRESS IT QUICK!!

PRESS TRIANGLE!
PRESS IT! YOU DON'T HAVE TO TIME IT OR NOTHING JUST MASH IT SOMETIME BEFORE HIS LONG TELEGRAPH IS OVER!!

PRESS TRIANGLE! TRIANGLE! PRESS TRIANGLE! PRESS IT! TRIANGLE!! TRIANGLE!!

phew you pressed triangle. batman automatically homed into the attacker and did an epic win counter attack. man, this is some satisfying combat. anyone who would think else is anti-fun.

youtu.be/W2EZZVW7jjQ

This was the moment when Yas Forums stopped liking Batman

>Yas Forums is one person
Knight did it for me. There's so much wrong with that game. Origins is legit a better entry than it.

It's a ripoff of asscreed combat which is already mindless enough.

>play on ez modo
>make this wall of text
Hello retard. Are you doing ok, retard? Having a rough night I see. There there, it'll be ok, retard.

As an Asscreed fan I don't really know about that. Assassin's Creed 1 and 2 had kind of shit combat, and it only really hit it's stride with Brotherhood where they rewarded timing and parries with killstreaks.

Conversely, Asylum came out in 2008, which is way before Brohood.

>retard 3 times
Not him but he clearly made you mad as fuck lol

x x x x x x x x x x x x x x

I should have specified the first asscreed, in that it's a looooot of counterattack baiting.

>Hello retard
>are you doing ok, retard?
>It'll be ok, retard
holy fuck haha just leave the thread at this point

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I am fine, thank you.

How is this really any worse than dodges with overly generous invincibility frames that every action game seems to have?

>Talking shit about OG Prince of Persia inspired combat of Asscreed 1

Hey at least it's not a mash A to win like all the sequels.

Yeah, but Bamham did it way the fuck better than AC1. In Batman there's reasons to attack, and counter attacking is something you do to keep the flow going. In AC1 and 2 you literally just fucking stand there waiting for the counter.

Killstreaks at least made it bearable.

>Combat system priorities cinematic animations over hitboxes and player control.

It's shit mate.

Like it was a fun novelty for a bit, but then every western game started doing it. Seeing a bunch of varied animations from a single button press as Batman magically flies across the screen to perfectly hit his enemy in a visceral manner was cool for a bit, but after a while you just want more in-depth control and consistency instead.

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Once you unlocked combo kills in AC1 you don't really need to turtle, once you unlock guard break you really have no excuse.

>haha bro just like stand there and press triangle waiting for counter attacks and make every single fight last like 10 minutes doing so haha see isnt it easy? xD


None of you touched the combat rooms and it shows lmao

>playing Knight with m+kb
>attack is mapped to m1
>clickclickclickclickclickclickclickclick>lclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclick>clickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclickclick
Really opened my eyes to monotonous it is

>guy who uses mouse ends up clicking a lot

LMAO THIS FUCKING CRITICISM

I liked the combat of BamHam games. To me they're essentially like beat em up games, plus you have cool stealth/mini-platforming/puzzle parts too.

Counters don't even do damage on their own, unless there's only one guy left

Yeah, countering is something you do as defense. You should be constantly attacking and switching targets.

Maybe, I mostly remember cheesing it with the hidden blade or the short sword. I got a lot of use out of the latter in AC2.

Honestly I think the combat peaked in AC3, as controversial as that sounds. Something about the combat in that game just feels so impactful.

OP you need to realise that Yas Forums intentionally shits on Western games with good controls and fun combat and acclaims Japanese games with clunky dogshit combat purely as a means of posturing and nothing else. Barely anyone here even plays video games.

The point is the audio feedback made it way more apparent how mindless it is

It's mad easy. It's basically a constant QTE. As someone who mains fighting games and DMC style games this type of combat system offers me nothing.

Someone post the webm already.

Are you really complaining you have to press buttons in a game

Pressing the counter button when you see a blue flash is a guaranteed counter. You do not need to time it at all. Unlike a manual dodge button where you can get yourself into trouble by pressing it too early.

Sprinkle special finishers and the gimmicky bat tools it doesn't solve how boring combat is

Yet again proving fighting game community are autistic

That's a good point, but tell me about Bane. Why does he wear the mask?

>NOOOO, NOOOO WHY IS THE GAME EASY, THIS CAN'T BE HAPPENING, EVERY GAME NEEDS TO BE NINJA GAIDEN NOOOOO I'M MELTING NOOOOOOOO

>press attack button
>character zooms up to enemy 10 miles away and hits him for you
it's fucking shit

What's the point of difficulty options when its all ez regardless

The way I see it is that this combat leaves little room for variety, and I'm talking about the batman games themselves. Asylum was fine but already in City they introduced too many enemy categories that need to be approached with a specific move, like dodging or stunning. Shit felt more like a puzzle game than an action game.
Also yeah not Batman's problem if everyone copies it, but it's just an extremely lazy way to implement combat in your game.

Oh so I am supposed to just turn my brain off and look at the flashing lights? I could watch a movie instead.

I remember when Asylum came out, everyone was praising the combat system for not being a button masher, and actually requiring you to think. Now that seems to have been memoryholed and everyone says the opposite, that it's a button masher and you don't have to think. Weird how things change.

>pressing more buttons means it’s better
You must hate everything before the ps2 that isn’t a fighting game

>buttons
Try button
It's like playing fucking cookie clicker
I don't even dislike bamham either, gliding around, sneaking in vents, planning shit out, using gadgets, that stuff is all fun. The combat itself is mediocre though, I don't know how you can claim otherwise.

Combat rooms can be broken incredibly easily.
I can't remember what was broken in Asylum but City you can use Bat Swarm, hit a guy a couple times, use Bat Swarm again, and your combo never drops, you deal next to no damage damage, you gain a hit to the combo for every single enemy you hit, you stun everyone hit by the thing, and from what I remember it disarms enemies as well. You can easily hit the treshhold for any of the scores in a minute or so. In Origins it was stun into Kenshiro punches, dodge out of the way, and then when you get your elec gloves you put them on and continue the stun and multiple punches. It's not as broken as in City but it's still very broken and can let you bypass any tasers or dodges people do.

I hope you can get over your dislike of the combat

It got overused and copied for a time, where everything was trying to be BamHam. But Yas Forums hates it because Yas Forums is full of zoomers who don't remember the old shitty 'default' combat of heavy/light button mashing.

Jesus christ these grim times where every developer tried to do BamHam combat because casual journalist praised it as a peak combat system. They could press one button and see awesome things happen on the screen so they liked it

It's not just pressing more buttons simpleton.

casuals love their press button to AWESOME gameplay

>Dunkey
KEEP SAYING IT

Not to mention grappling dudes from across the screen and clothesline them.

It was fine in the Arkham games, it was cancer everywhere else.

It's perfect for the game, though. DMC like combat would not work in Bamham

10/10
Makes you feel like batman

Because it's so much better that everyone is copying Dark Souls now isn't it?

>There is literally nothing wrong with "bamham" combat.
Its for actual brainlets and its some of the most boring shit I've ever played in my life. The combat is the worst part of bamham

Actually yes, it is.

name 10 games with better combat.
>inb4 you list a bunch of faggy anime trash

Dunkey is a literal retard

meet me in the challenge rooms of arkham knight

I don't trust fat fucks